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* [1738010] Stash-tracker now also tracks traps and other dungeon features.dshaligram2007-06-171-50/+2
* Added a new Island branch, based on dpeg's ideas.haranp2007-04-121-60/+8
* Modified wizmode &" and &~ commands so that you can jump to any level of anydshaligram2007-02-091-0/+11
* Coloured antique shops in yellow in 'O' display.haranp2007-01-231-24/+40
* Changed white to green in overmap headers (David.)haranp2007-01-101-5/+4
* Reworded titles in overmap display per David's suggestions.haranp2007-01-081-3/+3
* Refactored out branches into branch.h and branch.cc.haranp2006-12-201-17/+4
* Tweaked stash-tracker so that greedy explore works in Pandemonium.dshaligram2006-12-121-5/+5
* *Breaks save compatibility* - changed monster flags to long, added "god" fiel...dshaligram2006-12-071-3/+2
* [1603670] Altars and portals can now be found by the stash search.dshaligram2006-12-041-15/+118
* Fix labyrinths being seen in overview even after they're visited.haranp2006-12-031-0/+12
* Added dump_order=overview and put it in by default.haranp2006-12-021-2/+8
* Redid how the resists screen works (both in-game and in-dump.)haranp2006-11-291-11/+11
* New overview screen (the 'O' screen.)haranp2006-11-261-385/+231
* Fixed 160093: too many shield interaction messages.haranp2006-11-221-1/+1
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-12/+43
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+539