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path: root/crawl-ref/source/mstuff2.cc
Commit message (Expand)AuthorAgeFilesLines
* Drop empty mstuff2.ccAdam Borowski2009-11-031-51/+0
* Split up monstuff.ccMatthew Cline2009-11-011-3225/+0
* Merge mons_holiness() into monster::holiness(), and add an is_unholy()David Lawrence Ramsey2009-10-311-2/+2
* visible -> non-visible slime mergeMatthew Cline2009-10-311-0/+2
* Fix compilation.David Lawrence Ramsey2009-10-301-2/+1
* Add more minor cosmetic fixes.David Lawrence Ramsey2009-10-301-58/+60
* Restructure the slime creature merge/split code a little.Charles Otto2009-10-301-60/+107
* Add spacing fix.David Lawrence Ramsey2009-10-301-1/+1
* Comment fix.David Lawrence Ramsey2009-10-301-1/+1
* Add minor cosmetic fixes.David Lawrence Ramsey2009-10-301-87/+85
* Add a screen flash when slime creatures merge.Charles Otto2009-10-301-1/+13
* A few slime creature tweaksCharles Otto2009-10-301-10/+29
* Various slime creature improvementsCharles Otto2009-10-301-10/+101
* Preliminary support for slime creatures merging and splitting.Charles Otto2009-10-301-0/+124
* Splitting up stuff.cc.Robert Vollmert2009-10-301-0/+1
* Bolt of Iron->Iron Shot, Ice Bolt->Fling Icicleabrahamwl2009-10-291-4/+4
* Simplify.David Lawrence Ramsey2009-10-291-1/+1
* (MONS_PROGRAM_BUG || -1) --> MONS_NO_MONSTERMatthew Cline2009-10-271-4/+4
* Convert some ints to monster_type.Robert Vollmert2009-10-271-4/+5
* Fix the color check when mutating (very) ugly things due to proximity toDavid Lawrence Ramsey2009-10-251-11/+14
* When (very) ugly things mutate due to proximity with their kind, biasDavid Lawrence Ramsey2009-10-231-1/+6
* When mutating (very) ugly things due to the proximity of other (very)David Lawrence Ramsey2009-10-231-1/+8
* Rename actor::visible to actor::observable.Robert Vollmert2009-10-221-1/+1
* Get rid of player_monster_visible.Robert Vollmert2009-10-221-1/+1
* Fold mon_can_see_monster and mons_monster_visible into monsters.Robert Vollmert2009-10-221-1/+1
* Don't disturb monsters witth their own soundMatthew Cline2009-10-211-3/+3
* versioning: remove SVN-specific revision data, add Git versioningSteven Noonan2009-10-181-1/+0
* Make a stray debug message show in debug builds only.Adam Borowski2009-10-171-0/+2
* Naming consistency.Robert Vollmert2009-10-171-2/+2
* Globally replace see_grid by see_cell.Robert Vollmert2009-10-171-2/+2
* Revert radiance and refrigeration patches for the moment.Robert Vollmert2009-10-161-18/+0
* Set killer for monster refrigeration.Robert Vollmert2009-10-161-1/+2
* Resolve issues with monster-cast refrig/radiance kills being assigned to player.Jude Brown2009-10-161-1/+1
* Make Toxic Radiance and Refrigeration monster castable.Jude Brown2009-10-161-0/+17
* Rename Summon Wraiths to Haunt everywhere, for consistency, and adjustDavid Lawrence Ramsey2009-10-131-3/+7
* Rename Summon Wraiths to Haunt, make it a targetted spell, necro only,Adam Borowski2009-10-141-9/+23
* Simplify further.David Lawrence Ramsey2009-10-091-9/+9
* Remove a lot of unneccessary includes.Robert Vollmert2009-10-091-1/+0
* Simplify.David Lawrence Ramsey2009-10-091-5/+0
* Tweak the player contamination check for mutating (very) ugly things.David Lawrence Ramsey2009-10-091-2/+2
* Tweak (very) ugly things' proximity mutation rate again.David Lawrence Ramsey2009-10-091-1/+1
* Allow (very) ugly things to mutate when near you if you're glowingDavid Lawrence Ramsey2009-10-091-24/+51
* Split LOS code from view.cc.Robert Vollmert2009-10-081-0/+1
* Add spacing fixes.David Lawrence Ramsey2009-10-071-3/+3
* Enable monsters to drink potions of might.Robert Vollmert2009-10-071-0/+1
* Khufu, the mummy emperor. Uses Tomb of Doroklohe as an escape spell.Adam Borowski2009-10-061-0/+48
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* Add minor cosmetic fixes.David Lawrence Ramsey2009-09-301-2/+2
* Vehumet modifications. Remove the warding effect, replace it with extended ra...Charles Otto2009-09-301-1/+1
* move 'Kills.h' -> 'kills.h', 'Kills.cc' -> 'kills.cc' for file naming consist...Steven Noonan2009-09-291-1/+1