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* Fixed regex escapes for "." stash search.dshaligram2007-09-301-27/+36
* Introducing shortcut for searching the current level asj-p-e-g2007-09-301-7/+30
* Split off portions of externs.h and enum.h into other files. Thezelgadis2007-09-151-0/+5
* Added two new message channels:j-p-e-g2007-08-301-1/+1
* Allow inscription when viewing items. j-p-e-g2007-08-131-3/+4
* Reworked Bazaars as a special case of portal vaults. The level-type is nowdshaligram2007-07-271-1/+1
* Updated level-design.txt.dshaligram2007-07-211-0/+1
* Minor type-safety.haranp2007-07-141-3/+3
* Fixed $ not correctly setting the deepest depth in branches from the ^G depthdshaligram2007-07-111-1/+1
* [1737348] Allow stash.lua to annotate item names for autopickup so autopickupdshaligram2007-07-111-14/+10
* [1748162] Allow travel to the stair to a branch or level (using ^ will go todshaligram2007-07-051-1/+1
* Experimental mouse support for ncurses (enable with mouse_input=yes indshaligram2007-06-201-0/+1
* Correct "artifact" to "artefact".dshaligram2007-06-201-3/+3
* [1738010] Stash-tracker now also tracks traps and other dungeon features.dshaligram2007-06-171-26/+79
* [1726243] Changed out-of-sight stash description for additional items from (+n)dshaligram2007-06-021-2/+2
* sort_menus now allows the user to choose what menus to sort, and how todshaligram2007-05-311-1/+4
* Removed dud verbose_dump and detailed_stat_dump options, and dead code indshaligram2007-04-291-12/+10
* Some code review and cleanup.haranp2007-04-281-19/+7
* Made item_def::base_type into object_class_type, instead of unsigned char.haranp2007-04-261-13/+5
* Minor speedup in stash item name generation: use const_cast<> instead ofharanp2007-04-261-14/+25
* Cleaned up shop-handling code considerably.haranp2007-04-241-20/+22
* Eliminated it_name(), in_name(), item_name(). The function to use isharanp2007-04-211-2/+3
* Tweaked to allow building without CLUA_BINDINGS, but allowingdshaligram2007-04-161-2/+0
* Fixes for compiling without Lua. (Darshan, I hope I didn't break anything...)haranp2007-04-161-0/+2
* Tweaked CLUA_BINDINGS so that the only thing it controls is running userdshaligram2007-04-141-2/+0
* Allow "any trap" and "any shop" (alternatives to "random trap" and "randomdshaligram2007-04-101-13/+0
* Kill hard tabs.dshaligram2007-03-061-1/+1
* Tutorial (JPEG) and some formatting cleanup.dshaligram2007-02-061-0/+7
* The stash-tracker also needs shop SIGHUP protection.dshaligram2007-01-171-1/+2
* Fix pickup and stash-search menus having unselectable items if there are lotsdshaligram2007-01-111-1/+5
* Updated david_entry_002 (David).dshaligram2006-12-211-2/+1
* Stash-tracker now also keeps track of inscriptions and item origins (finally).dshaligram2006-12-131-1/+9
* Fixed stash-tracker bugs introduced by the Pan change.dshaligram2006-12-121-7/+13
* Tweaked stash-tracker so that greedy explore works in Pandemonium.dshaligram2006-12-121-79/+53
* Better explore-stop messages.dshaligram2006-12-121-1/+4
* Miscellaneous items are }, not {.dshaligram2006-12-051-0/+6
* [1603670] Altars and portals can now be found by the stash search.dshaligram2006-12-041-24/+22
* [1597293] Preliminary greedy-explore, parked on Ctrl-I. We can (re)move it if...dshaligram2006-12-011-16/+55
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-140/+35
* Add a metric ton of compiler warnings to the Xcode project, and cleannlanza2006-08-131-3/+5
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+1606