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* Fix assertion when buying items from shops.zelgadis2009-01-201-0/+1
* Actually replace sold out shops with the new feature DNGN_ABANDONED_SHOP.j-p-e-g2008-12-071-1/+0
* Add tiles for disturbance in shallow water (only preliminary since youj-p-e-g2008-12-071-0/+1
* Remove pre-Stone Soup change history from source files, and push it allj-p-e-g2008-09-141-4/+0
* Massive change from using x and y to using coord_defs(). Not quite tested,haranp2008-07-221-3/+3
* [Bug 1907221] Add "Modified for Crawl Reference" statement and author to aj-p-e-g2008-03-081-1/+1
* &L can place encompass levels, and is more aggressive about overwritingdshaligram2007-07-291-1/+1
* Updated level-design.txt.dshaligram2007-07-211-0/+1
* Minor type-safety.haranp2007-07-141-1/+1
* More strings instead of char*s.haranp2007-06-181-5/+1
* Cleaned up shop-handling code considerably.haranp2007-04-241-36/+3
* The stash-tracker also needs shop SIGHUP protection.dshaligram2007-01-171-0/+22
* Fixed id array being clobbered if Crawl receives SIGHUP with the player in adshaligram2007-01-171-3/+0
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-0/+2
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+49