summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/monstuff.cc
Commit message (Expand)AuthorAgeFilesLines
...
* Remove erroneous routine for faking pacified monsters' falls through dolorous2008-06-291-10/+0
* Faking falls through shaft traps for pacified monsters doesn't quite dolorous2008-06-291-9/+2
* Fix tests for pacified monsters' leaving the level again.dolorous2008-06-291-20/+20
* Fix ME_ALERT handling for pacified monsters.dolorous2008-06-291-4/+1
* Add minor cleanups.dolorous2008-06-281-4/+1
* In response to BR 2005224 (TSO penance from shooting unseen underwaterj-p-e-g2008-06-281-4/+2
* Fix 2004501: buggy ?identify; also finally properly id ?identify itselfj-p-e-g2008-06-281-2/+14
* Properly handle it when a pacified monster can't find a level exit.dolorous2008-06-281-6/+11
* After some pointers from jpeg, rework the routine for monsters' leaving dolorous2008-06-281-227/+102
* Make sanctuary prevent giant eyeball and eye of draining stares, pluszelgadis2008-06-281-30/+19
* Prevent monsters from zapping wands at a player in sanctuary by puttingzelgadis2008-06-281-24/+3
* Enable the currently unfinished routine to make pacified monsters leave dolorous2008-06-271-4/+0
* Simplify.dolorous2008-06-271-2/+4
* Make mummy death curses only happen if the mummy wasn't summoned. j-p-e-g2008-06-261-21/+24
* Misc. minor cleanups. (Yes, a huge amount of them but still...)j-p-e-g2008-06-261-10/+10
* If a visible monster interupts a delay by opening a door then say thatzelgadis2008-06-261-19/+32
* Make summoned dancing weapons disappear in a puff of smoke rather thanzelgadis2008-06-251-8/+11
* Fix monster emergency spells not checking for ENCH_TP, thus allowingj-p-e-g2008-06-231-2/+2
* Clean up monster pacifying a bit: don't allow it to work for stationary dolorous2008-06-231-5/+0
* Add miscellaneous minor fixes.dolorous2008-06-221-5/+11
* Add minor cosmetic fixes.dolorous2008-06-221-4/+4
* Fix crash when no level exit can be found (which can apparently happen dolorous2008-06-221-1/+1
* Add minor cosmetic fix. dolorous2008-06-221-2/+1
* Improve pathfinding for monsters leaving the level again.dolorous2008-06-221-31/+49
* Remove erroneous bit.dolorous2008-06-221-1/+1
* Search the entire level for exits, not just 2 * LOS_RADIUS.dolorous2008-06-221-16/+20
* Initialize e in _mons_find_level_exits().dolorous2008-06-221-0/+2
* Add more pathfinding improvements for monsters leaving the level.dolorous2008-06-221-1/+28
* Remove unneeded blank line.dolorous2008-06-221-1/+0
* Remove erroneous addition.dolorous2008-06-221-12/+0
* Add a first attempt at using pathfinding for monsters leaving the level, dolorous2008-06-221-9/+107
* Comment fixes.dolorous2008-06-211-2/+2
* Pacified monsters now leave the level after 20-40 turns elapse when dolorous2008-06-211-8/+5
* When going back to one level from another, make all pacified monsters on dolorous2008-06-211-6/+7
* Add still more minor cosmetic fixes.dolorous2008-06-211-0/+3
* Fix typo.dolorous2008-06-211-1/+1
* When calculating distances for monsters leaving the level, use dolorous2008-06-211-15/+15
* Add another minor cosmetic fix.dolorous2008-06-211-3/+3
* Add more miscellaneous minor fixes.dolorous2008-06-211-7/+8
* Add more miscellaneous minor fixes.dolorous2008-06-211-8/+8
* For now, remove teleportation traps as targets for monsters leaving the dolorous2008-06-211-17/+6
* Clean up monsters' leaving the level a bit more.dolorous2008-06-201-10/+7
* Improve handling of monsters leaving the level again: they all get dolorous2008-06-201-20/+49
* Handle monsters leaving the level via traps in the right place.dolorous2008-06-201-11/+14
* If a monster leaves the level via a trap that hasn't been discovered by dolorous2008-06-201-3/+10
* Improve level exit handling again.dolorous2008-06-201-0/+25
* Simplify further.dolorous2008-06-201-8/+7
* Fix compilation.dolorous2008-06-201-1/+1
* Simplify.dolorous2008-06-201-19/+10
* Clean up handling of leaving via submersion.dolorous2008-06-201-9/+8