| Commit message (Expand) | Author | Age | Files | Lines |
* | * Fixed a few issues with transformations. | j-p-e-g | 2008-11-28 | 12 | -235/+278 |
* | Don't take notes on messages in certain channels, like MSGCH_EXAMINE | zelgadis | 2008-11-28 | 1 | -0/+8 |
* | Oops, asking for no ego was giving a flaming ego. | zelgadis | 2008-11-28 | 1 | -1/+1 |
* | Use full-sized buffer when asking for ego type of created-by-name | zelgadis | 2008-11-28 | 1 | -2/+5 |
* | Fix bug 2354889: if shallow water has its colour overriden, then make | zelgadis | 2008-11-28 | 1 | -1/+3 |
* | Added welcome message when entering a ziggurat. | dploog | 2008-11-28 | 1 | -0/+3 |
* | Moved unused documentational lua code to a separate file. | dploog | 2008-11-28 | 3 | -50/+59 |
* | Speed up explosion() by reducing the amount of useless recursion that | zelgadis | 2008-11-28 | 1 | -20/+21 |
* | * Tweak Snorg's tile to increase the difference to the plain troll. | j-p-e-g | 2008-11-28 | 65 | -276/+279 |
* | Added ziggurat entry vault and pillars. | dploog | 2008-11-27 | 1 | -2/+43 |
* | Ziggurats: repaired hexagon builder; tweaked map areas. | dploog | 2008-11-27 | 1 | -49/+37 |
* | Two ziggurat entry vaults. Holy monster set (angel, daeva). | dploog | 2008-11-27 | 2 | -1/+44 |
* | More ziggurat monster sets. More greater mummies (syllogism). | dploog | 2008-11-27 | 1 | -1/+5 |
* | Add (incomplete) hex builder for ziggurats (dpeg). | dshaligram | 2008-11-27 | 1 | -3/+48 |
* | Don't apply Swamp rock fixup inside vaults. | dshaligram | 2008-11-27 | 2 | -54/+42 |
* | Minor changes to speech. | dploog | 2008-11-27 | 1 | -6/+10 |
* | ziggurat ellipse builder (dpeg), needs work. | dshaligram | 2008-11-27 | 3 | -45/+118 |
* | Randomize monster speech, and a few new lines. | j-p-e-g | 2008-11-27 | 3 | -358/+889 |
* | * Add special tiles for the special runes (hells, demon lords). | j-p-e-g | 2008-11-27 | 17 | -6/+60 |
* | Explosion weren't propagating along diagonal tunnels (like those made by | zelgadis | 2008-11-27 | 1 | -10/+6 |
* | Giant spores and lightning balls exploding is now handled immediately inside | zelgadis | 2008-11-27 | 6 | -116/+138 |
* | Made flip_rectangle() use clamp_in_bounds(). | zelgadis | 2008-11-27 | 1 | -5/+9 |
* | Added functions print_dlua_stack() and print_clua_stack(), which can | zelgadis | 2008-11-27 | 2 | -0/+56 |
* | place_name(): use you.level_type_name_abbrev for the short form of | zelgadis | 2008-11-27 | 1 | -1/+1 |
* | When entering a portal vault, don't prompt wizards for which map to use | zelgadis | 2008-11-27 | 3 | -1/+11 |
* | Can now use wizard command &D to go down levels in a ziggurat. | zelgadis | 2008-11-27 | 1 | -0/+38 |
* | Changed "dstovermap" portal vault entrance parameter to "overmap". | zelgadis | 2008-11-27 | 6 | -9/+41 |
* | Oops, fix weight of deep-level jelly pits. | zelgadis | 2008-11-27 | 1 | -2/+1 |
* | All special room code has been moved to dat/rooms.des | zelgadis | 2008-11-27 | 1 | -309/+8 |
* | Fill in special rooms like it was while still coded in C++ | zelgadis | 2008-11-27 | 1 | -23/+144 |
* | Placeholders for the various types of special rooms now occur at | zelgadis | 2008-11-26 | 2 | -47/+245 |
* | Ziggurat tweaks (dpeg). | dshaligram | 2008-11-26 | 1 | -4/+14 |
* | Use Branch:$ instead of spelling out explicit depths in ziggurat (dpeg). | dshaligram | 2008-11-26 | 1 | -11/+11 |
* | Slim down the loot vault to make it easier to place. | dshaligram | 2008-11-26 | 1 | -5/+5 |
* | Attempt to place ziggurat loot vault inside the ziggurat. If the vault doesn'... | dshaligram | 2008-11-26 | 10 | -87/+239 |
* | [2123909] Fix Lua macros wasting turns. | dshaligram | 2008-11-26 | 1 | -0/+5 |
* | Add blood and glass to labyrinths. | j-p-e-g | 2008-11-26 | 4 | -15/+219 |
* | When viewing the level map in console (non-tile) builds, if wizard mode is | zelgadis | 2008-11-26 | 1 | -1/+15 |
* | A monster can also be made floating by being displaced off of mgrd by | zelgadis | 2008-11-26 | 1 | -4/+18 |
* | Reset all of menv in tag_read_level_monsters(). Fixes bug where | zelgadis | 2008-11-26 | 1 | -0/+13 |
* | In debug_mons_scan() if a monster is floating because another monster is | zelgadis | 2008-11-26 | 1 | -0/+10 |
* | Add spacing fix. | dolorous | 2008-11-26 | 1 | -1/+1 |
* | Limit the number of tries used to find a random space on the level in | dolorous | 2008-11-26 | 3 | -9/+13 |
* | Add minor cosmetic fixes. | dolorous | 2008-11-26 | 2 | -3/+3 |
* | Start of moving special room definitions (monster lairs and monster pits) | zelgadis | 2008-11-26 | 8 | -142/+208 |
* | Make cleansing flame properly explode again. | dolorous | 2008-11-26 | 1 | -1/+1 |
* | Remove divine lightning from Makhleb's "Greater Destruction" effects, | dolorous | 2008-11-26 | 1 | -25/+1 |
* | Don't allow loot chamber to be rotated. | dshaligram | 2008-11-25 | 1 | -2/+11 |
* | Place external loot chamber for ziggurat levels with jellies. | dshaligram | 2008-11-25 | 15 | -35/+417 |
* | Make a note about how much you paid to enter a ziggurat. | zelgadis | 2008-11-25 | 3 | -1/+34 |