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* Merge trunk (1460:1463] to 0.2 branch (flying monsters, pools, and paralysis).dshaligram2007-05-111-1/+1
* Merged trunk fixes back to 0.2:dshaligram2007-05-111-1/+1
* Merge trunk back into 0.2 for 0.2.2.dshaligram2007-04-051-7/+8
* Merge trunk into 0.2 branch for 0.2.1.dshaligram2007-04-021-2/+2
* Updated changes list.dshaligram2007-03-291-1/+1
* Updated levels (David).dshaligram2007-03-281-2/+3
* Give Tiamat poison resistance (since she keeps poisoning herself otherwise) anddshaligram2007-03-271-2/+2
* Added Tiamat, a unique colourshifting draconian with a largeharanp2007-03-251-0/+10
* s/Adolf/Frederickharanp2007-03-241-1/+1
* Dropped early melee boost and Sigmund's max hp to get closer to the 0.1.7dshaligram2007-03-241-1/+1
* Improve deflect missiles vs blockable missiles. We'll need to rework monsterdshaligram2007-03-231-1/+1
* Added wizmode command to simulate monster vs player combat (&^F).dshaligram2007-03-211-100/+100
* Demonspawn control demon power was ridiculously overpowered, fixed (Juha).dshaligram2007-03-191-1/+1
* Kill tracker now merges all pandemon kills under "demon lord".dshaligram2007-03-161-1/+1
* Tweaked unique code to eliminate the confusing arithmetic on MONS enum values.dshaligram2007-03-161-0/+12
* Xtahua should not be able to speak.dshaligram2007-03-091-1/+1
* Fixed jellies not getting acid damage (Erik).dshaligram2007-03-081-1/+1
* New key=value logfile format as proposed by Shawn Moore. This is more verbosedshaligram2007-03-081-1/+1
* Give transformed players appropriate shouts.dshaligram2007-03-041-1/+1
* Give Angels and Daevas see invisible.dshaligram2007-02-251-2/+2
* Give monster minotaurs a headbutt. They are now quite dangerous.dshaligram2007-02-251-1/+1
* We're not quite ready for engulfing monsters yet, changed AT_ENGULF to AT_HIT.dshaligram2007-02-241-4/+4
* Monster attack refactoring. Likely to be buggy.dshaligram2007-02-241-367/+368
* Break up you_attack() into a slew of smaller functions. The functions aredshaligram2007-02-121-382/+358
* Stone Soup draconians should not have M_FLIES, fixed (Rob).dshaligram2007-02-091-17/+16
* Hydras now behave the same way in monster-vs-monster combat as they do indshaligram2007-02-081-15/+15
* Unseen horrors should not resist electricity.dshaligram2007-02-021-1/+1
* Nerfed orange statue attack speed. They can be placed in minivaults that aredshaligram2007-01-271-1/+1
* Fixed 1642855: plants weren't poison resistant.haranp2007-01-251-1/+1
* Hellfire users are M_EVIL.dshaligram2007-01-041-2/+3
* Shadow dragons should be M_EVIL.dshaligram2007-01-031-1/+1
* Boost Daevas and Angels (inspired by Yuuma Oohara):dshaligram2006-12-301-6/+6
* [1601595] Lava smokes, swamp shallow water tends to mist.dshaligram2006-11-241-1/+1
* [1601161] Adjusted statue stats.dshaligram2006-11-221-4/+4
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-614/+1193
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+3838