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* Switch angels from using great maces to holy scourges.David Lawrence Ramsey2009-11-191-0/+3
* And update what monsters can wield one more time, in a better way.David Lawrence Ramsey2009-11-191-6/+24
* Update what monsters can wield based on unholy/evil and unclean/chaotic.David Lawrence Ramsey2009-11-191-5/+9
* Split chaotic things into unclean and chaotic things.David Lawrence Ramsey2009-11-191-7/+28
* Clean up rotting resistance checks, as they're effectively boolean.David Lawrence Ramsey2009-11-181-1/+1
* Count AF_DISEASE attacks as chaotic, to cover e.g. rotting hilks.David Lawrence Ramsey2009-11-181-1/+2
* Shaft trap behavior modified. They now are one-time use and pre-knowledge of ...Alex MacDonald2009-11-181-1/+1
* Flatten header dependencies a bit.Robert Vollmert2009-11-171-1/+4
* Fixed monsters class unitialized memory propblemMatthew Cline2009-11-151-6/+7
* Fix spore production always getting re-added (oops)Charles Otto2009-11-151-1/+5
* Fix some arena asserts.Matthew Cline2009-11-151-0/+2
* Decrease the ballistomycete spawn timerCharles Otto2009-11-141-2/+1
* Move mtransit to mon-transit.Vsevolod Kozlov2009-11-141-1/+1
* Cut vorpal to 12.5% average (FR 2883704)Stefan O'Rear2009-11-131-1/+1
* New monster vault flags: name_descriptor, name_definite.Jude Brown2009-11-141-5/+9
* Change ballistomycete spawn mechanics (again)Charles Otto2009-11-131-1/+12
* Fix zombies/skeletons/... casting spells they could do during life.Adam Borowski2009-11-141-0/+3
* Put duplicated body weight calculations into actor::.Adam Borowski2009-11-131-32/+1
* Let unrandart shields have a melee_effect func, called on successful block.Adam Borowski2009-11-131-1/+3
* Replace observe_cell by you.see_cell.Robert Vollmert2009-11-131-5/+5
* Move duplicated can_hibernate code into actor.Jude Brown2009-11-131-25/+0
* Replace monster_index with monsters::mindex.Vsevolod Kozlov2009-11-131-3/+3
* Use monster_iterator in ballistomycete functionsCharles Otto2009-11-131-2/+2
* Messaging and code formatting (+comment) improvements.Charles Otto2009-11-131-3/+3
* Merge spore experiments branch.Charles Otto2009-11-131-7/+26
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| * Change ballistomycete spore mechanics againCharles Otto2009-11-121-13/+2
| * Change the ballistomycete activation mechanicCharles Otto2009-11-111-2/+15
| * Give giant spores a chance of spawning ballistos while wanderingCharles Otto2009-11-111-11/+14
| * Change ballistomycete spore spawning mechanicsCharles Otto2009-11-111-11/+25
* | Implement monster swiftness, and give it to GastronokStefan O'Rear2009-11-121-5/+14
* | Monsters track who summoned themStefan O'Rear2009-11-121-0/+2
* | Rename can_sleep/put_to_sleep to can_hibernate/hibernate.Jude Brown2009-11-121-3/+3
* | Add summoner and non_actor_summoner to mgen_dataStefan O'Rear2009-11-121-1/+2
* | Rename SPELL_BACKLIGHT -> SPELL_CORONA, and relevant ZAP/BEAM/DUR.Jude Brown2009-11-121-5/+5
* | Add a CrawlHashTable to monster objectsStefan O'Rear2009-11-121-1/+1
* | Fix another monster_type == -1 check.Robert Vollmert2009-11-121-1/+1
* | Crossbows of shocking, for everyone. Launchers of holy wrath, for dpeg's ang...Adam Borowski2009-11-121-0/+2
* | Rename monspeak/monplace/monstuff to mon-speak/place/stuff.Jude Brown2009-11-121-3/+3
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* Properly split up unholy and evil items, reworking is_(unholy|evil)().David Lawrence Ramsey2009-11-101-3/+16
* Replace actor::is_unholy() with actor::undead_or_demonic().David Lawrence Ramsey2009-11-101-6/+6
* Add actor::undead_or_demonic() to check for those holiness types.David Lawrence Ramsey2009-11-101-0/+7
* Replace monsters::is_magic_user() withDavid Lawrence Ramsey2009-11-101-5/+0
* Replace mons_is_magic_user() with monsters::is_magic_user().David Lawrence Ramsey2009-11-101-0/+5
* Move monsters::is_shapeshifter() in monster.cc down to match monster.h.David Lawrence Ramsey2009-11-101-5/+5
* Make actor::heal return bool; move heal_monster to monsters::heal.Vsevolod Kozlov2009-11-101-4/+30
* Remove a few obsolete includes.Robert Vollmert2009-11-101-1/+0
* Split shouting and stealth code from view.cc.Robert Vollmert2009-11-101-0/+1
* Make Crazy Yiuf an actual unique, combining aspects of the Mad Roy FR.Jude Brown2009-11-101-1/+4
* Adjust hell knights again.David Lawrence Ramsey2009-11-091-9/+0
* Add an is_holy() function to the actor interface.David Lawrence Ramsey2009-11-091-9/+32