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* New key=value logfile format as proposed by Shawn Moore. This is more verbosedshaligram2007-03-081-1/+0
| | | | | | | | | | | | | | | | | | | | | than the old format by about 2x, but is more maintainable and comprehensible. Removed support for parsing scorefiles/logfiles older than 4.0 beta 26. Added shim to make 0.1.7 logfiles compatible with 0.2 Using the -scorefile option alone (no -scores, -tscores, etc.) causes Crawl to read in the existing scorefile/logfile and write it out to stdout in the new format. Ghouls get claw damage messages in unarmed combat. Plain oozes lose acid damage attacks (added inadvertently). Prompt the user when trying to displace a friendly over water (the old fix was to simply say "The foo resists"). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@994 c06c8d41-db1a-0410-9941-cceddc491573
* Rename init_new_level to something more descriptive.dshaligram2007-02-091-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@947 c06c8d41-db1a-0410-9941-cceddc491573
* Dungeon builder now guarantees a path between { and one of )]}> on D:1, exceptdshaligram2007-02-051-0/+1
| | | | | | in the case of enclosed entry vaults. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@921 c06c8d41-db1a-0410-9941-cceddc491573
* Random altars in the Abyss are now to Lucy 50% of the time.haranp2007-01-231-0/+4
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@874 c06c8d41-db1a-0410-9941-cceddc491573
* Added level_map_title option per 1598159.haranp2007-01-161-0/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@855 c06c8d41-db1a-0410-9941-cceddc491573
* Autoprayer should not activate in damaging clouds.dshaligram2007-01-041-0/+3
| | | | | | Fixed '5' resting being broken. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@788 c06c8d41-db1a-0410-9941-cceddc491573
* Fixed Abyss banishment crash.dshaligram2007-01-021-1/+1
| | | | | | | | | Don't show -more- after the "cast into the Abyss" so that players on public servers are not tempted to kill the tty to escape the banishment. It's still possible that there are enough messages in view that the game puts in a -more- unasked for, but I'll live with that. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@769 c06c8d41-db1a-0410-9941-cceddc491573
* Fix monster-comes-into-view messages when the monster was already in view todshaligram2007-01-021-1/+1
| | | | | | start with. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@762 c06c8d41-db1a-0410-9941-cceddc491573
* 's'earching will now check in a radius up to 5 around you,haranp2006-12-221-1/+1
| | | | | | | | | with decreasing skill (effective skill = skill/(2*dist-1).) Walking around will also search, with probability (skill in 30) (but only adjacent squares.) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@695 c06c8d41-db1a-0410-9941-cceddc491573
* Refactored out branches into branch.h and branch.cc.haranp2006-12-201-0/+3
| | | | | | | | | NOTE: This commit is *buggy*; the final Hell vaults contain buggy runes now. Will fix later; this is a benchmark, since hopefully everything else works. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@682 c06c8d41-db1a-0410-9941-cceddc491573
* Fixed stash-tracker bugs introduced by the Pan change.dshaligram2006-12-121-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@622 c06c8d41-db1a-0410-9941-cceddc491573
* Tweaked stash-tracker so that greedy explore works in Pandemonium.dshaligram2006-12-121-0/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@621 c06c8d41-db1a-0410-9941-cceddc491573
* *Breaks save compatibility* - changed monster flags to long, added "god" ↵dshaligram2006-12-071-0/+3
| | | | | | | | | | | field for future fun. dungeon.cc cleanup and rework to support floating vaults. Updated levcomp to support the float orientation. coord_def now has a constructor. USE_RIVERS and USE_NEW_UNRANDS are no longer conditional. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@585 c06c8d41-db1a-0410-9941-cceddc491573
* [1603670] Altars and portals can now be found by the stash search.dshaligram2006-12-041-0/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@569 c06c8d41-db1a-0410-9941-cceddc491573
* New overview screen (the 'O' screen.)haranp2006-11-261-0/+1
| | | | | | | | | | This involves changes in quite a few things, so the major savefile version is now 1, and old savefiles *will not load*! Lots of conditional loading code has therefore been removed. Minor savefile version dropped to 0 in everything. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@495 c06c8d41-db1a-0410-9941-cceddc491573
* [1601595] Lava smokes, swamp shallow water tends to mist.dshaligram2006-11-241-7/+6
| | | | | | | | | | | | | Cold spells fired over water trail freezing cloud. Smoke/steam spreads out a bit as it dissipates. I can't seem to make this look as pretty as I imagined it. :-( MAX_CLOUDS is still on 100. We may want to increase this. Monster pale draconians are pegged back to speed 10 (was 12). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@486 c06c8d41-db1a-0410-9941-cceddc491573
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-1/+45
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@452 c06c8d41-db1a-0410-9941-cceddc491573
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+135
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10 c06c8d41-db1a-0410-9941-cceddc491573