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* Fix 1920778: mons_open_door() not respecting gatesj-p-e-g2008-03-101-1/+1
* Two more instances of static members that already have vaguelypauldubois2008-03-101-4/+5
* Add comment and whitespace cleanups.dolorous2008-03-101-9/+9
* Make punctuation consistent.dolorous2008-03-101-1/+1
* Implement evil item sacrifices for TSO: all evil weapons, plus wands of dolorous2008-03-041-1/+1
* Properly rename the last holy being neutrality function (oops).dolorous2008-03-031-1/+1
* Make Options.race and Options.class translate correctly, no matter whether j-p-e-g2008-03-021-0/+1
* Trap art update to have different graphics for each kind of trap.ennewalker2008-02-291-1/+1
* Change monster glyphs as suggested by Markus Maier j-p-e-g2008-02-271-3/+3
* Fixed use_fake_cursor brokenness for DEC, fixed stringize_glyph mangling DEC ...dshaligram2008-02-211-2/+2
* Modify active stealth training according to the usual j-p-e-g2008-02-181-1/+6
* When converting orcs as a Beoghite, check for piety_breakpoint(2) dolorous2008-02-121-1/+1
* Tweak recite to yield better results for holy beings.j-p-e-g2008-02-111-1/+1
* Remove one last erroneous reference to converting holy beings (oops).dolorous2008-02-091-2/+2
* For consistency, remove references to monsters' being caught in nets dolorous2008-02-091-8/+4
* Clean up the holy being neutralization code. The MF_CONVERT_ATTEMPT dolorous2008-02-081-8/+7
* Where applicable, use MAX_PIETY instead of hardcoding the maximum piety dolorous2008-02-081-1/+1
* Add one last neutrality adjustment. Holy beings will no longer always dolorous2008-02-051-2/+1
* Adjust the neutrality check again: it now requires a piety greater than dolorous2008-02-051-1/+2
* Adjust the neutrality check for holy beings: If a follower of the good dolorous2008-02-051-1/+1
* A pious follower of the good gods can now turn holy beings neutral on dolorous2008-02-051-0/+63
* Add one more consistency fix for Beogh reconversion (oops).dolorous2008-02-031-1/+2
* Add minor consistency fixes to Beogh conversion routines.dolorous2008-02-031-1/+2
* Add "active stealth-training" (FR 1833916):j-p-e-g2008-01-311-1/+9
* Show status captions in brown by default with an option to change it. We prob...dshaligram2008-01-301-0/+2
* Fix collision between gotoxy(int,int,int) and DOS djgpp gotoxy().dshaligram2008-01-251-16/+16
* Tile support to show travel exclusions.ennewalker2008-01-191-1/+1
* FR 1861017: add info on enchanting hides to enchant armour descriptionj-p-e-g2008-01-141-5/+7
* Monsters get multilevel resists (incomplete). Monster data needs to bedshaligram2008-01-091-1/+2
* Add gore and splatter to Crawl - in the form of Jarmo's j-p-e-g2008-01-091-4/+24
* Tiles!ennewalker2008-01-051-21/+190
* More tweaks of Zin:j-p-e-g2008-01-031-5/+16
* A completely reworked version of Zin as per the lengthyj-p-e-g2007-12-301-0/+26
* Fixed LOS handling for secret doors in transparent walls.dshaligram2007-12-301-2/+5
* [1857669] Fixed books using the wrong glyph when thrown, removed SYM_foo enum...dshaligram2007-12-281-14/+27
* Randarts can now be autoinscribed from the 'v' screen.haranp2007-12-051-1/+1
* Merged fix for IBM graphics glitches on Unix from 0.3 (2990-2991).dshaligram2007-12-031-3/+2
* Provide non-magic-map glyph for detected items since the square may already b...dshaligram2007-12-021-1/+1
* [1826006] Fix for DOS colour highlights flooding the screen.dshaligram2007-12-021-0/+4
* Added a function, apply_to_all_dungeons(), which basically acts asharanp2007-12-011-2/+2
* [1837663] Fixed monsters' raise dead using player's LOS.dshaligram2007-11-281-32/+21
* Kill hard tabs.dshaligram2007-11-181-1/+1
* Fixed stash-tracker seeing through walls (it was using stale LOS after blink/...dshaligram2007-11-151-77/+86
* Make autoexplore stop when orcs convert to Beogh.j-p-e-g2007-11-041-0/+1
* Removed remaining traces of travel_colour (David).dshaligram2007-11-031-1/+1
* Fixed level-map not showing column 79 if the term is 80 columns (bobbens).dshaligram2007-11-021-2/+2
* Beogh conversion fixes for trunk.j-p-e-g2007-10-291-2/+2
* Minor view code cleanup; this ought to fix the DOS redraw issues as well.dshaligram2007-10-271-68/+30
* Removed unnecessary #if UNIX lines, changed textcolor to textattr for view re...dshaligram2007-10-271-3/+3
* Increased experience needed for monsters to level up, bumped orc sorcerers up...dshaligram2007-10-271-1/+1