| Commit message (Expand) | Author | Age | Files | Lines |
* | Move mons_is_friendly to monsters::friendly. | Vsevolod Kozlov | 2009-11-06 | 1 | -1/+0 |
* | Remove mons_friendly_real and mons_wont_attack_real. | Vsevolod Kozlov | 2009-11-06 | 1 | -2/+0 |
* | Add actor::petrified, which replaces mons_is_petrified. | Vsevolod Kozlov | 2009-11-06 | 1 | -1/+0 |
* | Remove the rest of the M_EVIL references. | David Lawrence Ramsey | 2009-11-05 | 1 | -1/+2 |
* | Since all unholy monsters are considered evil, remove | David Lawrence Ramsey | 2009-11-05 | 1 | -1/+0 |
* | Clean up flight status checks for monsters. | David Lawrence Ramsey | 2009-11-05 | 1 | -8/+9 |
* | Create an is_evil() function in the actor interface. | David Lawrence Ramsey | 2009-11-05 | 1 | -1/+0 |
* | Replace mons_is_caught with monsters::caught. | Vsevolod Kozlov | 2009-11-05 | 1 | -1/+0 |
* | Replace mons_is_paralysed with monsters::paralysed. | Vsevolod Kozlov | 2009-11-05 | 1 | -1/+0 |
* | Move *_res(ist)_magic to relevant classes, provide actor interface. | Vsevolod Kozlov | 2009-11-05 | 1 | -3/+0 |
* | Remove "called from:" comments. | Vsevolod Kozlov | 2009-11-03 | 1 | -133/+0 |
* | Remove mstuff2.h and mstuff2 references | Matthew Cline | 2009-11-03 | 1 | -9/+3 |
* | Move checks for a player or monster's being chaotic into another | David Lawrence Ramsey | 2009-11-01 | 1 | -2/+1 |
* | Split up monstuff.cc | Matthew Cline | 2009-11-01 | 1 | -11/+2 |
* | monster.cc: Split of monsters clasxs methods | Matthew Cline | 2009-10-31 | 1 | -1/+5 |
* | Merge mons_holiness() into monster::holiness(), and add an is_unholy() | David Lawrence Ramsey | 2009-10-31 | 1 | -2/+0 |
* | Combine mons_res_foo(monsters *m) into monsters::res_foo() | abrahamwl | 2009-10-31 | 1 | -13/+1 |
* | Implement [2889948]: In the console version, make (very) ugly thing | David Lawrence Ramsey | 2009-10-31 | 1 | -0/+1 |
* | Combine mons_is_submerged(monsters *m) into monsters::submerged() | abrahamwl | 2009-10-31 | 1 | -1/+0 |
* | Combine mons_is_sleeping(monsters *m) into monsters::asleep() | abrahamwl | 2009-10-30 | 1 | -1/+0 |
* | Convert some ints to monster_type. | Robert Vollmert | 2009-10-27 | 1 | -1/+1 |
* | Fold mon_can_see_monster and mons_monster_visible into monsters. | Robert Vollmert | 2009-10-22 | 1 | -2/+0 |
* | Move mons_player_visible into player::visible_to. | Robert Vollmert | 2009-10-22 | 1 | -1/+0 |
* | Remove mons_see_invis in favour of monsters::can_see_invisible. | Robert Vollmert | 2009-10-22 | 1 | -1/+0 |
* | Split actors and env from externs.h. | Robert Vollmert | 2009-10-21 | 1 | -0/+2 |
* | gods: added "Chronos", the slow god | Steven Noonan | 2009-10-20 | 1 | -0/+8 |
* | Simplify further. | David Lawrence Ramsey | 2009-10-08 | 1 | -2/+2 |
* | Drop obsolete CVS last-committed headers ($Author$). | Adam Borowski | 2009-10-06 | 1 | -2/+0 |
* | Make miasma and miasma resistance more consistent. It no longer depends | David Lawrence Ramsey | 2009-09-29 | 1 | -1/+0 |
* | Attempt to make monster attacks on submerged monsters consistent with | David Lawrence Ramsey | 2009-09-28 | 1 | -0/+1 |
* | Comment fixes. | David Lawrence Ramsey | 2009-09-25 | 1 | -1/+1 |
* | Remove unused AF_BAD_MUTATE attack flavor. | David Lawrence Ramsey | 2009-09-24 | 1 | -1/+0 |
* | For flavor, add "peck" and "headbutt" attack types. The former is now | David Lawrence Ramsey | 2009-09-24 | 1 | -1/+3 |
* | Implement another new unique, this time of my own coding: Maurice the thief. | j-p-e-g | 2009-09-22 | 1 | -0/+1 |
* | Convert asphyxiation resistance to a boolean, since you can either be | dolorous | 2009-09-20 | 1 | -2/+2 |
* | Add monster-specific rotting resistance. | dolorous | 2009-09-20 | 1 | -1/+7 |
* | For flavor, add a gurgling sound, and make (very) ugly things use it. | dolorous | 2009-09-18 | 1 | -0/+1 |
* | Remove inaccurate comment. | dolorous | 2009-09-18 | 1 | -1/+0 |
* | Don't treat electric eels as safe just because they're aquatic. | j-p-e-g | 2009-09-18 | 1 | -9/+10 |
* | Simplify further. | dolorous | 2009-09-17 | 1 | -0/+1 |
* | Add still more minor cosmetic fixes. | dolorous | 2009-09-17 | 1 | -1/+1 |
* | Add more minor cosmetic fixes. | dolorous | 2009-09-17 | 1 | -1/+1 |
* | Add a monster ability to eat food (including corpses), and let harpies | dolorous | 2009-09-08 | 1 | -0/+2 |
* | Decouple monsters' item pickup ability from their eating ability, and | dolorous | 2009-09-07 | 1 | -2/+13 |
* | For flavor, add a tentacle-slap attack, and have tentacled monstrosities | dolorous | 2009-08-20 | 1 | -0/+1 |
* | Apply caotto's patch in [2827204] to finish the plant god, with some | dolorous | 2009-07-28 | 1 | -0/+3 |
* | Simplify the royal jelly effect for both players and monsters, and make | dolorous | 2009-07-19 | 1 | -0/+1 |
* | Add whitespace fixes. | dolorous | 2009-07-19 | 1 | -1/+1 |
* | Add the Slime god as per n78291's (Shayne?) patch. Thanks! :D | j-p-e-g | 2009-07-18 | 1 | -0/+3 |
* | * For friendly monsters, don't use knowledge of summoning spells | j-p-e-g | 2009-04-30 | 1 | -1/+2 |