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* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* Amulet of guardian spirit, it comes as an amulet or a cap.Adam Borowski2009-10-051-0/+11
* Make miasma and miasma resistance more consistent. It no longer dependsDavid Lawrence Ramsey2009-09-291-1/+1
* Apply zebez' patch to differentiate gates some more from stairs.j-p-e-g2009-07-251-1/+2
* Use ETC_MAGIC for beam animations with unknown effect, so we don't j-p-e-g2009-07-201-2/+2
* Simplify the royal jelly effect for both players and monsters, and make dolorous2009-07-191-6/+1
* Add still more minor fixes.dolorous2009-07-191-6/+6
* Apply vonbrand's patch in [2823698] to fix compilation under g++ 4.4.0.dolorous2009-07-181-1/+1
* Add the Slime god as per n78291's (Shayne?) patch. Thanks! :Dj-p-e-g2009-07-181-0/+66
* First part of the merger of fixed artefacts into unrandom artefactszelgadis2009-06-251-1/+1
* * Tweak Xom's ideas about what makes a funny or boring death.j-p-e-g2009-04-221-0/+3
* * Fix Xom's piety wrapping around from 0 -> 255.j-p-e-g2009-04-181-1/+0
* Xom again:j-p-e-g2009-03-281-3/+1
* Only display Xom's death message for Xom worshippers.dolorous2009-03-201-2/+2
* Add a few more Xom messages. Also, since he already has a mass dolorous2009-03-201-2/+2
* * For flavour, let Xom laugh himself silly whenever a follower dies.j-p-e-g2009-03-191-11/+22
* * Change Roxanne's spells to include Blink Other (instead of Sandblast) j-p-e-g2009-03-191-1/+1
* * Fix 2687930: Shorten the spell menu more, and don't call update_title() j-p-e-g2009-03-161-1/+1
* Add minor cosmetic fixes.dolorous2009-03-101-2/+2
* Add more spacing fixes.dolorous2009-02-261-1/+1
* Add Deep Dwarves patch, with some minor changes.haranp2009-02-231-1/+13
* If death from stat loss is escaped via wizard mode then reset the stat to max,zelgadis2009-01-221-4/+26
* Rename cleansing flame resistance to holy energy resistance, and clean dolorous2009-01-191-4/+4
* Consolidate the player and monster draining functions in fight.cc, make dolorous2009-01-181-4/+11
* Generalize the check for unchivalric attacks via cleansing flame.dolorous2009-01-181-4/+7
* Tweaks to make it less likely that command repitition will be cancled when it'szelgadis2009-01-181-1/+5
* Move cleansing flame (BEAM_HOLY) resistance to the actor interface.dolorous2009-01-181-4/+5
* Consolidate checks for the player's being undead or a demonspawn into dolorous2009-01-181-2/+1
* Fix inverted logic.dolorous2009-01-181-1/+1
* Properly generalize the target in the "space warps crazily" dolorous2009-01-101-1/+1
* Some code cleanup, inspired by [2483180].haranp2009-01-081-62/+35
* Adding REVISION() macro to all source files.ennewalker2009-01-041-0/+1
* Don't let the player starve to death while observing the arena.zelgadis2009-01-011-0/+2
* Improved handling of Xom accidentally killing the player.zelgadis2008-12-211-3/+9
* Implement reliable protection from harm for Elyvilon (available under dolorous2008-12-211-3/+13
* FR #2011386:zelgadis2008-12-151-6/+17
* Partial implementation of FR #2011386: Xom shouldn't directly kill the playerzelgadis2008-12-141-0/+16
* Harpies now also eat food on the ground.j-p-e-g2008-12-031-31/+39
* Implement harpyes. They ...j-p-e-g2008-12-031-36/+43
* Added shields of reflection, though they're not randomly generated and have nozelgadis2008-12-011-1/+3
* Allow ziggurats placed in Pandemonium to return to the same Pan level when th...dshaligram2008-11-251-12/+10
* Add miscellaneous minor fixes.dolorous2008-11-181-2/+2
* Add more player duration cleanups, and fix ouch() napalm death sources.dolorous2008-11-121-2/+5
* Consolidate the routines to remove the player's condensation shield into dolorous2008-11-071-11/+4
* Apply the first part of the labyrinth tweaks:j-p-e-g2008-11-041-13/+10
* Implement [2147458]. Using Robert's patch (adjusted for trunk), improve dolorous2008-10-081-7/+16
* Fix 2148551: items not uppercased.haranp2008-10-061-0/+10
* Redid monster death idiom so that monsters::hurt can implicitlyharanp2008-10-041-4/+2
* Simplify further.dolorous2008-10-021-54/+53
* Reworked traps: much much cleaner now. There might be bugs, though.haranp2008-10-011-1/+1