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* Introduce a number of new uniques taken from a patch by castamir.j-p-e-g2009-01-041-0/+37
* The arena now prevents undesired random monsters from being placed by tellingzelgadis2009-01-031-0/+16
* For now, remove unused holy being class type.dolorous2009-01-031-3/+0
* Fix arena not placing water monsters correctly, remove monster habitat specia...dshaligram2009-01-021-13/+12
* Make monster behaviour in arenas smarter, allow delay:N in arena spec to set ...dshaligram2009-01-021-0/+5
* Make angels and daevas worship TSO.zelgadis2009-01-021-0/+5
* Some assertions for behaviour_event().zelgadis2009-01-011-3/+6
* Remove redundant setting of the monster's god in mons_place(), since it dolorous2008-12-311-2/+0
* Add more spacing fixes.dolorous2008-12-311-12/+12
* For god gift monsters have _place_monster_aux() set the monster's god fieldzelgadis2008-12-311-0/+3
* Add arena mode, activated on the command-line by 'crawl -arena "monster v mon...dshaligram2008-12-311-0/+4
* Fix redundant setting of the MF_GOD_GIFT flag when placing a monster.dolorous2008-12-311-1/+1
* Add spacing fixes.dolorous2008-12-311-2/+2
* Add miscellaneous minor fixes.dolorous2008-12-311-2/+3
* Mark created/summoned god gifts as MF_GOD_GIFT, not just convereted orcszelgadis2008-12-291-4/+5
* Forgot to give draconian zealots a god.zelgadis2008-12-291-0/+1
* Some more attempts to prevent/catch/diagnose floating monster problems. Amongzelgadis2008-12-291-0/+2
* Differentiate between god gift monsters and non-gift monsters with a god viazelgadis2008-12-291-0/+28
* Don't place zombified monsters using PROX_NEAR_STAIRS.j-p-e-g2008-12-271-7/+36
* Fix "suicidal travelling" towards monsters you can see through glass.j-p-e-g2008-12-261-2/+41
* FR #2424917: holy monsters should drop non-summoned items when they die ratherzelgadis2008-12-151-5/+8
* Breaks savefile compatibility.zelgadis2008-12-131-11/+236
* * Colour ASCII sharks WHITE. :)j-p-e-g2008-12-081-4/+2
* * Add sharks. They go into a battle frenzy if they smell blood.j-p-e-g2008-12-081-5/+8
* Added BEAM_CHAOS and changed chaos launchers/ammo to use that. Currently onlyzelgadis2008-12-081-1/+2
* Harpies now also eat food on the ground.j-p-e-g2008-12-031-2/+2
* Implement harpyes. They ...j-p-e-g2008-12-031-7/+8
* * Fixed siren movement into deep water.j-p-e-g2008-12-011-1/+1
* Add minor cosmetic fixes.dolorous2008-11-261-2/+2
* More steps toward ziggurats.dshaligram2008-11-231-10/+14
* Implement second part of labyrinth tweaks:j-p-e-g2008-11-041-4/+47
* Add more holy being-related cleanups.dolorous2008-10-301-1/+1
* Add various holy being-related cleanups.dolorous2008-10-301-5/+1
* Treat colored rat skeletons/simulacra the same way as colored draconian dolorous2008-10-191-6/+14
* Properly handle zombified dual-wielding monsters.dolorous2008-10-161-1/+1
* Reintroduce chance of orc wizards and priests in orc bands, but slightly less...dshaligram2008-10-091-0/+4
* Add still more minor cosmetic fixes.dolorous2008-10-071-1/+1
* Revert previous changes, as they don't seem that useful, given that most dolorous2008-10-071-2/+2
* Expand monster speed handling to work on the level of individual dolorous2008-10-071-3/+3
* Expand mons_itemuse() to work at the individual monster level, as well.dolorous2008-10-061-8/+13
* Expand handling of monster intelligence and zombifiability to work on dolorous2008-10-061-1/+1
* Take monsters' primary and secondary habitats into account when first dolorous2008-10-051-19/+48
* Adjust monster habitats again. Remove the M_AMPHIBIOUS flag, and dolorous2008-10-051-27/+20
* Add still more miscellaneous minor fixes.dolorous2008-10-051-13/+14
* Reworked traps: much much cleaner now. There might be bugs, though.haranp2008-10-011-31/+19
* Add whitespace fixes.dolorous2008-09-281-2/+2
* Clean up monster potion handling, fix bug where !oHW healingharanp2008-09-181-5/+2
* Remove pre-Stone Soup change history from source files, and push it allj-p-e-g2008-09-141-4/+0
* Fix [2058165] by testing for non-moving monsters over water or lava dolorous2008-09-121-1/+1
* More minor fixes.haranp2008-08-011-2/+2