| Commit message (Expand) | Author | Age | Files | Lines |
* | Make patrolling monster movement more natural: don't always return to | j-p-e-g | 2008-05-26 | 1 | -0/+14 |
* | monsters::lose_energy() now takes optional paramaters to multiply and/or | zelgadis | 2008-05-26 | 1 | -2/+2 |
* | Fix aborting unchivalric attacks costing a turn. | j-p-e-g | 2008-05-25 | 1 | -14/+23 |
* | Change SP_GOLDEN_DRACONIAN to SP_YELLOW_DRACONIAN, for consistency. | dolorous | 2008-05-24 | 1 | -1/+1 |
* | Typo fix. | dolorous | 2008-05-23 | 1 | -1/+1 |
* | Make undead confusable again. | j-p-e-g | 2008-05-23 | 1 | -40/+37 |
* | Apply beam tracer prompt to helpless/fleeing etc. creatures when | j-p-e-g | 2008-05-23 | 1 | -1/+1 |
* | Improve player beam tracer for firing through friendlies: | j-p-e-g | 2008-05-22 | 1 | -7/+8 |
* | Fix 1941612: Zapping wands known to be empty shouldn't cost a turn, but | j-p-e-g | 2008-05-21 | 1 | -10/+8 |
* | Add various attitude- and alignment-related fixes. | dolorous | 2008-05-20 | 1 | -2/+19 |
* | Add more minor cosmetic fixes. | dolorous | 2008-05-20 | 1 | -1/+0 |
* | Fix monsters capable of LOS attack behind glass walls being ignored. | j-p-e-g | 2008-05-20 | 1 | -14/+25 |
* | Ignore non-spellcasting monsters behind glass walls for the purpose of | j-p-e-g | 2008-05-20 | 1 | -3/+5 |
* | Fix 1858979: Monsters being capable to reach through wallsl. | j-p-e-g | 2008-05-19 | 1 | -4/+8 |
* | Pull code from mon->can_see(target) into a new function mon->see_grid() | j-p-e-g | 2008-05-18 | 1 | -11/+23 |
* | Fix 1965819: invisible monster given away when (un)wielding or wearing | j-p-e-g | 2008-05-17 | 1 | -14/+21 |
* | Add still more comment fixes. | dolorous | 2008-05-17 | 1 | -14/+11 |
* | For now, apply mesilliac's fix for erroneously unlinked, disappearing | dolorous | 2008-05-16 | 1 | -2/+0 |
* | Add spacing fix. | dolorous | 2008-05-16 | 1 | -1/+1 |
* | Add minor cosmetic fixes. | dolorous | 2008-05-16 | 1 | -1/+1 |
* | Add a tutorial hint for encountering an invisible monster and offer a | j-p-e-g | 2008-05-15 | 1 | -1/+3 |
* | Fix listing of hydra head listing to show the correct amount when heads | j-p-e-g | 2008-05-14 | 1 | -11/+11 |
* | FR 1962016: Make hydra headedness more obvious. | j-p-e-g | 2008-05-14 | 1 | -3/+29 |
* | Experimentally switch back to glyph colours light red, yellow, and | j-p-e-g | 2008-05-10 | 1 | -0/+3 |
* | Initializing monster inventory to NON_ITEM. | ennewalker | 2008-05-09 | 1 | -1/+1 |
* | Properly save friendly pickup setting as a player variable (rather than | j-p-e-g | 2008-05-07 | 1 | -3/+3 |
* | Rename the "blessed blade" the "blessed eudemon blade", so that the name | dolorous | 2008-05-07 | 1 | -1/+1 |
* | Disallow monsters from picking up missiles for which they don't have | j-p-e-g | 2008-05-07 | 1 | -10/+56 |
* | * Fix god gift randarts being named after *other* gods. | j-p-e-g | 2008-05-06 | 1 | -5/+4 |
* | Remove inaccurate comment and unneeded code in monsters::body_weight(). | dolorous | 2008-05-05 | 1 | -4/+0 |
* | Remove unneeded blank line. | dolorous | 2008-05-05 | 1 | -1/+0 |
* | Give undead hydras their due number of attacks. | dshaligram | 2008-05-05 | 1 | -1/+1 |
* | Cleaned up monster generation functions, separate monster zombie type from mo... | dshaligram | 2008-05-05 | 1 | -26/+30 |
* | Don't make ultra-fast Pandemonium demons in the main dungeon (syllogism). | dshaligram | 2008-05-04 | 1 | -1/+7 |
* | Fix god-named monsters losing their descriptions. | dshaligram | 2008-05-04 | 1 | -4/+21 |
* | [1956565] Fix issues with monster names. | dshaligram | 2008-05-04 | 1 | -123/+77 |
* | Fix warning. | dolorous | 2008-05-03 | 1 | -6/+1 |
* | Add two new channels, MSGCH_FRIEND_SPELL and MSGCH_FRIEND_ENCHANT, | j-p-e-g | 2008-04-29 | 1 | -7/+21 |
* | Disallow dualwielders to wield 2-handed weapons, even if they currently | j-p-e-g | 2008-04-29 | 1 | -47/+57 |
* | Typo fix. | dolorous | 2008-04-28 | 1 | -1/+1 |
* | Fix 1951264: Buggy uniques' wielding messages. | j-p-e-g | 2008-04-28 | 1 | -22/+47 |
* | Fix ghosts and pan demons being badly named. | dshaligram | 2008-04-28 | 1 | -3/+3 |
* | Fixed ghosts and Pandemonium demons not getting attack brands (syllogism). | dshaligram | 2008-04-28 | 1 | -1/+6 |
* | Some tweaking of monster pickup: | j-p-e-g | 2008-04-28 | 1 | -11/+43 |
* | Change friendly pickup from a toggle to a more userfriendly, easily | j-p-e-g | 2008-04-26 | 1 | -8/+3 |
* | Fix 1952094: Don't output (un)equipping messages for the alternate | j-p-e-g | 2008-04-26 | 1 | -12/+28 |
* | Remove Beogh recalling orcs for you, and instead try harder to find | j-p-e-g | 2008-04-26 | 1 | -5/+11 |
* | Smarter monster pickup: | j-p-e-g | 2008-04-26 | 1 | -13/+53 |
* | And generalize them a bit more. | dolorous | 2008-04-26 | 1 | -3/+3 |
* | Generalize the routines to determine whether you or a monster can mutate | dolorous | 2008-04-26 | 1 | -1/+11 |