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Dungeon Crawl Stone Soup
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view.cc
Commit message (
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Author
Age
Files
Lines
*
Replace global see_cell by observe_cell and disambiguate old uses.
Robert Vollmert
2009-11-06
1
-7
/
+7
*
Move checks for the berserk state into actor::berserk().
David Lawrence Ramsey
2009-11-06
1
-2
/
+2
*
Move mons_is_friendly to monsters::friendly.
Vsevolod Kozlov
2009-11-06
1
-2
/
+2
*
Collect attitude changing code.
Robert Vollmert
2009-11-06
1
-122
/
+2
*
Split get_symbol from view.cc.
Robert Vollmert
2009-11-06
1
-238
/
+6
*
Unify mesmerisation code.
Robert Vollmert
2009-11-05
1
-29
/
+6
*
Replace mons_is_paralysed with monsters::paralysed.
Vsevolod Kozlov
2009-11-05
1
-3
/
+3
*
Make many checks for monster (non)existence on squares use monster_at().
David Lawrence Ramsey
2009-11-05
1
-1
/
+1
*
Replace uses of player_is_swimming with you.swimming.
Vsevolod Kozlov
2009-11-05
1
-1
/
+1
*
view.cc: viewwindow() don't always update mon grid
Matthew Cline
2009-11-05
1
-1
/
+1
*
Split up view.cc.
Robert Vollmert
2009-11-04
1
-2114
/
+29
*
Buff passive mapping, esp. at low levels.
Stefan O'Rear
2009-11-04
1
-1
/
+1
*
[ and ] respect dungeon topology (by)
Stefan O'Rear
2009-11-04
1
-60
/
+7
*
Get rid of multiple-meaning "int object" in env.show.
Robert Vollmert
2009-11-04
1
-343
/
+60
*
Move feature_def and Feature array into feature.cc from view.cc.
Robert Vollmert
2009-11-04
1
-755
/
+15
*
Split game_options from externs.h into options.h.
Robert Vollmert
2009-11-04
1
-0
/
+1
*
view.cc: Unitialized warnings in show_map()
Matthew Cline
2009-11-03
1
-5
/
+5
*
Support for X map multi-level viewing on tiles.
Enne Walker
2009-11-03
1
-1
/
+16
*
Use G in the overmap to directly change levels
Stefan O'Rear
2009-11-02
1
-0
/
+18
*
Implement map viewing for other levels
Stefan O'Rear
2009-11-02
1
-78
/
+212
*
Mapping should be able to see through closed doors
Stefan O'Rear
2009-11-02
1
-1
/
+1
*
Make same square teleport no-scatter no-fail and no-contamination.
Adam Borowski
2009-11-02
1
-1
/
+7
*
Magic mapping scrolls ignore sealed areas
Stefan O'Rear
2009-11-02
1
-0
/
+49
*
Split up monstuff.cc
Matthew Cline
2009-11-01
1
-0
/
+1
*
Merge mons_holiness() into monster::holiness(), and add an is_unholy()
David Lawrence Ramsey
2009-10-31
1
-2
/
+2
*
Combine mons_is_submerged(monsters *m) into monsters::submerged()
abrahamwl
2009-10-31
1
-1
/
+1
*
Combine mons_is_sleeping(monsters *m) into monsters::asleep()
abrahamwl
2009-10-30
1
-6
/
+6
*
Splitting up stuff.cc.
Robert Vollmert
2009-10-30
1
-0
/
+2
*
Make passive maping use a circular region
Stefan O'Rear
2009-10-29
1
-3
/
+4
*
Get rid of part of mons_near.
Robert Vollmert
2009-10-27
1
-20
/
+5
*
Commenting.
Robert Vollmert
2009-10-27
1
-3
/
+5
*
Fix missing include.
Robert Vollmert
2009-10-27
1
-0
/
+1
*
Implement passive mapping
Stefan O'Rear
2009-10-26
1
-14
/
+84
*
Floor colors shouldn't override items and clouds
Stefan O'Rear
2009-10-26
1
-1
/
+2
*
FR 2839615: comment on # of altars/shops sensed
Matthew Cline
2009-10-25
1
-24
/
+58
*
Replace what was originally mons_player_visible by you.visible_to.
Robert Vollmert
2009-10-25
1
-5
/
+5
*
Moving data out of newgame.cc.
Robert Vollmert
2009-10-23
1
-0
/
+1
*
Rename Chronos to Cheibriados. (Jude Brown)
David Ploog
2009-10-23
1
-2
/
+2
*
Get rid of player_monster_visible.
Robert Vollmert
2009-10-22
1
-3
/
+3
*
Move mons_player_visible into player::visible_to.
Robert Vollmert
2009-10-22
1
-5
/
+5
*
Move player_see_invis into player class.
Robert Vollmert
2009-10-22
1
-2
/
+2
*
Yank some god invocations from religion.cc into godabil.cc
Adam Borowski
2009-10-22
1
-0
/
+1
*
Chronos' time step.
Adam Borowski
2009-10-21
1
-0
/
+2
*
Merge branch 'master' of ssh://zelgadis@crawl-ref.git.sourceforge.net/gitroot...
Matthew Cline
2009-10-21
1
-2
/
+3
|
\
|
*
Slightly reduce religion.cc by yanking item-handling stuff to goditem.cc
Adam Borowski
2009-10-21
1
-0
/
+1
|
*
Tentatively color Chronos lightcyan.
Adam Borowski
2009-10-21
1
-2
/
+2
*
|
Don't disturb monsters witth their own sound
Matthew Cline
2009-10-21
1
-2
/
+15
|
/
*
Fix altars of Chronos being invisible, include them when searching for altars.
Adam Borowski
2009-10-21
1
-0
/
+10
*
Change the glyph for trees to '7'.
Adam Borowski
2009-10-21
1
-2
/
+2
*
win32: eliminate need for WIN32TILES/WIN32CONSOLE macros
Steven Noonan
2009-10-19
1
-3
/
+3
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