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* Added new vaults (incl. Crypt, altars, entries). Contributed by Lemuel, bobbe...dshaligram2007-12-3012-151/+953
* Apply dolorous' patch to fix incorrect handling of nets monstersj-p-e-g2007-12-303-10/+21
* Moved handle_time and friends to effects.cc.dshaligram2007-12-306-820/+815
* Fix ice statue description to not suggest vulnerability to disintegration.dshaligram2007-12-301-3/+2
* Reduce frequency of polymorph zaps.dshaligram2007-12-301-0/+7
* Allow monsters to use wands of disintegration and polymorph other.dshaligram2007-12-301-54/+44
* Fixed branded weapons generated as monster starting gear not being consistent...dshaligram2007-12-301-26/+43
* [1833997] Fixed autopickup being blocked by first item that finds pack is ful...dshaligram2007-12-301-5/+8
* [1859013] Fixed swamp worms being able to move over dry land.dshaligram2007-12-302-4/+3
* Removed most instances of direct access to monsterentry for monster energy up...dshaligram2007-12-307-57/+89
* Fixed banished monsters leaving their items behind.dshaligram2007-12-301-0/+6
* Summoned monsters will now take back only items they were summoned with - sub...dshaligram2007-12-308-41/+55
* Fixed bad handling of w: tags in .des files (yellow:5 => fail) (David).dshaligram2007-12-302-2/+8
* Add comment typo and indentation fixes.dolorous2007-12-302-10/+12
* Give ghosts freezing cloud (syllogism).dshaligram2007-12-291-0/+1
* Fixed reaching checking for 1 mp although it no longer uses mp. Made it easie...dshaligram2007-12-291-3/+3
* Fix another comment typo.dolorous2007-12-291-4/+4
* [1849483] Wielded weapons are ignored when looking for missiles to fire, and ...dshaligram2007-12-292-3/+4
* [1852851] Fixed option aliases not being used inside Lua conditional blocks i...dshaligram2007-12-283-6/+10
* [1849483] Warn player when fire_items_start option is blocking selection of t...dshaligram2007-12-285-9/+36
* [1827171] Don't truncate single-line game summary at 80 characters.dshaligram2007-12-281-7/+0
* [1829946] Fixed monsters being unaware that miasma hurts bad.dshaligram2007-12-283-39/+48
* [1854279] Fixed scroll of fear not iding when resisted.dshaligram2007-12-283-4/+23
* [1857104] Rakshasas lacked M_ACTUAL_SPELLS.dshaligram2007-12-281-1/+1
* [1859486] Fixed skeletons weighing five times more than intended, burden stat...dshaligram2007-12-283-132/+133
* Fixed Makhleb lightning bolt glyph.dshaligram2007-12-281-1/+1
* [1857669] Fixed books using the wrong glyph when thrown, removed SYM_foo enum...dshaligram2007-12-2816-169/+174
* Adjusted experience modifiers for high-level uniques.dshaligram2007-12-281-15/+15
* Removed cost for evoking weapons of reaching. Evocations skill is no longer t...dshaligram2007-12-281-4/+1
* Reduced contamination from potions of resistance.dshaligram2007-12-281-2/+3
* Upped attack damage for all nagas, give naga warriors more hp.dshaligram2007-12-281-7/+7
* [1858476] Moved slime pits entry to Lair:8-10.dshaligram2007-12-281-1/+1
* [1858551] runrest.lua settings also affect travel.dshaligram2007-12-281-0/+1
* [1858564] Glow contamination is now more likely to mutate, more likely to pro...dshaligram2007-12-282-5/+12
* [1858820] Hill Orc Throwing aptitude changed: 130 -> 100.dshaligram2007-12-281-1/+1
* Properly disallow wearing helmets with horns again (oops).dolorous2007-12-281-0/+8
* Remove unneeded logic in you_can_wear().dolorous2007-12-281-4/+0
* After a short consultation with David I'm reasonably surej-p-e-g2007-12-272-41/+50
* More .des changes.j-p-e-g2007-12-272-47/+51
* First part of .des changes (courtesy of David). These should bej-p-e-g2007-12-275-39/+51
* Allow racial sabres to be generated randomly.dolorous2007-12-271-0/+1
* Made labyrinths bigger, removed padding around minivaults.dshaligram2007-12-272-63/+1
* Removed secret door from lab exit.dshaligram2007-12-271-1/+1
* Give proplist.lua native line endings, as all the other Lua files have.dolorous2007-12-261-124/+124
* Remove duplicate item descriptions hardcoded in describe.cc, and move dolorous2007-12-262-55/+33
* Fixed anti-zigzag angle-bisection logic bug, reducint the worst casezelgadis2007-12-231-5/+8
* Another small improvement to the anti-zigzag algorithm. Also, thezelgadis2007-12-211-3/+5
* Fixed a big bug in the anti-zigzag logic, with the fix cutting thezelgadis2007-12-211-15/+14
* Since sling bullets and throwing nets can't be generated poisoned, don't dolorous2007-12-211-1/+3
* Script to verify luadgn.cc and enum.h are in sync for dungeon features.dshaligram2007-12-201-0/+78