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* Apply trunk r10440 to 0.5.dolorous2009-07-281-0/+2
* * Replace the range_view_annotator loop with an simple check for thej-p-e-g2009-05-051-6/+1
* Add spacing fixes.dolorous2009-04-301-1/+1
* Simplify.dolorous2009-03-111-3/+3
* Properly disallow randart versions of mundane items.dolorous2009-03-111-0/+3
* Since Poison Weapon won't work on crushing-type weapons, don't allow dolorous2009-03-111-6/+12
* Comment fixes.dolorous2009-02-121-11/+20
* Fix inverted logic that was allowing ranged weapons to have the +Rage dolorous2009-02-121-1/+1
* Add spacing fixes.dolorous2009-02-121-1/+1
* Commit patch by castamir:j-p-e-g2009-01-221-0/+12
* Adding REVISION() macro to all source files.ennewalker2009-01-041-0/+2
* Introduce a number of new uniques taken from a patch by castamir.j-p-e-g2009-01-041-1/+1
* Blowguns can't receive brands apart from speed and protection.haranp2009-01-021-2/+2
* Prevent memory corruption.haranp2009-01-021-1/+2
* Add minor cosmetic fixes.dolorous2009-01-011-12/+11
* * Fix charge/enchantment description leaking information aboutj-p-e-g2008-12-301-0/+8
* * Dump spells contained in randart spellbooks, marking memorised spellsj-p-e-g2008-12-291-2/+2
* Don't place zombified monsters using PROX_NEAR_STAIRS.j-p-e-g2008-12-271-2/+0
* Reset RAP_CURSE < 0 to 0 after initially cursing the item, so it's notj-p-e-g2008-12-261-13/+29
* Breaks savefile compatibility.zelgadis2008-12-071-3/+63
* [2392486] Fixing infinite loop in map generation. (Stupid comma operator.)ennewalker2008-12-061-1/+1
* Non-weighted themed randart spellbooks, and prices for randart spellbooks.zelgadis2008-12-051-8/+26
* Savefile compatibility breakage from keeping track of which spells have beenzelgadis2008-12-041-86/+32
* Added #include <algorithm> to randart.cc (cbus).dploog2008-12-031-0/+1
* Add another optional parameter to items() of makeitem.{cc,h}, the agentzelgadis2008-12-031-26/+58
* The start of randart spellbooks. Never randomly generated and only created viazelgadis2008-12-021-2/+88
* * Add icons for weapon brands, mostly borrowing from potions/wands andj-p-e-g2008-11-281-12/+0
* * Fixed a few issues with transformations.j-p-e-g2008-11-281-119/+254
* Implement [2182736]: Eliminate RAP_ANGRY and RAP_BERSERK for missile dolorous2008-10-301-1/+2
* Add minor cosmetic fixes.dolorous2008-10-301-2/+2
* * Fix some bugs for the autoexclusion I forgot to commit last weekend.j-p-e-g2008-10-111-1/+1
* Remove pre-Stone Soup change history from source files, and push it allj-p-e-g2008-09-141-8/+0
* * Note items bought in shops along with their pricej-p-e-g2008-08-061-3/+6
* Fix 2028969: excess comma in autoinscriptions of brand-only artefacts.j-p-e-g2008-07-271-8/+8
* Fix 2014303: Vampire hunger propertiesj-p-e-g2008-07-091-3/+3
* Another clean up, and add some new weapon speech.j-p-e-g2008-07-071-1/+5
* Remove some of my infamous debugging statements (I keep forgettingj-p-e-g2008-07-061-3/+5
* Add a function x_chance_in_y(x,y) to replace the variousj-p-e-g2008-07-061-7/+7
* Misc. minor cleanups. (Yes, a huge amount of them but still...)j-p-e-g2008-06-261-14/+14
* Modify quiver to only quiver ammunition explicitly chosen by the playerj-p-e-g2008-06-241-3/+3
* Add another minor cosmetic fix.dolorous2008-06-171-3/+4
* Fix randart jewellery always named "of Bugginess".j-p-e-g2008-06-161-14/+19
* Cleaned up skill percentage calculation. Should fix 1929156.haranp2008-06-151-1/+1
* While for the appearance of randart weapons and armour you can justzelgadis2008-06-121-5/+8
* The wizard "tweak item" command can now alter randart properties.zelgadis2008-06-021-0/+32
* Comment fixes.dolorous2008-05-281-6/+5
* Fix 1914059: randart jewellery inconsistently described as {tried} byj-p-e-g2008-05-251-1/+1
* Add a tutorial hint for encountering an invisible monster and offer a j-p-e-g2008-05-151-0/+4
* Comment fix.dolorous2008-05-121-5/+3
* Disallow randart slings of venom, since they can produce poisoned stones dolorous2008-05-121-0/+7