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* [2758242] Fixing segfault during debug_mons_scan due to an mprf not matching ...ennewalker2009-04-181-20/+2
* * Automate all the notetaking I always do when testing Xom.j-p-e-g2009-04-121-2/+2
* * Fix compilation.j-p-e-g2009-04-121-0/+5
* * Fix 2744875 (mutation screen assert).j-p-e-g2009-04-111-0/+20
* Make the toggle actually update the title for V and a.j-p-e-g2009-04-051-2/+2
* * Allow fleeing monster to push past higher ranked monsters of the samej-p-e-g2009-04-031-11/+14
* Xom again:j-p-e-g2009-03-281-1/+1
* Fix 2714466: rods and spellbooks leaking goodness information.haranp2009-03-261-1/+1
* Make player ghosts keep the gods they worshipped in life, if any (except dolorous2009-03-261-0/+1
* Fix [2700197]: Use "a" instead of "an" for one-headed hydras.dolorous2009-03-211-9/+11
* Add missing assert.dolorous2009-03-141-0/+1
* Add still more minor cosmetic fixes.dolorous2009-03-141-1/+1
* Simplify yet again.dolorous2009-03-141-10/+6
* Really fix monster speed handling, so that enslaved intact souls can dolorous2009-03-141-7/+13
* Add still more minor cosmetic fixes.dolorous2009-03-141-11/+9
* Fix detection of chaotic monsters when the chaotic attack isn't first in dolorous2009-03-131-10/+34
* FR 2093461: add player + allies FRIENDLY_PICKUP modej-p-e-g2009-03-121-6/+12
* Remove more references to the now-unused Repel Undead.dolorous2009-03-091-5/+0
* Add a few last monster speed cleanups.dolorous2009-03-091-5/+8
* Comment fix.dolorous2009-03-091-2/+2
* Typo fix.dolorous2009-03-081-1/+1
* And use it in one more place.dolorous2009-03-081-3/+3
* Consolidate routines for picking a random draconian monster species.dolorous2009-03-081-17/+23
* Remove reference to the old max-HP damage hack for zombified monsters, dolorous2009-03-071-15/+1
* Properly calculate speed on the level of individual monsters.dolorous2009-03-061-2/+7
* Fix compilation (oops).dolorous2009-03-061-1/+1
* Put monster speed calculation back in _define_zombie(), and fix problem dolorous2009-03-061-13/+4
* Add more minor cosmetic fixes.dolorous2009-03-061-2/+2
* Add more zombie speed-related fixes.dolorous2009-03-061-1/+1
* Clean up monster speed handling a bit.dolorous2009-03-061-8/+16
* Add whitespace fixes.dolorous2009-03-061-1/+1
* Add minor cosmetic fix.dolorous2009-03-061-1/+1
* Fix zombified monsters' speed downgrades: monsters::number no longer dolorous2009-03-051-1/+1
* Tweak sanctuaries' influence on monsters, now that giant spores have dolorous2009-03-031-2/+1
* Simplify.dolorous2009-03-021-15/+4
* Change Elyvilon's healing abilities back to Lesser and Greater Healing, dolorous2009-03-021-8/+8
* Fix more monster placement problems: After falling down shafts, if the dolorous2009-03-011-6/+10
* Fix some more bugs with imp taunts.haranp2009-02-281-8/+16
* Fix another missing speech replacement (also in 2634507).haranp2009-02-281-1/+4
* Fix one more monster placement inconsistency.dolorous2009-02-271-1/+2
* * Fix 2644253: mgrd bogosity with shafts.j-p-e-g2009-02-271-1/+1
* Fix a few more potential monster positioning problems.dolorous2009-02-271-6/+9
* Add one more minor cosmetic fix.dolorous2009-02-271-0/+1
* Partial fix for [2628480]: use you.can_see() instead ofharanp2009-02-241-15/+10
* Add some paranoia for monsters submerging while entangled in a net.haranp2009-02-221-0/+1
* For [2625984], disallow caught monsters from submerging.haranp2009-02-221-1/+1
* For 2089989, reallow friendlies to walk into your damaging clouds inharanp2009-02-211-2/+1
* Fix [2610764]: 5% of all misses gave 'Your armour prevents youharanp2009-02-181-1/+1
* Fix [2604363]: stashes and autoexplore leaked information about mimics.haranp2009-02-171-0/+5
* Use up some of a monster's energy when it eats a corpse.zelgadis2009-02-161-0/+2