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* Rename Transmigration -> Transmutation.j-p-e-g2009-01-118-0/+2
* [2495807] Fixing overlay color when walking through green water.ennewalker2009-01-101-2/+11
* Add yet another unique courtesy of castamir: Dissolution, sentientj-p-e-g2009-01-103-2/+2
* Add two more uniques: Nessos and the Lernaean hydra, also implemented byj-p-e-g2009-01-077-0/+4
* Adding a few randart book tiles (and using a few from UNUSED.)ennewalker2009-01-078-0/+8
* Support colorkey entry in indexed palettes so indexed PNGs get loaded with tr...ennewalker2009-01-061-1/+1
* Reorder monster tiles in dc-mon.txt.j-p-e-g2009-01-0510-384/+423
* Setting temporary tiles for new uniques (and adding a real tile for Prince Ri...ennewalker2009-01-052-0/+5
* Small fix to the tile_convert utility to allow PNGs to be loaded too.ennewalker2009-01-041-6/+12
* Add the old misc_book tile to the UNUSED tiles.j-p-e-g2009-01-041-0/+0
* Silence rltiles warnings.ennewalker2009-01-021-2/+2
* Fixing arena LOS/env.show issues. Adding a test spawner monster tile.ennewalker2009-01-022-0/+3
* * Move wall tiles into the dc-dngn/wall folder.j-p-e-g2009-01-027-4/+4
* Fixes for arena mode in tiles mode. It runs now, but there are still some vi...ennewalker2009-01-022-0/+3
* Fixing rltiles build.ennewalker2009-01-021-7/+7
* Tidy up tiles some more.j-p-e-g2008-12-28217-63/+68
* Add harpy and shark tiles. (I feel the harpy bears some similarity toj-p-e-g2008-12-285-0/+2
* Adding flaming corpse tile from Bill Beher.ennewalker2008-12-242-0/+2
* Brief change to my previous commit to make rltiles use those newfangled C++ h...ennewalker2008-12-152-4/+6
* Fixing compile error where strcmp couldn't be found.ennewalker2008-12-141-0/+1
* * Nerf harpies a bit: they are now slower and have no bite attack j-p-e-g2008-12-111-1/+1
* Actually replace sold out shops with the new feature DNGN_ABANDONED_SHOP.j-p-e-g2008-12-072-1/+1
* Changing rltiles to store name -> idx lookup in a straight array, rather than...ennewalker2008-12-071-18/+38
* Add tiles for disturbance in shallow water (only preliminary since youj-p-e-g2008-12-0710-26/+17
* Actually add the chaos brand tile...j-p-e-g2008-12-061-0/+0
* Reuse the ?random_uselessness tile (multicoloured question mark) for the j-p-e-g2008-12-061-0/+1
* [2311141] Adding tile for scroll of vulnerability.ennewalker2008-12-062-0/+1
* Fixing Linux compile warnings and errors. (Although, not the one Johanna is ...ennewalker2008-12-021-5/+4
* [2054793] Partial implementation of the request to have COLOUR tags affect ti...ennewalker2008-12-012-10/+64
* Updating dc-corpse.txt to use new dc-mon/animals subdirectory.ennewalker2008-12-011-0/+14
* * Move all tiles of animal monsters into a subfolder animals/.j-p-e-g2008-11-3086-187/+222
* * Repurpose program bug tile for chaos spawns (using error tile forj-p-e-g2008-11-302-5/+8
* Also add the armour/artefact folder.j-p-e-g2008-11-2921-0/+0
* Really rename dc-co.txt -> dc-corpse.txt, and readd the armour tiles folder.j-p-e-g2008-11-2980-0/+1
* * Add icons for weapon brands, mostly borrowing from potions/wands andj-p-e-g2008-11-28209-101/+140
* * Tweak Snorg's tile to increase the difference to the plain troll.j-p-e-g2008-11-2856-134/+155
* * Add special tiles for the special runes (hells, demon lords).j-p-e-g2008-11-2712-1/+9
* Modify shop entry tile to show the shop type. Ignoring antique for now.j-p-e-g2008-11-2111-1/+15
* Add tiles for the sewers' murky (deep and shallow) water, as well as aj-p-e-g2008-11-207-0/+11
* .gitignore for rltiles generated files.dshaligram2008-11-181-0/+4
* [2157145] Applying patch for missing #includes.ennewalker2008-10-163-0/+4
* Allowing literal tiledef start values.ennewalker2008-10-061-2/+3
* Graphical support for range restrictions of spells in tiles mode. Clicking p...ennewalker2008-10-053-1/+2
* Added new monster draconian tiles. Improved ring and amulet graphics. Fixed...ennewalker2008-09-2537-2/+21
* Adding health bars for monsters (and allies).ennewalker2008-09-166-0/+6
* Using new bardiche tile instead of old lochaber axe one.ennewalker2008-09-122-1/+0
* Incorporating new tiles from Denzi/Mitsuhiro. Rings and amulets now have lab...ennewalker2008-09-1269-105/+234
* Tiles mcache improvements. Monsters out of sight are now shown with their la...ennewalker2008-09-0611-46/+93
* Fixing rltiles compile: s/SDL_Image/SDL_image/ennewalker2008-09-042-2/+2
* Quick fix to previous check-in that generated bad tiledef headers.ennewalker2008-08-241-3/+3