summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/mon-util.cc
Commit message (Expand)AuthorAgeFilesLines
* Fix crash when a monster without ammo considers dropping its launcher to pickzelgadis2009-05-301-0/+5
* Added the objective case of pronouns ("him", "her") for use in thezelgadis2009-05-291-1/+5
* Tutorial changes:zelgadis2009-05-241-1/+1
* Replace a few more calls of seen_monster with handle_seen_interrupt,j-p-e-g2009-05-031-1/+1
* Add new command for evoking non-wielded items, placed on 'V'.j-p-e-g2009-05-021-2/+2
* Add spacing fixes.dolorous2009-04-301-11/+11
* * Disallow monsters to pick up launchers that will also refuse toj-p-e-g2009-04-301-9/+28
* * For friendly monsters, don't use knowledge of summoning spellsj-p-e-g2009-04-301-46/+121
* Add minor cosmetic fixes.dolorous2009-04-281-1/+1
* * Fix _place_monster_aux() not interrupting autoexplore.j-p-e-g2009-04-261-1/+1
* * Fix database search crashing on pandemonium demons/player ghost.j-p-e-g2009-04-201-0/+6
* * Fix non-prompting when firing through allies.j-p-e-g2009-04-201-0/+2
* * Properly print (non-spoily) resists descriptions for ghosts/pandemoniumj-p-e-g2009-04-191-2/+5
* Fix [2769326]: Deep dwarf ghosts shouldn't regenerate.dolorous2009-04-181-3/+6
* Add minor cosmetic fix.dolorous2009-04-181-1/+1
* [2758242] Fixing segfault during debug_mons_scan due to an mprf not matching ...ennewalker2009-04-181-20/+2
* * Automate all the notetaking I always do when testing Xom.j-p-e-g2009-04-121-2/+2
* * Fix compilation.j-p-e-g2009-04-121-0/+5
* * Fix 2744875 (mutation screen assert).j-p-e-g2009-04-111-0/+20
* Make the toggle actually update the title for V and a.j-p-e-g2009-04-051-2/+2
* * Allow fleeing monster to push past higher ranked monsters of the samej-p-e-g2009-04-031-11/+14
* Xom again:j-p-e-g2009-03-281-1/+1
* Fix 2714466: rods and spellbooks leaking goodness information.haranp2009-03-261-1/+1
* Make player ghosts keep the gods they worshipped in life, if any (except dolorous2009-03-261-0/+1
* Fix [2700197]: Use "a" instead of "an" for one-headed hydras.dolorous2009-03-211-9/+11
* Add missing assert.dolorous2009-03-141-0/+1
* Add still more minor cosmetic fixes.dolorous2009-03-141-1/+1
* Simplify yet again.dolorous2009-03-141-10/+6
* Really fix monster speed handling, so that enslaved intact souls can dolorous2009-03-141-7/+13
* Add still more minor cosmetic fixes.dolorous2009-03-141-11/+9
* Fix detection of chaotic monsters when the chaotic attack isn't first in dolorous2009-03-131-10/+34
* FR 2093461: add player + allies FRIENDLY_PICKUP modej-p-e-g2009-03-121-6/+12
* Remove more references to the now-unused Repel Undead.dolorous2009-03-091-5/+0
* Add a few last monster speed cleanups.dolorous2009-03-091-5/+8
* Comment fix.dolorous2009-03-091-2/+2
* Typo fix.dolorous2009-03-081-1/+1
* And use it in one more place.dolorous2009-03-081-3/+3
* Consolidate routines for picking a random draconian monster species.dolorous2009-03-081-17/+23
* Remove reference to the old max-HP damage hack for zombified monsters, dolorous2009-03-071-15/+1
* Properly calculate speed on the level of individual monsters.dolorous2009-03-061-2/+7
* Fix compilation (oops).dolorous2009-03-061-1/+1
* Put monster speed calculation back in _define_zombie(), and fix problem dolorous2009-03-061-13/+4
* Add more minor cosmetic fixes.dolorous2009-03-061-2/+2
* Add more zombie speed-related fixes.dolorous2009-03-061-1/+1
* Clean up monster speed handling a bit.dolorous2009-03-061-8/+16
* Add whitespace fixes.dolorous2009-03-061-1/+1
* Add minor cosmetic fix.dolorous2009-03-061-1/+1
* Fix zombified monsters' speed downgrades: monsters::number no longer dolorous2009-03-051-1/+1
* Tweak sanctuaries' influence on monsters, now that giant spores have dolorous2009-03-031-2/+1
* Simplify.dolorous2009-03-021-15/+4