| Commit message (Expand) | Author | Age | Files | Lines |
* | Properly save and restore the starting wand or rod for the Artificer | dolorous | 2009-01-20 | 4 | -8/+226 |
* | Add more minor cosmetic fixes. | dolorous | 2009-01-20 | 2 | -8/+7 |
* | Attempting to move or copy and item to a out-of-bounds position on the grid | zelgadis | 2009-01-20 | 1 | -0/+4 |
* | Fix bug #2517821: if a trap killed a monster and then tried to drop ammo it | zelgadis | 2009-01-20 | 1 | -1/+5 |
* | Fix "Unlinked temporary item" messages when a game is saved and restored, since | zelgadis | 2009-01-20 | 1 | -0/+12 |
* | Was using wrong method to get the last element of a vector. | zelgadis | 2009-01-20 | 1 | -2/+3 |
* | Make extra-sure that a monster won't be announced to have come into view, only | zelgadis | 2009-01-20 | 9 | -6/+132 |
* | Fix assertion when buying items from shops. | zelgadis | 2009-01-20 | 3 | -1/+7 |
* | Yet another attempt to fix problems with the monster "comes into view" | zelgadis | 2009-01-20 | 5 | -18/+40 |
* | Fix compilation (oops). | dolorous | 2009-01-20 | 1 | -1/+1 |
* | Simplify. | dolorous | 2009-01-20 | 1 | -3/+3 |
* | Remove now-unused redraw_gold flag. | dolorous | 2009-01-20 | 7 | -9/+0 |
* | Add miscellaneous minor cleanups. | dolorous | 2009-01-20 | 2 | -6/+8 |
* | Make the genus of slime creatures and giant amoebas MONS_JELLY, instead of the | zelgadis | 2009-01-20 | 2 | -10/+33 |
* | Adding FTILE/RTILE vault commands for setting per-glyph floor and rock tiles.... | ennewalker | 2009-01-20 | 23 | -1612/+1996 |
* | Added Enne's Shoal ruins. | dploog | 2009-01-20 | 1 | -0/+89 |
* | Add spacing fixes. | dolorous | 2009-01-20 | 1 | -3/+3 |
* | Fix wasp vault depth, since there is no Hive:3 anymore. | dolorous | 2009-01-20 | 1 | -1/+1 |
* | Uncomment Lemuel's wasp vault for Hive again. | dploog | 2009-01-20 | 2 | -25/+24 |
* | Fixing warnings. | ennewalker | 2009-01-20 | 4 | -5/+6 |
* | [2521835] Adding arena.cc and version.cc to the OSX project file. | ennewalker | 2009-01-20 | 1 | -0/+8 |
* | Add still more monster miscast messages. | dolorous | 2009-01-20 | 1 | -6/+8 |
* | Add more monster miscast messages. | dolorous | 2009-01-20 | 1 | -12/+15 |
* | Per Haran's suggestion, simplify by using monsters::mindex(). | dolorous | 2009-01-19 | 2 | -8/+4 |
* | Clean up. | dolorous | 2009-01-19 | 1 | -1/+1 |
* | Fix monster targeting yet again. | dolorous | 2009-01-19 | 1 | -10/+5 |
* | Add spacing fix. | dolorous | 2009-01-19 | 1 | -1/+1 |
* | And fix handling of unset attackers again (oops). | dolorous | 2009-01-19 | 1 | -2/+3 |
* | Set the targets properly for player-caused cleansing flame and | dolorous | 2009-01-19 | 1 | -8/+8 |
* | Allow chaos spawns to be generated in the Abyss. | dolorous | 2009-01-19 | 1 | -0/+2 |
* | Expand immolation and cleansing flame as well, so that monsters may be | dolorous | 2009-01-19 | 8 | -33/+60 |
* | Expand effect applicator functions to take an actor parameter, and use | dolorous | 2009-01-19 | 14 | -176/+179 |
* | Fix [2520066]: Don't clean up dead monsters if they're quietly drained | dolorous | 2009-01-19 | 1 | -1/+2 |
* | Fix compilation (oops). | dolorous | 2009-01-19 | 1 | -1/+1 |
* | Rename cleansing flame resistance to holy energy resistance, and clean | dolorous | 2009-01-19 | 8 | -26/+27 |
* | Fix crash with holy word scrolls. | dolorous | 2009-01-19 | 1 | -5/+7 |
* | Add still more minor cosmetic fixes. | dolorous | 2009-01-19 | 1 | -1/+1 |
* | Add more minor cosmetic fixes. | dolorous | 2009-01-19 | 1 | -2/+2 |
* | Don't place monster death clouds when the monster is submerged or dismissed by | zelgadis | 2009-01-19 | 1 | -5/+10 |
* | apply_location_effects() should check_pool() with the monster's new location, | zelgadis | 2009-01-19 | 1 | -1/+1 |
* | Make monsters::seen_context more short-lived. | zelgadis | 2009-01-19 | 2 | -1/+8 |
* | Add spacing fix. | dolorous | 2009-01-19 | 1 | -1/+1 |
* | Add punctuation fix. | dolorous | 2009-01-19 | 1 | -1/+1 |
* | Cut Hive depth to 2. | j-p-e-g | 2009-01-19 | 3 | -31/+32 |
* | Go back to using the special damage message for draining monsters in | dolorous | 2009-01-19 | 4 | -8/+17 |
* | Add whitespace fix. | dolorous | 2009-01-19 | 1 | -1/+1 |
* | Make draining beams properly take full negative energy resistance into | dolorous | 2009-01-19 | 2 | -3/+3 |
* | Take advantage of check_redraw() generating an AI_SEE_MONSTER interrupt when | zelgadis | 2009-01-19 | 2 | -8/+9 |
* | Add minor cosmetic fix. | dolorous | 2009-01-19 | 1 | -1/+1 |
* | Oops, my simplification of the "comes into view" message handling requires that | zelgadis | 2009-01-19 | 1 | -0/+3 |