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* Add an attempt at a golden eye tile.David Lawrence Ramsey2009-11-211-0/+1
| | | | Currently, it's just a palette-swapped giant eyeball tile.
* Rename giant brown frog to giant toad (Eronarn). Tiles build not tested.Eino Keskitalo2009-10-151-1/+1
| | | | Signed-off-by: Eino Keskitalo <evktalo@users.sourceforge.net>
* Attempt to make the new (very) ugly thing tiles map to their colorsDavid Lawrence Ramsey2009-10-081-0/+10
| | | | properly.
* Add new unique Gastronok (slug wizard), via a patch by bookofjude and some j-p-e-g2009-09-221-1/+4
| | | | | | | | tweaks to make his speech and casting work correctly. Turns up around the same time as Erolcha and Grum. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10774 c06c8d41-db1a-0410-9941-cceddc491573
* Add Mitsuhiro's new kraken tiles, slightly modified to make them workj-p-e-g2009-09-191-0/+10
| | | | | | | | | | | with the water overlays. Experimentally disallow krakens (heads) to be placed in or move into shallow water. If the player wants to get rid of the source of all those tentacles he'll have to use ranged combat/spells or face the disadvantage of standing inside shallow water. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10731 c06c8d41-db1a-0410-9941-cceddc491573
* Move around a couple of spell tiles, reorder spells in the tiles code,j-p-e-g2009-09-111-0/+2
| | | | | | | | and document the missing tiles. Also add a tile for small skeletons, and update the change log. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10653 c06c8d41-db1a-0410-9941-cceddc491573
* Add a new unique mummy, Menkaure, and three new ossuaries. All courtesy of due.evktalo2009-08-111-0/+3
| | | | | | Also added a tile for Menkaure, and made him generate in the dungeon. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10515 c06c8d41-db1a-0410-9941-cceddc491573
* Add a new low-level unique: Purgy, the meek troll. Used in a Sewer vault.evktalo2009-07-091-0/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10127 c06c8d41-db1a-0410-9941-cceddc491573
* Tiles: Save per-character equipment setting and use it in the characterj-p-e-g2009-07-071-2/+2
| | | | | | | | | | | | | | | | selection menu. TODO: Use this instead of dolls.txt for initialising dolls, falling back on dolls.txt if name.tdl cannot be found and for new characters. I've tried displaying floor type but found it resulted in an information overload, and also distracts from the main information (species, equipment), esp. since it's mostly floor and most of the tile is covered anyway. I left it in (though commented out), so it's in the repository, but will remove it afterwards. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10122 c06c8d41-db1a-0410-9941-cceddc491573
* * Replace rock stair tiles with Eino's cool new escape hatch tiles.j-p-e-g2009-06-291-0/+1
| | | | | | | * Don't check milestones in arena mode. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10078 c06c8d41-db1a-0410-9941-cceddc491573
* Add Eino's totally awesome Grum tile, as well as my own significantly less j-p-e-g2009-06-291-0/+13
| | | | | | | | | | | | | | | | | awesome tile for Kirke. Thanks, Eino, you rock! Some modifications for Kirke: * reduce the size of Kirke's hog band * replace Summon Ice Beasts with another instance of the "porkalator" * give the porkalator a 33% chance of upgrading a nearby hostile monster to hog Also, open a new category in dc-mon.txt for transformations, so specific tiles are easier to add. The player's pig form now looks subtly different from the other hogs, some greater difference would be better, though. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10076 c06c8d41-db1a-0410-9941-cceddc491573
* Add new unique gnoll Grum, courtesy of Eino's patch. Thanks!j-p-e-g2009-06-281-0/+1
| | | | | | | Also added a preliminary tile. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10070 c06c8d41-db1a-0410-9941-cceddc491573
* Applying Eino's patches renaming snakes and eels.j-p-e-g2009-06-281-4/+4
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10069 c06c8d41-db1a-0410-9941-cceddc491573
* Properly set more SVN properties.dolorous2009-06-261-587/+587
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10051 c06c8d41-db1a-0410-9941-cceddc491573
* * Add tile for Nergalle, who's actually not all that ugly but apparently j-p-e-g2009-03-091-0/+2
| | | | | | | | | | | has a really bad fashion sense. * Add a sticky flame marker for monsters. * Replace the trapdoor spider tile with a less original, but nicer one. * Improve shopping interface: replace "examine item" command with a toggle between browsing and shopping. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9397 c06c8d41-db1a-0410-9941-cceddc491573
* * Add tile for Sonja.j-p-e-g2009-03-091-0/+3
| | | | | | | | * Display wielded weapons for zombies, Sonja, Ilsuiw and Saint Roka. * Reorder get_weapon_offset() to be more logical. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9394 c06c8d41-db1a-0410-9941-cceddc491573
* Add tiles for Azrael and Saint Roka.j-p-e-g2009-03-081-4/+9
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9384 c06c8d41-db1a-0410-9941-cceddc491573
* * Add tiles for Eustachio and Roxanne. This leaves Sonja, Azrael,j-p-e-g2009-02-261-0/+4
| | | | | | | | | | Nergalle, and Saint Roka, for none of which I've got a clear image I can reconcile with the depiction of the base monster. :p * Add quiver backwards key to keybind.txt. (Some other newer commands may still be missing, I don't know.) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9226 c06c8d41-db1a-0410-9941-cceddc491573
* Add yet another unique courtesy of castamir: Dissolution, sentientj-p-e-g2009-01-101-0/+1
| | | | | | | | jelly. Update Credits. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8382 c06c8d41-db1a-0410-9941-cceddc491573
* Add two more uniques: Nessos and the Lernaean hydra, also implemented byj-p-e-g2009-01-071-0/+4
