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* Mention ?/b command in the overmap.j-p-e-g2009-06-021-2/+2
* For 2089989, reallow friendlies to walk into your damaging clouds inharanp2009-02-211-64/+35
* Hint at the force prompt feature when entering annotations.dploog2009-02-201-1/+1
* Adding REVISION() macro to all source files.ennewalker2009-01-041-0/+2
* Generalize swapping two pieces of terrain in function swap_terrain().zelgadis2008-12-111-0/+24
* Actually replace sold out shops with the new feature DNGN_ABANDONED_SHOP.j-p-e-g2008-12-071-4/+3
* Erase closed shops from the overmap.j-p-e-g2008-12-071-42/+42
* Changed "dstovermap" portal vault entrance parameter to "overmap".zelgadis2008-11-271-5/+30
* Portal vault entries now show up on the overmap. Breaks savefilezelgadis2008-11-241-30/+144
* Remove pre-Stone Soup change history from source files, and push it allj-p-e-g2008-09-141-7/+0
* Massive overhaul to move towards coord_def().haranp2008-07-301-6/+5
* Massive change from using x and y to using coord_defs(). Not quite tested,haranp2008-07-221-1/+1
* Fix 2017251: The annotation prompt not escaping properly.j-p-e-g2008-07-131-2/+3
* [2004538] Fixed Vestibule of Hell bugs where entering would place you randoml...ennewalker2008-07-011-1/+1
* Misc. minor cleanups. (Yes, a huge amount of them but still...)j-p-e-g2008-06-261-1/+1
* Let a level_id be directly compared to a branch type with == and != tozelgadis2008-06-221-1/+1
* Fixes to compile with Visual C++. Moved direct.cc and direct.h to directn.* t...dshaligram2008-04-191-1/+1
* Apply Horst von Brand's (first) patch 1887488: gcc-4.3 compile failures.j-p-e-g2008-04-141-6/+7
* 1936718pauldubois2008-04-111-1/+1
* First batch of Paul's patches:j-p-e-g2008-02-181-3/+4
* Shaft traps (trap doors) [1792195] and level annotation [1769009]zelgadis2007-10-051-0/+150
* Split off portions of externs.h and enum.h into other files. Thezelgadis2007-09-151-0/+3
* Added verbose hiscore output to char_dump, andj-p-e-g2007-08-221-4/+18
* Replaced timed markers with Lua markers. Breaks save compatibility.dshaligram2007-07-261-13/+59
* [1738010] Stash-tracker now also tracks traps and other dungeon features.dshaligram2007-06-171-50/+2
* Added a new Island branch, based on dpeg's ideas.haranp2007-04-121-60/+8
* Modified wizmode &" and &~ commands so that you can jump to any level of anydshaligram2007-02-091-0/+11
* Coloured antique shops in yellow in 'O' display.haranp2007-01-231-24/+40
* Changed white to green in overmap headers (David.)haranp2007-01-101-5/+4
* Reworded titles in overmap display per David's suggestions.haranp2007-01-081-3/+3
* Refactored out branches into branch.h and branch.cc.haranp2006-12-201-17/+4
* Tweaked stash-tracker so that greedy explore works in Pandemonium.dshaligram2006-12-121-5/+5
* *Breaks save compatibility* - changed monster flags to long, added "god" fiel...dshaligram2006-12-071-3/+2
* [1603670] Altars and portals can now be found by the stash search.dshaligram2006-12-041-15/+118
* Fix labyrinths being seen in overview even after they're visited.haranp2006-12-031-0/+12
* Added dump_order=overview and put it in by default.haranp2006-12-021-2/+8
* Redid how the resists screen works (both in-game and in-dump.)haranp2006-11-291-11/+11
* New overview screen (the 'O' screen.)haranp2006-11-261-385/+231
* Fixed 160093: too many shield interaction messages.haranp2006-11-221-1/+1
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-12/+43
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+539