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* Backport r10397 to 0.5: conjure flame/blink fix, packaging with tar.j-p-e-g2009-07-251-1/+1
* Apply my previous commit to 0.5.j-p-e-g2009-07-041-1/+9
* Add still more minor cosmetic fixes.dolorous2009-05-151-5/+6
* Display a message when renewing TSO's divine shield, and redraw armor dolorous2009-05-151-2/+4
* Remove handling of unseen horror corpses in Fulsome Distillation, as dolorous2009-04-231-1/+0
* Per jpeg's suggestion, add a "desecrate orcish remains" conduct for dolorous2009-03-151-0/+5
* Add miscellaneous minor fixes.dolorous2009-03-141-17/+16
* Remove unused god abilities.dolorous2009-03-121-24/+0
* Add still more minor cosmetic fixes.dolorous2009-03-111-2/+2
* Tweak duration messages a bit, and mention the risk of magic dolorous2009-03-091-1/+1
* FR [2163236]: Passwall should wake monsters it displaces.haranp2009-03-061-1/+1
* Remove more unused static functions.dolorous2009-02-281-31/+0
* Axe some more obsolete functions as well as the rotting ability thatj-p-e-g2009-02-271-387/+0
* Remove all traces of TRAN_AIR and TRAN_SERPENT_OF_HELL, the latterj-p-e-g2009-02-271-2/+0
* Change Transmutation -> Transmutations for consistency withj-p-e-g2009-02-221-1/+1
* Lots more cleanups. haranp2009-02-151-21/+18
* Remove a great many cases where mgrd is accessed directly in favourharanp2009-02-131-130/+102
* Clearing trapping nets moved into player::moveto() and level change.haranp2009-02-121-2/+0
* Fix [2590746]: casting Blink with teleport control active didharanp2009-02-111-0/+2
* Fix _player_hurt_monster() to handle things properly if the monster dolorous2009-02-081-6/+11
* Add still more minor cosmetic fixes.dolorous2009-02-071-17/+17
* Monsters should be annoyed by being hit by spells. [2266773]haranp2009-01-271-0/+3
* Expand effect applicator functions to take an actor parameter, and use dolorous2009-01-191-61/+28
* Simplify.dolorous2009-01-181-1/+0
* Clean up explosion routines a bit more, and put back erroneously removed dolorous2009-01-181-2/+4
* Clean up manual explosion routines a bit.dolorous2009-01-181-5/+5
* Rename Transmigration -> Transmutation.j-p-e-g2009-01-111-2/+2
* Add whitespace fixes.dolorous2009-01-101-2/+2
* Code cleanups again, fix Twist.haranp2009-01-101-1/+10
* Clean up Selective Amnesia. Sif Muna worshippers no longer get autosuccessharanp2009-01-091-1/+0
* Fix warning.dolorous2009-01-091-1/+1
* Fix spell power caps not being respected (looks like a long-standing bug.)haranp2009-01-091-44/+33
* Cleaned up Apportation, fixed a few bugs in it too.haranp2009-01-091-96/+52
* Code cleanup for ignite_poison(), inspired by [2204223].haranp2009-01-081-57/+56
* Adding REVISION() macro to all source files.ennewalker2009-01-041-0/+1
* Introduce a number of new uniques taken from a patch by castamir.j-p-e-g2009-01-041-2/+5
* Factored out bolt tracer variables into tracer_info struct.haranp2009-01-021-2/+2
* Add more minor cosmetic fixes.dolorous2009-01-011-7/+7
* Sandblast now has a range of 1 when not wielding rocks, and a range of 1-2haranp2009-01-011-7/+11
* Fix Evaporate not being an explosion and going through wallsharanp2008-12-311-0/+2
* Make the tests for icy and skeletal monsters in Lee's Rapid dolorous2008-12-311-38/+35
* Complete rewrite of the beam code, making it considerably saner.haranp2008-12-251-3/+3
* Fix for Lee's Rapid Deconstruction: it will no longer workharanp2008-12-151-0/+7
* Add minor cosmetic fixes.dolorous2008-12-091-1/+2
* * Rename beheld -> mesmerised.j-p-e-g2008-12-011-3/+3
* Make monsters' glowing quality a class flag, instead of hardcoding a dolorous2008-11-081-27/+3
* Add the flaming corpse to the list of monsters that glow, since it's on dolorous2008-11-071-0/+1
* Consolidate the routines to remove the player's condensation shield into dolorous2008-11-071-5/+10
* Simplify.dolorous2008-11-031-2/+2
* Clean up conduct handling a bit.dolorous2008-11-031-2/+2