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* Split off portions of externs.h and enum.h into other files. Thezelgadis2007-09-151-1/+2
* [1737348] Allow stash.lua to annotate item names for autopickup so autopickupdshaligram2007-07-111-0/+4
* More strings instead of char*s.haranp2007-06-181-1/+1
* [1738010] Stash-tracker now also tracks traps and other dungeon features.dshaligram2007-06-171-1/+6
* Type safety, cast cleanups, etc.haranp2007-05-011-2/+2
* Made item_def::base_type into object_class_type, instead of unsigned char.haranp2007-04-261-1/+1
* Cleaned up shop-handling code considerably.haranp2007-04-241-11/+1
* Allow "any trap" and "any shop" (alternatives to "random trap" and "randomdshaligram2007-04-101-2/+0
* The stash-tracker also needs shop SIGHUP protection.dshaligram2007-01-171-1/+2
* Updated david_entry_002 (David).dshaligram2006-12-211-1/+2
* Tweaked stash-tracker so that greedy explore works in Pandemonium.dshaligram2006-12-121-14/+18
* Better explore-stop messages.dshaligram2006-12-121-2/+3
* [1603670] Altars and portals can now be found by the stash search.dshaligram2006-12-041-6/+4
* [1597293] Preliminary greedy-explore, parked on Ctrl-I. We can (re)move it if...dshaligram2006-12-011-4/+14
* Merged stone_soup r15:451 into trunk.dshaligram2006-11-221-4/+0
* Clean up a mistake in the SVN import.nlanza2006-08-131-0/+327