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path: root/crawl-ref/source/travel.h
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* Reduce dependency on travel.hMatthew Cline2009-11-291-64/+3
* Don't use is_travelsafe_square for dungeon generation.Robert Vollmert2009-11-251-2/+1
* Sort out translevel travel initialization.Robert Vollmert2009-11-251-3/+1
* explore_stop: new condition greedy_pickup_thrownMatthew Cline2009-11-221-13/+15
* Make emphasise() and is_unknown_stair() refer to map_knowledge.Robert Vollmert2009-11-201-2/+1
* explore_stop: greedy_pickup_smart, pickup_ignoreMatthew Cline2009-11-191-12/+13
* Flatten header dependencies a bit.Robert Vollmert2009-11-171-1/+0
* Travel exclude speedupMatthew Cline2009-11-151-2/+2
* Make find_deepest_explored public.Robert Vollmert2009-11-141-0/+1
* Allow auto-travel/explore to kill toadstoolsCharles Otto2009-11-131-0/+2
* [ and ] respect dungeon topology (by)Stefan O'Rear2009-11-041-0/+3
* Get rid of multiple-meaning "int object" in env.show.Robert Vollmert2009-11-041-1/+1
* Remove "called from:" comments.Vsevolod Kozlov2009-11-031-8/+2
* Use G in the overmap to directly change levelsStefan O'Rear2009-11-021-1/+2
* Implement map viewing for other levelsStefan O'Rear2009-11-021-0/+3
* level_pos: add methods current() and is_on()Matthew Cline2009-10-291-0/+8
* Move most exclusion code from travel.cc to exclude.cc.Robert Vollmert2009-10-271-32/+1
* Convert some ints to monster_type.Robert Vollmert2009-10-271-1/+1
* Consistenly regard travel_exclud::mon as monster_type.Robert Vollmert2009-10-261-2/+2
* Member renaming in travel_exclude.Robert Vollmert2009-10-261-4/+4
* Rewrite los_def to handle function parameters sensibly.Robert Vollmert2009-10-261-15/+15
* Revert "Convert exclusions to los_def."Robert Vollmert2009-10-251-11/+8
* FR 2792379: stop auto-explore on marked statuesMatthew Cline2009-10-251-0/+3
* Make FPROP_FORCE_EXCLUDE set an actual travel exclusion.Jude Brown2009-10-241-9/+11
* Convert exclusions to los_def.Robert Vollmert2009-10-221-4/+7
* Unify check for unknown staircases in is_unknown_staircase.Robert Vollmert2009-10-171-1/+4
* More renaming and reorganization of feature checks.Robert Vollmert2009-10-171-6/+1
* Naming consistency.Robert Vollmert2009-10-171-8/+8
* Rewrite part of the exclusion code.Robert Vollmert2009-10-151-9/+5
* Fix questionable implementation of travel_exclude::radius_sq.Robert Vollmert2009-10-151-1/+1
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* Smarter exclusions, yay!j-p-e-g2009-09-151-10/+16
* Fix [2824313]: Fix messages when pacified monsters take escape shafts.dolorous2009-07-201-0/+1
* * Merfolk may wear heavy armour while swimming, though their armourj-p-e-g2009-03-291-1/+0
* Tiles again:j-p-e-g2009-03-061-0/+1
* More mgrd elimination and moving to coord_def().haranp2009-02-141-2/+2
* Allow ziggurats placed in Pandemonium to return to the same Pan level when th...dshaligram2008-11-251-101/+0
* Allow Lua to place vaults with dgn.place_map().dshaligram2008-11-231-1/+11
* More steps toward ziggurats.dshaligram2008-11-231-2/+2
* Use the correct portal description in explore stop messages.dshaligram2008-11-181-1/+1
* Minor changes.haranp2008-10-121-1/+1
* Fix 2063470: =f inscription preventing wielding of stonesj-p-e-g2008-10-041-4/+6
* Implement 1853872: Limit travel exclusions to LOS.j-p-e-g2008-10-041-0/+7
* Remove pre-Stone Soup change history from source files, and push it allj-p-e-g2008-09-141-4/+0
* Warn the player if interlevel travel is going to take them to a level outside...dshaligram2008-08-041-0/+8
* Massive overhaul to move towards coord_def().haranp2008-07-301-4/+5
* [2013519] Fixing auto-travel problems. There were two issues here. One was ...ennewalker2008-07-111-0/+3
* Let a level_id be directly compared to a branch type with == and != tozelgadis2008-06-221-0/+11
* Add a few minor cleanups.dolorous2008-06-201-0/+1
* Fixed greedy mode explore_stop so that "items" stops when non-autopickupzelgadis2008-05-311-9/+12