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* Fire off TUT_HEAVY_LOAD if you go from unencumbered to overloaded in onezelgadis2008-05-271-0/+3
* Add one more entry.dolorous2008-05-271-0/+2
* After more thought, remove one miscellaneous entry.dolorous2008-05-271-2/+0
* Comment fix.dolorous2008-05-271-2/+2
* Use some of the new miscellaneous entries elsewhere.dolorous2008-05-271-0/+4
* Sort the new entries again.dolorous2008-05-271-14/+14
* Outsource names of roaring animals and smells.dolorous2008-05-274-26/+66
* Added "error" channel for runtime errors, and changed error messages thatzelgadis2008-05-2721-53/+62
* Add minor cosmetic fix.dolorous2008-05-271-1/+1
* Add a few more entries, and sort them.dolorous2008-05-271-25/+27
* Comment fix.dolorous2008-05-271-1/+1
* Add a few new entries to replace the consolidated ones.dolorous2008-05-261-0/+4
* Consolidate duplicate entries.dolorous2008-05-261-8/+5
* Don't display the "You hear..." message for scrolls of random dolorous2008-05-261-11/+14
* Outsource more miscellaneous names besides colors (glowing color types, dolorous2008-05-267-131/+168
* Typo fixes.dolorous2008-05-262-2/+2
* Abyssal rune tedium reduction:dshaligram2008-05-263-10/+76
* Outsource the list of colors in weird_colour(), and add a few more dolorous2008-05-262-33/+56
* Modify skill titles j-p-e-g2008-05-266-94/+128
* Moved all option files to settings directory.dshaligram2008-05-265-20/+30
* Clean up the change log a bit, and modify the monster speech j-p-e-g2008-05-261-4/+4
* Better support for settings files that include other files:dshaligram2008-05-2610-52/+399
* LRD description, take two. (Zaba again)dploog2008-05-261-1/+1
* Merged the two description of Lee's Rapid Deconstruction. (Zaba)dploog2008-05-261-5/+1
* Add a "patrolling" flag to monster creation in mapdef and dungeon.cc, j-p-e-g2008-05-266-289/+308
* Make patrolling monster movement more natural: don't always return toj-p-e-g2008-05-266-114/+180
* FR 1822931: Vaults can now include tags of the form "layout_foo" tozelgadis2008-05-263-3/+49
* Fix 1971173: don't interrupt interlevel travel for monsters coming intozelgadis2008-05-261-0/+8
* monsters::lose_energy() now takes optional paramaters to multiply and/orzelgadis2008-05-263-4/+7
* If a monster animates the dead, only give the "The dead are walking!" messagezelgadis2008-05-261-3/+8
* Fix aborting unchivalric attacks costing a turn.j-p-e-g2008-05-2512-235/+376
* Rearrange Xom's spell list a bit.dolorous2008-05-251-2/+2
* If there's no warning prompt for attacking, attack by default.dolorous2008-05-251-1/+5
* Comment fix.dolorous2008-05-251-1/+1
* Move set_attack_conducts() to religion.cc, as it really belongs there.dolorous2008-05-254-19/+18
* Rearrange the order of a few functions.dolorous2008-05-252-67/+67
* Consolidate a bit more.dolorous2008-05-251-11/+3
* Fix inverted logic.dolorous2008-05-251-1/+1
* And name the consolidated function properly.dolorous2008-05-256-9/+9
* Consolidate the setting of the "standard" attack conducts.dolorous2008-05-256-35/+35
* Fix compilation.dolorous2008-05-251-1/+1
* Force fleeing monsters to "turn to fight" before breathing at you.j-p-e-g2008-05-256-210/+326
* Consolidate the attack warning prompts for both melee and beams, and use dolorous2008-05-256-183/+141
* Fix 1914059: randart jewellery inconsistently described as {tried} byj-p-e-g2008-05-2510-129/+225
* Remove the prompt before putting/removing on stat draining itemsj-p-e-g2008-05-251-20/+16
* Allow Troggies to autopickup manuals, and change the message whenj-p-e-g2008-05-254-8/+17
* Mention named orcs' base type in the monster descriptions.j-p-e-g2008-05-255-18/+35
* Add minor cosmetic fixes.dolorous2008-05-251-1/+2
* Comment fix.dolorous2008-05-251-1/+1
* Sort the list of spells that vampires can conditionally cast.dolorous2008-05-251-8/+8