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* * Another magic mapping fix in cooperation with zebez. Thanks! :)j-p-e-g2009-07-281-3/+6
* Backport r10397 to 0.5: conjure flame/blink fix, packaging with tar.j-p-e-g2009-07-251-1/+1
* * Another patch by zebez: Display fountain tiles for magic mapping.j-p-e-g2009-07-241-1/+1
* Backport r10255 to 0.5.j-p-e-g2009-07-171-2/+2
* Apply trunk r10145 to 0.5.dolorous2009-07-111-5/+5
* Apply r10141 to trunk: Vampiric Draining works against summons, only without ...evktalo2009-07-111-3/+4
* Add minor cosmetic fixes.dolorous2009-05-081-1/+1
* Add minor cosmetic fixes.dolorous2009-04-221-5/+3
* * Tweak Xom's ideas about what makes a funny or boring death.j-p-e-g2009-04-221-2/+1
* * A few starting choice restriction tweaks.j-p-e-g2009-03-241-2/+3
* Add spacing fixes.dolorous2009-03-151-1/+1
* When casting Vampiric Draining, don't mention the monster you're dolorous2009-03-151-2/+1
* Add more miscellaneous minor fixes.dolorous2009-03-141-1/+1
* Add minor cosmetic fix.dolorous2009-03-141-1/+1
* Add more minor cosmetic fixes.dolorous2009-03-131-4/+4
* Add a few last consistency fixes.dolorous2009-03-131-4/+5
* Fix Vampiric Drain backlash check.dolorous2009-03-131-5/+8
* Add minor cosmetic fixes.dolorous2009-03-131-13/+10
* Fix inconsistencies between Vampiric Draining and Yred's Drain Life: the dolorous2009-03-131-12/+15
* Fix comment.dolorous2009-03-131-1/+1
* Refix [2686002]: Vampiric draining, if it successfully damages a dolorous2009-03-131-9/+13
* Simplify again.dolorous2009-03-131-1/+1
* Revert r9430, as Yred's Drain Life ability has a minimum gain of 3 dolorous2009-03-131-2/+2
* Fix [2686002]: Vampiric draining (and Yred's Drain Life ability) could dolorous2009-03-131-2/+2
* Since Poison Weapon won't work on crushing-type weapons, don't allow dolorous2009-03-111-4/+5
* Axe some more obsolete functions as well as the rotting ability thatj-p-e-g2009-02-271-47/+0
* Change Transmutation -> Transmutations for consistency withj-p-e-g2009-02-221-2/+2
* Fix warning.haranp2009-02-151-61/+15
* Remove a great many cases where mgrd is accessed directly in favourharanp2009-02-131-8/+5
* Dancing weapons fix for trunk.haranp2009-02-121-1/+1
* Add formatting fix.dolorous2009-02-071-1/+2
* [2070013]: newly created, animated, etc. friendly monsters now default toharanp2009-02-031-21/+15
* Simplify checks for grids containing water.dolorous2009-01-261-3/+1
* Fix Tukima's Dance crashing if the player is holding no weapon.zelgadis2009-01-171-1/+1
* Rename Transmigration -> Transmutation.j-p-e-g2009-01-111-1/+1
* Fix 2496474: Bardings melding into centaurs.j-p-e-g2009-01-111-1/+1
* Display basic resistance information. I'm putting this in so thatharanp2009-01-101-11/+1
* Make the position of monster held items (-2, -2) rather than (0, 0), so thatzelgadis2009-01-081-2/+10
* Comment the previous commit.haranp2009-01-071-0/+3
* Fix [2483184]: submerged and invisible monsters caused bad messagingharanp2009-01-071-8/+5
* Adding REVISION() macro to all source files.ennewalker2009-01-041-0/+2
* [2483338] Fixing tiles crash during 'Detect Items' spell.ennewalker2009-01-031-1/+1
* Expand the setting of spell_type in mgen_data to include all dolorous2009-01-031-26/+43
* Add more minor cosmetic fixes.dolorous2009-01-031-7/+11
* Add more minor cosmetic fixes.dolorous2009-01-011-1/+1
* Added BEAM_CHAOS and changed chaos launchers/ammo to use that. Currently onlyzelgadis2008-12-081-3/+3
* Simplify handling of monsters without skeletons. Note that monsters dolorous2008-11-091-1/+1
* Add yet more holy being-related cleanups.dolorous2008-10-301-3/+7
* Add yet another minor cosmetic fix.dolorous2008-10-301-1/+0
* Add more holy being-related cleanups.dolorous2008-10-301-14/+19