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* Fixing a number of bugs on throwing nets, so it's all in j-p-e-g2007-09-191-2/+5
* This change moves the logic for when a level or branch prohibitszelgadis2007-09-191-0/+10
* Yet another change to monster speech and silencing...j-p-e-g2007-09-161-2/+6
* Split off portions of externs.h and enum.h into other files. Thezelgadis2007-09-151-0/+3
* HANDS_DOUBLE -> HANDS_TWO (rather than HANDS_HALF).j-p-e-g2007-09-151-3/+4
* Whoops, overlooked something with abominations.j-p-e-g2007-09-141-0/+18
* Fixing bugs:j-p-e-g2007-09-141-2/+5
* Identification overhaul part II. Okay, not really. ;)j-p-e-g2007-09-101-35/+132
* Turfed out obsolete orange crystal statue and silver statue features.dshaligram2007-09-071-1/+1
* Implementing patch 1775415 (outsourcing monster speech) byj-p-e-g2007-09-041-1/+396
* Add "held" to enchant_names array. Thanks to Enne!j-p-e-g2007-08-271-1/+2
* Monsters coming up or down staircases will now j-p-e-g2007-08-231-1/+4
* s/CAUGHT/HELD/j-p-e-g2007-08-221-7/+7
* Condensed monster descriptions.j-p-e-g2007-08-221-1/+1
* A few additions to throwing nets.j-p-e-g2007-08-221-1/+46
* Throwing nets again.j-p-e-g2007-08-201-13/+8
* Added throwing nets. These still need work, and thusj-p-e-g2007-08-201-1/+160
* Give Lugonu Banishment and Corruption. I've left the old Bend Space in, becausedshaligram2007-08-111-6/+16
* [1767871] Monsters should not pick up runes.dshaligram2007-08-071-1/+10
* Brothers-in-Arms set berserk dur = abjuration dur so the summon goes awaydshaligram2007-08-071-10/+5
* Whoops, stupid last-second editings!j-p-e-g2007-08-071-2/+7
* + Berserking monsters attack the nearest enemy.j-p-e-g2007-08-071-0/+5
* Replaced timed markers with Lua markers. Breaks save compatibility.dshaligram2007-07-261-0/+12
* [1749272] Fixed view update issues:dshaligram2007-07-241-0/+25
* Allow monster symbols to be customised using the mon_glyph option.dshaligram2007-07-231-32/+56
* Updated level-design.txt.dshaligram2007-07-211-1/+1
* Added elf arrival vaults (Eino).dshaligram2007-07-191-8/+12
* Corona overrides invisibility. To check if something is *really* invisible, usedshaligram2007-07-151-6/+13
* [1731587] Kenku get claw-kick and a small speed boost when flying unladen.dshaligram2007-07-131-9/+11
* Some more typesafety in monster spellbooks.haranp2007-07-121-11/+13
* Fixed abjuration (player and monster versions) to work with the new enchantmentdshaligram2007-07-111-20/+1
* Monster enchantment overhaul:dshaligram2007-07-101-165/+274
* Deep elves were not getting their initial arrow allotment, fixed.dshaligram2007-07-081-3/+3
* Monsters were equipping wands as weapons, fixed.dshaligram2007-07-081-1/+1
* Lots and lots of type safety.haranp2007-07-081-48/+16
* High-HD monsters no longer pick up wands.dshaligram2007-07-071-1/+2
* Removed all uses of str_monam() outside of mon-util.cc; str_monam() isharanp2007-07-071-14/+9
* Monsters that have destructive spells do not pick up missile weapons.dshaligram2007-07-061-0/+18
* [1748706] Increase monster spawn rate after the player gets the Orb, adddshaligram2007-07-061-1/+4
* [1748743] Fixed followers being misplaced.dshaligram2007-07-061-19/+43
* [1748162] Allow travel to the stair to a branch or level (using ^ will go todshaligram2007-07-051-1/+1
* Added Polyphemus, a unique Cyclops who can show up where high-end uniquesharanp2007-07-041-1/+2
* [1747353] Allies shouldn't be noted as "defeated" by you. haranp2007-07-031-1/+1
* Manual update (David).dshaligram2007-07-031-20/+20
* Monsters weren't picking up potions, fixed.dshaligram2007-07-021-0/+2
* Experimental monster weapon swapping implementation. Allow monsters to usedshaligram2007-07-021-5/+493
* [1745789] Fixed shield blocking happening without shield (Eino).dshaligram2007-07-011-1/+1
* Fixup of gunofdis patch for returning weapons [1744612]:haranp2007-06-281-0/+4
* Monster arrows no longer get dropped on destroyer grids (1744345.)haranp2007-06-271-1/+2
* Ghouls, necrophages and rotting hulks can drown in water.dshaligram2007-06-261-2/+5