| Commit message (Collapse) | Author | Age | Files | Lines |
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instead of checking for wearing the amulet *and* gourmand duration,
account for gourmand (both the amulet and the mutation) in the output
screen, and treat gourmand (both the amulet and the mutation)
consistently with regard to potions of blood.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9153 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9152 c06c8d41-db1a-0410-9941-cceddc491573
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commands.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9151 c06c8d41-db1a-0410-9941-cceddc491573
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Translocations and because it sounds a bit better.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9150 c06c8d41-db1a-0410-9941-cceddc491573
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* Change innate gourmand eating behaviour to MUT_GOURMAND (innate only).
* Only bother prompting to eat chunks if the player has the gourmand mutation
or the carnivorous mutation at level 3, or is wearing an amulet of the
gourmand or an unidentified amulet.
* Remove gourmand behaviour from Ogres, i.e. only Trolls get the
mutation.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9149 c06c8d41-db1a-0410-9941-cceddc491573
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bones.XXX where XXX is set from the 'dstext' property of the portal, or to the first three letters of the 'dst' property.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9148 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9147 c06c8d41-db1a-0410-9941-cceddc491573
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some cases, regardless of god.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9145 c06c8d41-db1a-0410-9941-cceddc491573
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spaced to far apart for me to remember the basics...
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9144 c06c8d41-db1a-0410-9941-cceddc491573
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* Loosen restrictions on spell levels of unknown spells for normal books,
so there are more matches even for untrained schools.
* Add a new option dump_book_spells that, if set to true (default), will
dump the spells even for non-randart book. Useful if you don't know
the books' contents by heart and want to know spells at your disposal
without checking some spoilers.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9143 c06c8d41-db1a-0410-9941-cceddc491573
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* Lower number of spells in randart books.
* Fix acquirement generating manuals of (null).
* Lower chance of randart books being named after Pan lords.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9142 c06c8d41-db1a-0410-9941-cceddc491573
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placement is preserved.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9141 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9140 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9139 c06c8d41-db1a-0410-9941-cceddc491573
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melee attacks, disallow giant eyeballs from being zombified, but go on
allowing butterflies and brain worms to be zombified.
Rationale: Nothing else in the giant eyeball category can be zombified.
However, everything else in the "batty monster" and worm categories can
be zombified. (Besides, regarding the former, summoning butterflies is
more about putting barriers between you and monsters, so creating
butterfly zombies should do the same.)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9138 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9137 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9136 c06c8d41-db1a-0410-9941-cceddc491573
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default extension (ptl) for ghost filenames. This currently has no
effect, as I don't know how to hook in Lua code; can someone who
knows this better put in code to allow .des files to override this
extension? [The idea is to give "suffix" a good value in
_make_ghost_filename().]
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9135 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9134 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9133 c06c8d41-db1a-0410-9941-cceddc491573
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remove it from spriggan thieves the same way, but leave it with spriggan
transmuters.
Rationale: Spriggans' aptitude for hand crossbows is average, and, while
it's the worst aptitude relative to their aptitude for other missile
weapons, average isn't bad. In any case, they get a dagger instead of a
short sword (also taken from spriggan enchanters), which should help
them stab what they can't shoot, and their speed will let them run when
necessary. On the other hand, spriggans' aptitude for unarmed combat is
bad, and that's the main attack skill given to transmuters.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9132 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9131 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9130 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9129 c06c8d41-db1a-0410-9941-cceddc491573
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Fixes [2021213].
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9128 c06c8d41-db1a-0410-9941-cceddc491573
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far away.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9127 c06c8d41-db1a-0410-9941-cceddc491573
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"calling in reinforcements",
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9126 c06c8d41-db1a-0410-9941-cceddc491573
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kept the walls as clear stone rather than diggable clear rock.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9125 c06c8d41-db1a-0410-9941-cceddc491573
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got hit by dragon breath) kept their target with no effect.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9124 c06c8d41-db1a-0410-9941-cceddc491573
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from hitting $MONSTER' regardless of armour. Also put in some
paranoia to prevent this happening in the future.
The minimum chance of hitting a monster has been reduced from
1 - 0.95^2 = 9.75% (which was a bug) to 5% (which was the
intention.)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9123 c06c8d41-db1a-0410-9941-cceddc491573
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* Weigh magic skills stronger to bias against manuals.
* Fall through to randart (theme) books if all spells are known.
* Allow spell school combinations (Conj/Fire) in naming randarts after
hell lords and others.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9122 c06c8d41-db1a-0410-9941-cceddc491573
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they are woken up, unless it's by a successful stab. (The previous
behaviour made them shout only when they were woken up by the player
walking around.)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9121 c06c8d41-db1a-0410-9941-cceddc491573
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('m') screen.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9120 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9119 c06c8d41-db1a-0410-9941-cceddc491573
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(Incidentally, if you walk into a mimic by accident, the stash won't go
away until the next turn. Technically a bug, but a minor one.)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9118 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9117 c06c8d41-db1a-0410-9941-cceddc491573
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(which disallows hard helmets).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9116 c06c8d41-db1a-0410-9941-cceddc491573
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functions which check if you can or can't wear something...that should
be cleaned up.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9115 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9114 c06c8d41-db1a-0410-9941-cceddc491573
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fixing off-by-one errors when checking the latter.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9113 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9112 c06c8d41-db1a-0410-9941-cceddc491573
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We should really merge you_tran_can_wear() and the various tests in
transfor.cc.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9111 c06c8d41-db1a-0410-9941-cceddc491573
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prefix, which was conflicting with the Abyssal entry cause enum.
Fixes [2605869].
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9110 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9109 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9108 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9107 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9106 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9105 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9104 c06c8d41-db1a-0410-9941-cceddc491573
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git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9103 c06c8d41-db1a-0410-9941-cceddc491573
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