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* Allow yesno to use an override keymap applied after getchm(), make Escape can...dshaligram2007-11-011-1/+4
* [1823057] Fixed explore's mimic handling.dshaligram2007-10-311-5/+6
* [1817804] Fixed bogus "You're already here" messages from interlevel travel.dshaligram2007-10-251-4/+4
* [1817064] Fixed shift-running stopping for secret doors.dshaligram2007-10-251-2/+2
* Fixed bugs in greedy-explore's item ignore prompts.dshaligram2007-10-251-3/+7
* [1779076] Greedy explore will ignore items (after prompting) if autopickup fa...dshaligram2007-10-241-1/+46
* Rock stair travel fix for trunk.dshaligram2007-10-211-4/+18
* Shift-run doesn't distinguish between wall types to make it more useful in la...dshaligram2007-10-151-3/+4
* Fixed segfault in explore discovery reporting (syllogism).dshaligram2007-10-021-1/+1
* Introducing shortcut for searching the current level asj-p-e-g2007-09-301-2/+7
* Better messages for explore finding multiple non-stacking items (say "two lea...dshaligram2007-09-281-9/+15
* Split off portions of externs.h and enum.h into other files. Thezelgadis2007-09-151-0/+5
* Another round of patches, namely:j-p-e-g2007-09-141-1/+27
* Another change to how bazaars look.j-p-e-g2007-09-121-0/+4
* Fixing more bugs.j-p-e-g2007-09-051-2/+8
* More general stuff.j-p-e-g2007-09-041-1/+1
* Implementing patch 1772497 (improvement to runrest.lua byj-p-e-g2007-09-031-4/+4
* s/CAUGHT/HELD/j-p-e-g2007-08-221-1/+1
* A few small message changes and additions, mostlyj-p-e-g2007-08-221-0/+7
* Added throwing nets. These still need work, and thusj-p-e-g2007-08-201-1/+2
* Fixed crash when using travel to waypoint or Lugonu's Corruption on a leveldshaligram2007-08-181-19/+19
* Fixed map marker crashes.dshaligram2007-08-171-1/+8
* Give Lugonu Banishment and Corruption. I've left the old Bend Space in, becausedshaligram2007-08-111-3/+4
* Reworked Bazaars as a special case of portal vaults. The level-type is nowdshaligram2007-07-271-4/+4
* [1759102] Waypoints were being shown on the level-map even after being deleted.dshaligram2007-07-231-0/+2
* Updated level-design.txt.dshaligram2007-07-211-19/+10
* Updated travel to allow it to use rock stairs.dshaligram2007-07-201-16/+81
* [1754412] New rock stair behaviour: rock stairs take you to the nearest dshaligram2007-07-181-15/+24
* Fixed $ not correctly setting the deepest depth in branches from the ^G depthdshaligram2007-07-111-2/+11
* Fix level compiler to validate PLACE: declarations.dshaligram2007-07-061-7/+39
* [1748837] Merge identical features when reporting explore discoveries, dshaligram2007-07-061-16/+67
* [1748837] Fixed odd-looking messages when explore finds two or more identicaldshaligram2007-07-061-5/+22
* added Recall invocation for Beogh (data copied from Kiku)j-p-e-g2007-07-051-1/+1
* [1748162] Allow travel to the stair to a branch or level (using ^ will go todshaligram2007-07-051-124/+152
* [1742338] Fixed Hell portals not being revealed correctly when the horn isdshaligram2007-06-301-12/+0
* Colour unvisited stone stairs white (can be customised with the feature option).dshaligram2007-06-281-0/+15
* Added glyphs_connected and friends for maps to test connectedness of pointsdshaligram2007-06-271-3/+11
* [1743293] Fixed merfolk not getting free travel through water.dshaligram2007-06-261-2/+3
* Lots of things which used to be members (invis, conf, confusing_touch, etc.)haranp2007-06-231-2/+2
* Experimental mouse support for ncurses (enable with mouse_input=yes indshaligram2007-06-201-0/+10
* [1738010] Stash-tracker now also tracks traps and other dungeon features.dshaligram2007-06-171-6/+19
* x on the level-map changes travel exclusion radius. Radius steps are 1, 4 anddshaligram2007-06-171-60/+92
* Implemented Beogh, god of Orcs.j-p-e-g2007-06-141-0/+1
* Restore old behaviour of not prompting for depth to travel to in single-leveldshaligram2007-06-111-2/+2
* Removed one line from the targeting prompt; should make it less -more- prone.dshaligram2007-06-081-5/+5
* Added support for Unicode characters in the map display with ncursesw (enableddshaligram2007-06-071-50/+25
* [1723695] Fixed unholy (and silly) travel cache corruption bug.dshaligram2007-06-041-5/+14
* Note travel target before checking i_feel_safe() (so that the player'sdshaligram2007-06-031-4/+4
* $ in the interlevel travel depth prompt changes the default to the deepestdshaligram2007-06-031-0/+16
* Travel handles plants better.dshaligram2007-05-091-20/+18