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* A little bit of savegame code cleanup; and a small format change to makepauldubois2008-04-201-1/+1
* A utility I've been working on to parse and examine savegames.pauldubois2008-04-191-0/+66
* Apply Horst von Brand's (first) patch 1887488: gcc-4.3 compile failures.j-p-e-g2008-04-142-52/+55
* Adding Win32 icon.ennewalker2008-01-122-0/+1
* Updated credits.dshaligram2008-01-121-1/+2
* Updated CREDITS, fixed bounds check for Lee's.dshaligram2008-01-121-0/+96
* Added new vaults (incl. Crypt, altars, entries). Contributed by Lemuel, bobbe...dshaligram2007-12-301-8/+9
* Moved all of the bazaar specific logic/code to dat/bazaar (or turned thezelgadis2007-10-042-0/+23
* Bumped piety cost for brothers-in-arms and greater healing.dshaligram2007-09-272-3/+21
* This change moves the logic for when a level or branch prohibitszelgadis2007-09-192-2/+35
* [1773753] Split and sort the description db input file (zelgadis).dshaligram2007-08-151-0/+60
* [1767432] Fixed labyrinth with sealed exit.dshaligram2007-08-041-0/+1
* Reworked Bazaars as a special case of portal vaults. The level-type is nowdshaligram2007-07-272-1/+12
* Replaced timed markers with Lua markers. Breaks save compatibility.dshaligram2007-07-262-10/+43
* Fixed level-compiler not warning of maps with the same name consistently.dshaligram2007-07-081-18/+5
* Allow non-rectangular minivaults and branch entry vaults (use space padding).dshaligram2007-07-061-3/+3
* Added NSUBST.dshaligram2007-07-012-1/+19
* Level updates collated by David.dshaligram2007-07-012-1/+8
* [1742338] Fixed Hell portals not being revealed correctly when the horn isdshaligram2007-06-302-3/+21
* Updated level-design.txt with a basic overview of the Lua possibilities.dshaligram2007-06-281-5/+5
* Added glyphs_connected and friends for maps to test connectedness of pointsdshaligram2007-06-272-28/+11
* Added support for a validation hook for maps to check if they're A-Ok.dshaligram2007-06-262-2/+30
* .des files can use a global Lua prelude (before maps are defined) that runsdshaligram2007-06-251-0/+21
* Allow multiple MAP sections per map (maps can be conditionalised with Lua).dshaligram2007-06-241-2/+10
* Hackily rewrite Lua chunk errors to reflect line numbers from the originaldshaligram2007-06-241-2/+5
* Implemented .des file caching (speeds startup a fair bit): .des files aredshaligram2007-06-243-33/+3
* Allow : prefixed Lua lines in .des files.dshaligram2007-06-241-1/+9
* Step 1 of .des file Lua-isation. The dungeon compiler converts .des files todshaligram2007-06-232-254/+140
* Added new orc entries and vaults (Lemuel).dshaligram2007-05-281-1/+1
* Fixed Mac build.dshaligram2007-05-091-0/+1
* Added Lemuel's mines minivaults.dshaligram2007-05-094-17/+85
* Fixed trunk build for DOS and Windows. DOS and Windows builds use a SQLite db,dshaligram2007-04-223-0/+66815
* First cut at db/flat text file based descriptions.peterb122007-04-172-0/+56
* Lua makefile was not using ranlib, fixed.dshaligram2007-04-142-1/+0
* Included Lua 5.1.2 source tree in crawl-ref/source/util. This is so we can usedshaligram2007-04-14104-0/+28052
* Use end() instead of exit() for level compiler errors.dshaligram2007-04-031-1/+1
* Increased lexer token cache to 100 tokens.dshaligram2007-04-021-1/+1
* Allow SUBST and SHUFFLE specs to be comma-separated.dshaligram2007-03-272-13/+30
* Enable more verbose error messages from the map parser.dshaligram2007-03-202-1/+3
* Added KFEAT:, KITEM: and KMONS: map directives to allow placing specificdshaligram2007-03-122-1/+38
* Updated Elf:7 levels (David).dshaligram2007-03-051-1/+1
* Level compiler now croaks if two maps have the same name.dshaligram2007-02-201-0/+31
* SYMBOL: is now obsolete in maps, replaced by SUBST:dshaligram2007-02-202-6/+11
* Updated entry vaults (David).dshaligram2007-02-192-5/+13
* Allow maps to use SHUFFLE: directive to shuffle symbols in the map definitiondshaligram2007-01-292-1/+9
* New entry vaults and regular vaults (Lemuel). The regular vaults are probablydshaligram2007-01-181-4/+5
* Added ~ for maps to request a trap that's in-depth for the current level.dshaligram2007-01-081-1/+1
* Tweaked startup initialisation so that Crawl can load maps before cursesdshaligram2006-12-121-1/+0
* Compiler warning nitpicking; 'int' -> 'unsigned int'nlanza2006-12-111-1/+1
* Better handling for entry minivaults and minivaults that specify PLACE:dshaligram2006-12-081-0/+1