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* tiles: only include tiledef-*.h in files where they're neededSteven Noonan2009-12-121-0/+1
* cgotoxy now takes GotoRegion instead of int.Robert Vollmert2009-12-101-1/+1
* Remove unused GOTO_LAST.Robert Vollmert2009-12-101-11/+10
* Fix tiles compile (missing includes).Robert Vollmert2009-11-271-0/+1
* Fix tiles compile.Robert Vollmert2009-11-261-1/+1
* Simplify scrolling handling in message_out.Robert Vollmert2009-11-261-5/+8
* Remove unused crawl_exit_hook.Robert Vollmert2009-11-201-6/+0
* Flatten header dependencies a bit.Robert Vollmert2009-11-171-1/+2
* Remove a few obsolete includes.Robert Vollmert2009-11-101-3/+0
* Split shouting and stealth code from view.cc.Robert Vollmert2009-11-101-0/+1
* Split map knowledge and FPROPs.Robert Vollmert2009-11-081-5/+6
* Replace mons_neutral with monsters::neutral.Vsevolod Kozlov2009-11-071-1/+1
* Move mons_is_friendly to monsters::friendly.Vsevolod Kozlov2009-11-061-1/+1
* Remove mons_friendly_real and mons_wont_attack_real.Vsevolod Kozlov2009-11-061-1/+1
* Rename is_valid_item to item_def::is_valid.Vsevolod Kozlov2009-11-061-1/+1
* Make many checks for monster (non)existence on squares use monster_at().David Lawrence Ramsey2009-11-051-9/+7
* Split up view.cc.Robert Vollmert2009-11-041-0/+2
* Get rid of multiple-meaning "int object" in env.show.Robert Vollmert2009-11-041-3/+3
* Split game_options from externs.h into options.h.Robert Vollmert2009-11-041-0/+1
* Support for X map multi-level viewing on tiles.Enne Walker2009-11-031-2/+4
* Splitting up stuff.cc.Robert Vollmert2009-10-301-0/+1
* Remove tabs, and add minor cosmetic fixes.David Lawrence Ramsey2009-10-201-1/+1
* win32: eliminate need for WIN32TILES/WIN32CONSOLE macrosSteven Noonan2009-10-191-4/+4
* versioning: remove SVN-specific revision data, add Git versioningSteven Noonan2009-10-181-2/+2
* remove unnecessary "version.h" includes, AppHdr.h does it alreadySteven Noonan2009-10-181-1/+0
* Fixing one more tiles off-by-one issue.Enne Walker2009-10-171-2/+2
* tilesdl.cc: fix loader for app icon to allow absolute pathsSteven Noonan2009-10-141-1/+1
* project-wide: fix msvc compile breakageSteven Noonan2009-10-121-0/+4
* tilesdl.cc: fix segfault caused by negative Y-valueSteven Noonan2009-10-011-1/+1
* tilesdl.cc: fix layout bug and crash with certain resolutionsSteven Noonan2009-09-281-1/+1
* Add more spelling fixes.David Lawrence Ramsey2009-09-241-3/+3
* tilesdl.cc: search for PNG icon by using datafile_path()Steven Noonan2009-09-231-1/+1
* Fix 2841668: Crawl segfaulting when attempting to use mpr() within thej-p-e-g2009-09-141-2/+2
* Fix 2858572: tiles spell memorisation crashes.j-p-e-g2009-09-141-1/+3
* * Show item type shortcuts in inventory. I think it's too intrusive forj-p-e-g2009-09-141-10/+16
* Adapt Matthew's new memorisation interface for tiles, using the samej-p-e-g2009-09-121-1/+24
* Add a button to memorise spells to the new spell display. All this doesj-p-e-g2009-09-111-2/+12
* ...and draw these new spell tiles too.ennewalker2009-09-111-2/+1
* Display spell cost, success chance, schools, power, range, and hunger inj-p-e-g2009-09-101-2/+3
* Add an inventory-like region for the Tiles version to make spellsj-p-e-g2009-09-101-4/+54
* Fixing blurriness on some tiles textures. This may fix the related issue on SF.ennewalker2009-08-181-1/+5
* Reimplementing playing with dolls ('-' command). Keys are mostly the same as...ennewalker2009-08-181-21/+21
* * Apply patch by kotk to fix the Alt-Tab bug (BR 2805959).j-p-e-g2009-07-271-8/+9
* Experimentally mark the Alt key as unpressed everytime we get aj-p-e-g2009-07-261-0/+9
* Apply patch 2825337 by zebez: move trapping net tile to player.png toj-p-e-g2009-07-221-5/+15
* Make fish on dry land (due to Feawn's Sunlight power) flop about andj-p-e-g2009-07-211-2/+7
* Apply patch 2789368 to make AltGr work as expected for Tiles.j-p-e-g2009-07-191-3/+3
* First part of the merger of fixed artefacts into unrandom artefactszelgadis2009-06-251-5/+2
* Apply my previous commit to trunk.j-p-e-g2009-06-241-4/+6
* Apply commits r10013 and 10014 to trunk.j-p-e-g2009-06-211-31/+51