| | | | | | | | | | | | | castamir. Nessos still needs to be buffed (he's a normal centaur with fixed equipment) and is also in need of speech. The Lernaean hydra shouldn't be generated randomly but instead be placed via vaults (which will favour spoiled players, but you can't have everything). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8307 c06c8d41-db1a-0410-9941-cceddc491573
* Reorder monster tiles in dc-mon.txt.j-p-e-g2009-01-051-384/+423
| | | | | | | Add Ilsuiw tiles (mermaid with green hair). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8246 c06c8d41-db1a-0410-9941-cceddc491573
* Setting temporary tiles for new uniques (and adding a real tile for Prince ↵ennewalker2009-01-051-0/+5
| | | | | | Ribbit.) Also, auto-excluding Roxanne. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8222 c06c8d41-db1a-0410-9941-cceddc491573
* Fixing arena LOS/env.show issues. Adding a test spawner monster tile.ennewalker2009-01-021-0/+3
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8116 c06c8d41-db1a-0410-9941-cceddc491573
* Tidy up tiles some more.j-p-e-g2008-12-281-45/+48
| | | | | | | | | Add subfolders for some armour types, demonic monsters, and reinstate some of the unused tiles that conceivably could see use in the future (e.g. for new unrandarts or for meta-commands) in an UNUSED folder. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8006 c06c8d41-db1a-0410-9941-cceddc491573
* Add harpy and shark tiles. (I feel the harpy bears some similarity toj-p-e-g2008-12-281-0/+2
| | | | | | | Amy Winehouse, but I swear that's not intentional! :D) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7997 c06c8d41-db1a-0410-9941-cceddc491573
* Adding flaming corpse tile from Bill Beher.ennewalker2008-12-241-0/+2
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7949 c06c8d41-db1a-0410-9941-cceddc491573
* Add tiles for disturbance in shallow water (only preliminary since youj-p-e-g2008-12-071-5/+3
| | | | | | | | can only recognize them if you're looking for them), and for closed shops. Move statue tiles into monster folder. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7767 c06c8d41-db1a-0410-9941-cceddc491573
* * Move all tiles of animal monsters into a subfolder animals/.j-p-e-g2008-11-301-187/+202
| | | | | | | | * Reorder dc-mon.txt accordingly, and by difficulty. * Add the siren tiles I forgot in my last commit. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7697 c06c8d41-db1a-0410-9941-cceddc491573
* * Repurpose program bug tile for chaos spawns (using error tile forj-p-e-g2008-11-301-5/+8
| | | | | | | | | program bugs instead). * Add sirens (don't really work yet). * Reorder monsters in tile code. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7696 c06c8d41-db1a-0410-9941-cceddc491573
* * Tweak Snorg's tile to increase the difference to the plain troll.j-p-e-g2008-11-281-37/+50
| | | | | | | | | | | | | * Add a new tile each for the flaming corpse and trapdoor spider. * Add a sticky flame overlay for the player tile. * Move all unique monsters into dc-mon/unique (minus Adolf). * Remove comments and commented out monsters from the tile definitions. * Minor comment fixes and code cleanup. I'm really starting to get the hang of the tile creation. :) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7665 c06c8d41-db1a-0410-9941-cceddc491573
* Added new monster draconian tiles. Improved ring and amulet graphics. ↵ennewalker2008-09-251-0/+18
| | | | | | Fixed issue where the deep elf blademaster did not appear with weapons. (These graphics are all from Mitsuhiro Itakura.) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6974 c06c8d41-db1a-0410-9941-cceddc491573
* Incorporating new tiles from Denzi/Mitsuhiro. Rings and amulets now have ↵ennewalker2008-09-121-0/+4
| | | | | | labels when identified. Centaurs/yaktaurs now display the weapon they're wielding (and look better too). Variations of weapons and armor (i.e. normal, shiny, randart) are now determined automatically from the tile definitions, rather than being hardcoded. Also, improved axe tiles. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6910 c06c8d41-db1a-0410-9941-cceddc491573
* Tiles mcache improvements. Monsters out of sight are now shown with their ↵ennewalker2008-09-061-2/+7
| | | | | | last seen equipment. Player ghosts are now drawn correctly again. Denzi's new 48x32 pandemonium demon tiles are now used. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6875 c06c8d41-db1a-0410-9941-cceddc491573
* RLTiles complete code rewrite: now much more robust and functional.ennewalker2008-08-231-53/+6
| | | | | | | | | | | | | Added PNG and non-palettized image input. Added PNG output. Added better tile packing and support for tiles of different sizes. Converted all BMPs to PNGs (for space and explicit transparency reasons.) Added the 48x32 pandemonium demon tiles, but these are not yet used in game. Added Bill B.'s portal tile (finally). The Win32 makefiles are not updated quite yet and thus will not build. Sorry. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6850 c06c8d41-db1a-0410-9941-cceddc491573
* Large tiles-related changes. Platform-specific rendering removed and ↵ennewalker2008-07-151-0/+5
| | | | | | replaced with SDL/OpenGL. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6550 c06c8d41-db1a-0410-9941-cceddc491573
* Added rock worm and transparent wall tiles from Denzi.ennewalker2008-01-201-0/+1
| | | | | | | Added blood splatter. More tile code cleanup. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3304 c06c8d41-db1a-0410-9941-cceddc491573
* Adding merfolk monster tiles.ennewalker2008-01-111-0/+5
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3246 c06c8d41-db1a-0410-9941-cceddc491573
* Tiles!ennewalker2008-01-051-0/+494
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3194 c06c8d41-db1a-0410-9941-cceddc491573