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* '%' screen now shows the new Nemelex effects.haranp2007-06-251-0/+11
* Step 1 of .des file Lua-isation. The dungeon compiler converts .des files todshaligram2007-06-231-1/+1
* Lots of things which used to be members (invis, conf, confusing_touch, etc.)haranp2007-06-231-28/+28
* A bit more type-safety (slightly intrusive this time): you.species andharanp2007-06-191-0/+3
* Some more cards and bugfixes.haranp2007-06-171-0/+6
* [1699948] Allow changing the viewport size if you're using a larger terminaldshaligram2007-06-041-21/+23
* Made make_time_string() return std::string, not char*.haranp2007-05-151-8/+2
* Deck stacking implemented. Five cards (or less, if there are less) areharanp2007-05-111-1/+2
* Spelling fixes (mainly from Dylan.) Fixes 1716479, 1715722. Except thatharanp2007-05-111-2/+2
* Proper colouring of random_teleport in status screen (David).haranp2007-04-231-2/+2
* Eliminated it_name(), in_name(), item_name(). The function to use isharanp2007-04-211-24/+16
* Implemented 1699981: silence mode feedback.haranp2007-04-131-1/+8
* Allow player ghosts to use corona.dshaligram2007-04-101-2/+5
* Oops, remove misplaced \n.dshaligram2007-03-311-1/+1
* Don't show experience needed for next level if the player is at XL 27.dshaligram2007-03-311-3/+5
* Applied whereis patch from crawl.akrasiac.org (tracks where the player is indshaligram2007-03-251-1/+1
* Merged in crawl.akrasiac.org patches (simple messaging, milestones). These takedshaligram2007-03-251-0/+14
* Small changes to the overview screen and smaller ones to the tutorial.j-p-e-g2007-03-231-20/+21
* Added a funtion for formatted message history, and, while I was at it, j-p-e-g2007-03-201-2/+2
* Changes to the overview screen (%) - added abilities and made it scrollable.j-p-e-g2007-03-181-553/+479
* Kill hard tabs.dshaligram2007-03-121-617/+616
* New % overview screen (JPEG).dshaligram2007-03-121-0/+1303
* Kill hard tabs.dshaligram2007-03-061-3/+7
* Monster attack refactoring. Likely to be buggy.dshaligram2007-02-241-2/+2
* Moved formatted_string into its own file, separate from the rest of Menu.haranp2007-02-171-1/+1
* Revert ogre-mages' ability to eat rotten meat.haranp2007-01-281-1/+0
* Implemented 1634001: saprovore level is now shown on 'A' screen.haranp2007-01-271-0/+1
* Fixed Turn being cut off if your gold is >5 digits (Haran).dshaligram2007-01-141-1/+1
* Added show_turns option to control turn counter display.dshaligram2006-12-311-1/+5
* [1624529] Added display of turns used in main play screen. Zero-based, whichdshaligram2006-12-301-0/+17
* Made '%' screen colour the whole line if you have aharanp2006-12-241-22/+22
* Streamlined god-given abilities.haranp2006-12-101-4/+4
* Fixed X (XX)) in stat display (Erik).dshaligram2006-12-061-3/+3
* Quick fix for bad item names on floor. We really should redo thisharanp2006-12-041-1/+6
* Fixed divide-by-zero when the player had zero max MP. Oops.haranp2006-12-041-2/+5
* Added hp_colour and mp_colour per 1606160. Removed hp_attention.haranp2006-12-031-9/+26
* Added some colour to the resists screen.haranp2006-11-301-6/+28
* Redid how the resists screen works (both in-game and in-dump.)haranp2006-11-291-134/+211
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-25/+21
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+818