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* Merge r7836: divine summons should drop non-summoned items on death (FRzelgadis2008-12-161-1/+1
* Some more recent trunk commits -> 0.4.j-p-e-g2008-12-081-0/+1
* Apply more commits into 0.4 branch, again mostly by Haran:j-p-e-g2008-12-081-7/+6
* Apply a bunch of trunk commits, mostly by Haran, namely:j-p-e-g2008-12-081-1/+8
* Trunk->0.4 r6886: [2083243] Fixed crash when blinking monsters get killed by ...dshaligram2008-09-061-1/+1
* Apply trunk r6881 to 0.4.dolorous2008-09-061-3/+2
* Trunk->0.4 r6834 (partial): Tweak some checks for travel_path to be on the sa...dshaligram2008-08-221-7/+8
* Fix bug in shift_monster().haranp2008-07-291-13/+2
* Apply r6640, r6694 (both by Darshan), r6670 (Haran), r6679 and r6703j-p-e-g2008-07-281-1/+1
* Apply r6620, r6624, r6625, r6628 and r6632 to 0.4.j-p-e-g2008-07-241-2/+2
* Applying r6609 to 0.4.ennewalker2008-07-191-8/+33
* Applying r6598 to 0.4.ennewalker2008-07-181-2/+1
* Add minor cosmetic fixes.dolorous2008-07-071-2/+1
* Another clean up, and add some new weapon speech.j-p-e-g2008-07-071-6/+6
* Fix 2011722: Reallow targetting beams such that you may be hit. (There'sj-p-e-g2008-07-061-1/+1
* Fix 1945389: Detect Creatures not clearing monsters detected on changedj-p-e-g2008-07-061-10/+11
* Fix 2011201: Disallow summoned orcs from joining a worshipper of Beogh.j-p-e-g2008-07-051-15/+16
* Fix [2009377]: In _handle_behaviour(), initialize e_index to -1, so that dolorous2008-07-031-1/+1
* Fix pacified monsters' leaving the level when the player gets far enough dolorous2008-07-031-1/+1
* Mark unreachable areas for pacified monsters in the right place.dolorous2008-07-031-18/+14
* Simplify.dolorous2008-07-021-1/+1
* And tweak it again.dolorous2008-07-021-3/+3
* Really fix pacified monsters' finding ways to blocked-off exits. As dolorous2008-07-021-2/+5
* And clean up the previous improvements.dolorous2008-07-021-13/+8
* Improve pacified monsters' routines for leaving the level again. Remove dolorous2008-07-021-21/+21
* Add more minor cosmetic fixes.dolorous2008-07-021-4/+4
* Pacified monsters leaving the level shouldn't go out of their way to dolorous2008-07-021-1/+2
* Actually handle cases of unreachable exits for pacified monsters leaving dolorous2008-07-021-19/+20
* Tweak numbers again.dolorous2008-07-021-1/+1
* Let pacified monsters wander again, although less often than other dolorous2008-07-021-1/+1
* Comment fixes.dolorous2008-07-021-6/+6
* Oops, don't let pets swap or be swapped with other monsters if thezelgadis2008-07-021-0/+8
* Don't let the player swap places with stationary monsters.zelgadis2008-07-021-1/+66
* Make berserking and non-living monsters stop retreating from Sanctuary aszelgadis2008-07-021-10/+8
* When laying down Sanctuary make all pets inside it stop attacking and movezelgadis2008-07-021-6/+18
* Per jpeg's suggestion, don't make pacified monsters wander around their dolorous2008-07-011-1/+1
* Stationary monsters can't flee, even from sanctuary.zelgadis2008-07-011-0/+4
* Make sure pacified monsters don't use emergency spells that harm the dolorous2008-06-301-4/+12
* Simplify again.dolorous2008-06-301-2/+1
* Fix good random secondary choices during character selection.j-p-e-g2008-06-291-1/+2
* Don't behold and and un-behold the player in the same instant if a mermaidzelgadis2008-06-291-1/+11
* Force berserking and non-living monsters to flee sanctuary.zelgadis2008-06-291-4/+11
* Only place a newly created monster (summons) on a sanctuary square if itzelgadis2008-06-291-3/+6
* Simplify.dolorous2008-06-291-6/+3
* Bug 2005002: Allow friendly and neutral-good monsters to cast spells while inzelgadis2008-06-291-14/+13
* Comment fixes.dolorous2008-06-291-2/+3
* Fix calculation of how far away a pacified monster is from the player.dolorous2008-06-291-1/+1
* Enable pacified monsters' traveling to teleportation traps again. They dolorous2008-06-291-4/+6
* Add minor cosmetic fixes.dolorous2008-06-291-6/+6
* Display the proper message when a pacified monster leaves the level.dolorous2008-06-291-6/+8