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* Rename purple smoke to clouds of translocational energyStefan O'Rear2009-11-061-1/+1
* Replace global see_cell by observe_cell and disambiguate old uses.Robert Vollmert2009-11-061-1/+1
* Move checks for the berserk state into actor::berserk().David Lawrence Ramsey2009-11-061-5/+5
* Move mons_is_friendly to monsters::friendly.Vsevolod Kozlov2009-11-061-4/+4
* Rename is_valid_item to item_def::is_valid.Vsevolod Kozlov2009-11-061-2/+2
* Split get_symbol from view.cc.Robert Vollmert2009-11-061-0/+1
* Make many checks for monster (non)existence on squares use monster_at().David Lawrence Ramsey2009-11-051-5/+5
* Split up view.cc.Robert Vollmert2009-11-041-0/+2
* Get rid of multiple-meaning "int object" in env.show.Robert Vollmert2009-11-041-15/+15
* Split game_options from externs.h into options.h.Robert Vollmert2009-11-041-0/+1
* Split up monstuff.ccMatthew Cline2009-11-011-1/+1
* Splitting up stuff.cc.Robert Vollmert2009-10-301-0/+3
* Moving data out of newgame.cc.Robert Vollmert2009-10-231-0/+2
* Get rid of player_monster_visible.Robert Vollmert2009-10-221-1/+1
* versioning: remove SVN-specific revision data, add Git versioningSteven Noonan2009-10-181-1/+0
* Unify check for unknown staircases in is_unknown_staircase.Robert Vollmert2009-10-171-3/+2
* More renaming and reorganization of feature checks.Robert Vollmert2009-10-171-2/+2
* Naming consistency.Robert Vollmert2009-10-171-5/+5
* Globally replace see_grid by see_cell.Robert Vollmert2009-10-171-1/+1
* Remove a lot of unneccessary includes.Robert Vollmert2009-10-091-2/+0
* Split LOS code from view.cc.Robert Vollmert2009-10-081-0/+1
* Revert "Modify a few tutorial messages according to the z/Z changes" from mas...evktalo2009-10-061-3/+3
* Modify a few tutorial messages according to the z/Z changes.evktalo2009-10-061-3/+3
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* move 'Kills.h' -> 'kills.h', 'Kills.cc' -> 'kills.cc' for file naming consist...Steven Noonan2009-09-291-1/+1
* Add a yes_or_no prompt if you attempt to leave the Dungeon and picked upj-p-e-g2009-07-191-1/+1
* A number of small bug fixes:j-p-e-g2009-07-171-2/+0
* Detected secret doors are now treated as a distinct new door type, soj-p-e-g2009-07-111-1/+2
* First part of the merger of fixed artefacts into unrandom artefactszelgadis2009-06-251-1/+1
* Apply my recent commits to trunk.j-p-e-g2009-06-141-9/+22
* Make Escape at the tutorial prompt take you back to the race selection dolorous2009-06-091-0/+1
* Forward-port applicable fixes from 0.5 r9896 to trunk.dolorous2009-06-051-26/+104
* * Change "Your inventory suddenly weighs less" message to messages whichzelgadis2009-06-031-8/+0
* Apply r9879 to trunk, minus harpies.j-p-e-g2009-06-011-8/+26
* Apply 0.5 r9875 to trunk.dolorous2009-06-011-2/+2
* Apply r9873 to trunk.j-p-e-g2009-06-011-25/+71
* Add a tutorial trigger for the highly unlikely case the playerj-p-e-g2009-05-261-0/+41
* Add a few more tutorial tweaks.dolorous2009-05-251-5/+5
* * More tutorial tweaks (tiles, mostly).j-p-e-g2009-05-251-114/+162
* Add more typo and wording fixes.dolorous2009-05-251-51/+51
* Typo fixes.dolorous2009-05-251-6/+6
* Added some new tutorial events (not tested with the tile build):zelgadis2009-05-251-13/+260
* Tutorial changes:zelgadis2009-05-241-1/+11
* Oops, wands are now e'V'oked, not 'Z'apped.zelgadis2009-05-241-1/+2
* Tutorial changes:zelgadis2009-05-241-16/+65
* Some tutorial additions:zelgadis2009-05-231-15/+138
* Update tutorial information, inscription warnings and tooltips for wands j-p-e-g2009-05-041-12/+24
* Add spacing fixes.dolorous2009-04-301-5/+5
* Removing vestigial code to set option for showing all items. All items are s...ennewalker2009-03-291-6/+0
* * For flavour, let Xom laugh himself silly whenever a follower dies.j-p-e-g2009-03-191-10/+9