| Commit message (Collapse) | Author | Age | Files | Lines |
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There are quite a few spells that don't have images (marked as TODO in tileidx_spell) and about three images that are named "unknown" because I can't figure out what they map to.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10651 c06c8d41-db1a-0410-9941-cceddc491573
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selection menu.
* Add dolls_data to player_save_info struct, to make it easier to read
in per-character doll information once we get around to that.
Including the tiledef files in externs.h is probably overkill, though,
so we might want to move player_save_info into another header file.
* Fix Xom's repel stair effect moving shops.
* Fix decks granting permanent summons at low power (and only at low
power).
* Make default settings of the brand options consistent between init.txt
and initfile.cc.
* Update FAQ.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10086 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9671 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9658 c06c8d41-db1a-0410-9941-cceddc491573
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* Add toggle to travel to items. (FR 2180269)
(Basically copied from StashSearchMenu, but I couldn't work out how to
change the title after the toggle.)
* Display monster tiles, yay!
* Space allowing, display monsters' description along with 'x'
information. (Ironically, though this was copied from Tiles, it only
works for ASCII at the moment.)
* Right-shift all entry types by 1 instead of just InvEntry, so it's
more consistent and looks better on the 'V' screen.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9409 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8321 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8153 c06c8d41-db1a-0410-9941-cceddc491573
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visual issues (error tiles) because env.show gets updated weirdly in arena mode.
Tangentially related to fixing this, also cleaning up logic in view.cc to use grid2show, adding a number of asserts for tiles-related problems, adding error tiles for all textures, and fixing some incorrect logic about centering on the player instead of vgrdc.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8104 c06c8d41-db1a-0410-9941-cceddc491573
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Menus in the console version should be unchanged. Let me know if this is not the case.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7258 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7054 c06c8d41-db1a-0410-9941-cceddc491573
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last seen equipment. Player ghosts are now drawn correctly again. Denzi's new 48x32 pandemonium demon tiles are now used.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6875 c06c8d41-db1a-0410-9941-cceddc491573
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Added PNG and non-palettized image input. Added PNG output. Added better tile
packing and support for tiles of different sizes. Converted all BMPs to PNGs
(for space and explicit transparency reasons.) Added the 48x32 pandemonium
demon tiles, but these are not yet used in game. Added Bill B.'s portal tile
(finally).
The Win32 makefiles are not updated quite yet and thus will not build. Sorry.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6850 c06c8d41-db1a-0410-9941-cceddc491573
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replaced with SDL/OpenGL.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6550 c06c8d41-db1a-0410-9941-cceddc491573
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