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* We're not quite ready for engulfing monsters yet, changed AT_ENGULF to AT_HIT.dshaligram2007-02-241-1/+6
* Monster attack refactoring. Likely to be buggy.dshaligram2007-02-241-19/+389
* Break up you_attack() into a slew of smaller functions. The functions aredshaligram2007-02-121-37/+125
* Handle monster paralysis as an enchantment instead of the old speed manglingdshaligram2007-02-101-3/+10
* Stone Soup draconians should not have M_FLIES, fixed (Rob).dshaligram2007-02-091-2/+1
* Hydras now behave the same way in monster-vs-monster combat as they do indshaligram2007-02-081-0/+60
* [1632567] Greedy explore now tries to do the Right Thing with mimics.dshaligram2007-02-051-0/+10
* Allow ghosts to remember and use shock, ice bolt and bolt of magma.dshaligram2007-02-031-0/+3
* Fix for 1642067: notes will not call a monster 'it'.haranp2007-01-231-3/+4
* [1626223] Fixed randart checks for monster fire and cold resistance (Jarmo).dshaligram2007-01-021-2/+2
* [1626162] Don't stop travel for submerged monsters.dshaligram2007-01-021-1/+1
* *Breaks save compatibility* - changed monster flags to long, added "god" fiel...dshaligram2006-12-071-2/+13
* Implemented 1591922: monsters coming into view while travelingharanp2006-11-301-1/+1
* New overview screen (the 'O' screen.)haranp2006-11-261-7/+0
* [1597623] Added draconian descriptions. I've editorialised freely.dshaligram2006-11-221-1/+1
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-294/+706
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+2006