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* Simplify.dolorous2008-06-301-1/+1
* Only place a newly created monster (summons) on a sanctuary square if itzelgadis2008-06-291-0/+4
* Fix 2005269: trolls being capable of wearing almost all armour types.j-p-e-g2008-06-281-9/+8
* For amphibious creatures with HT_WATER, don't force replacing floor compatible j-p-e-g2008-06-271-0/+1
* #undef my debugging statements againj-p-e-g2008-06-261-1/+19
* Fix another two instances of monster placement returning false j-p-e-g2008-06-261-13/+25
* Fix a bug in monster summoning that was causing crashes, for examplej-p-e-g2008-06-261-12/+13
* Let a level_id be directly compared to a branch type with == and != tozelgadis2008-06-221-6/+3
* Don't note monsters of HD <= 2. (Butterflies may be extremely rare, butj-p-e-g2008-06-211-3/+4
* Bug 1997989: Only dancing weapon were being created in the Abyss if thezelgadis2008-06-201-1/+4
* Add various god gift-related cleanups.dolorous2008-06-191-1/+1
* More progress on making pacified monsters leave the level. They'll now dolorous2008-06-181-3/+2
* Add more miscellaneous minor fixes.dolorous2008-06-181-3/+6
* Added "rare_interesting" game option. Like ood_interesting, but for thezelgadis2008-06-171-10/+17
* Fix compilation again.dolorous2008-06-171-1/+1
* Clean up handling of monsters' changing attitudes due to religion, and a dolorous2008-06-171-31/+29
* Added several new tutorial triggers including information on being caughtj-p-e-g2008-06-131-6/+6
* Add explanatory comments to the pathfinding routines. I might have gonej-p-e-g2008-06-121-13/+56
* Make sure chaotic beings are actually angered by Zin worshippers (oops).dolorous2008-06-121-1/+1
* Clean up handling of killing mutators or rotters (i.e., chaotic beings), dolorous2008-06-121-4/+14
* Overhaul god gift handling again so that we can tell which god sent dolorous2008-06-121-2/+1
* Bug 1990763: if a monster tries to unsubmerge while under the player,zelgadis2008-06-121-1/+1
* Extend monster pathfinding to monsters circumventing pools of deep waterj-p-e-g2008-06-111-6/+3
* Remove #define SHUT_LABYRINTH because I don't think it's needed anymore.j-p-e-g2008-06-111-0/+6
* Add spacing fix.dolorous2008-06-111-1/+1
* Enable monsters to move around glass structures if they can see thej-p-e-g2008-06-101-1/+12
* Add still more summoning-related cleanups.dolorous2008-06-091-2/+2
* Use the proper flag type to indicate god gifts (oops).dolorous2008-06-091-0/+3
* Fix player_will_anger_monster() so that it works properly when the holy, dolorous2008-06-091-8/+11
* Fix player_will_anger_monster() so that any of the boolean pointers beingzelgadis2008-06-091-0/+2
* Add one more miscellaneous minor fix.dolorous2008-06-091-1/+1
* Clean up handling of angered monsters.dolorous2008-06-081-10/+30
* Clean up summoning of random demons and random holy beings again.dolorous2008-06-071-3/+24
* Generalize summoning of holy beings, in case any more of them are added.dolorous2008-06-071-0/+5
* Clean up yet more.dolorous2008-06-071-65/+67
* Enable pathfinding for patrolling monsters who lost their patrol point.j-p-e-g2008-06-071-16/+47
* Allow creation of non-friendly god gifts. The BEH_GOD_GIFT behavior has dolorous2008-06-061-7/+10
* Add a line on good gods disapproving of certain items to theirj-p-e-g2008-06-061-9/+43
* Fix 1986252: double "Blech! You need xy!" messagej-p-e-g2008-06-061-18/+23
* Fix 1984593: all monster being generated awake.j-p-e-g2008-06-051-9/+80
* Fix mimics not teleporting when attacked by reaching or airstrike, and aj-p-e-g2008-06-051-1/+7
* Added trapdoor spider (not yet randomly generated). If a trapdoorzelgadis2008-06-041-0/+3
* Implement pathfinding for monsters, using the A* algorithm.j-p-e-g2008-06-041-1/+245
* Fix zombies of wrong habitat on land. It turns out that all thosej-p-e-g2008-06-041-67/+80
* _place_monster_aux() was sometimes trying to place the monster out of bounds,zelgadis2008-06-031-0/+3
* Fix wizard mode being unable to create monsters of nonfloor habitat.j-p-e-g2008-06-011-34/+49
* Fix 1937489: Remove map markers overwritten by lakes or rivers, as wasj-p-e-g2008-06-011-56/+97
* Fix 1962147: Move the comments on the food you eat at the end of DELAY_EAT.j-p-e-g2008-05-311-0/+2
* Consolidate all cases where corpses are turned into skeletons, asj-p-e-g2008-05-311-37/+43
* Modify menu_colour_item_prefix() to also handle stuff like contaminatedj-p-e-g2008-05-311-2/+2