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* Don't make monsters seek projectiles. That's, uhm, unhealthy.Adam Borowski2009-12-271-0/+1
* Make player-cast ioods restricted to the LOS radius.Adam Borowski2009-12-271-0/+7
* Use grey not tloc smoke, iood uses no instant translocations. This departs fr...Adam Borowski2009-12-271-1/+1
* Merge branch 'master' into ioodAdam Borowski2009-12-27206-2758/+5428
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| * Replace uses of item_cursed with item_def::cursed.Vsevolod Kozlov2009-12-2722-61/+55
| * Make item_is_critical a method of item_def.Vsevolod Kozlov2009-12-276-20/+20
| * Don't show normal teleport messages on wizard teleports.Vsevolod Kozlov2009-12-271-3/+5
| * Untie disarm confirmations from autotravel settings (Mantis 254).Adam Borowski2009-12-272-11/+27
| * dungeon.cc: Kill a small piece of code duplication in special room handling.Vsevolod Kozlov2009-12-271-5/+4
| * Unify wizard_create_feature_{name,number}.Vsevolod Kozlov2009-12-273-59/+39
| * Use the old message for rain, "You are engulfed in the rain." is bad.Adam Borowski2009-12-271-1/+4
| * Reset tag minor version, since major version has been incremented (due).Darshan Shaligram2009-12-272-11/+7
| * Customisable clouds!Jude Brown2009-12-2822-124/+261
| * Before a better solution is decided on, slash TSO holy revenge by a factor of 4.Adam Borowski2009-12-271-1/+2
| * Replace '+' by '∞' for books in CSET_UNICODE and CSET_IBM.Adam Borowski2009-12-271-3/+11
| * Don't say that "Kiku likes sacrifices of corpses", as that costs piety.Adam Borowski2009-12-271-1/+1
| * Apply second smoothing pass to Shoals deep water to reduce ugly rectangular d...Darshan Shaligram2009-12-271-2/+18
| * Shoals tides should not try to move flying/swimming monsters out of the way, ...Darshan Shaligram2009-12-271-1/+1
| * Merge branch 'shoals++'Darshan Shaligram2009-12-2715-396/+773
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| | * Reduce low tide effects in the Shoals.Darshan Shaligram2009-12-271-1/+1
| | * Add tides to the Shoals.Darshan Shaligram2009-12-277-6/+264
| | * Increase depths of deep water by distance from shore.Darshan Shaligram2009-12-271-0/+66
| | * Save Shoals heightmap in level tag, increment tag minor version.Darshan Shaligram2009-12-276-12/+50
| | * Remove floor at corners of shoal huts.Darshan Shaligram2009-12-271-4/+4
| | * Add the occasional cliff in the shoals.Darshan Shaligram2009-12-261-19/+76
| | * Add rock outcrops at the highest points of the Shoal islands. Also fix Shoal:...Darshan Shaligram2009-12-262-2/+4
| | * Move Shoals code out into its own file.Darshan Shaligram2009-12-265-309/+337
| | * Adjust number of islands per Shoal level.Darshan Shaligram2009-12-261-1/+1
| | * Tweak placement of rune hut on Shoal:$.Darshan Shaligram2009-12-261-1/+25
| | * Experimental changes to Shoals level generation.Darshan Shaligram2009-12-261-245/+149
| * | Reduce code duplication in trap_def::shot_damage.Vsevolod Kozlov2009-12-271-26/+16
| * | Use strip_tag for cursed/randart/damaged in parse_single_spec.Vsevolod Kozlov2009-12-271-6/+3
| * | Replace the flat Maurice tile with a more 3dimensional one.Johanna Ploog2009-12-271-0/+0
| * | Add a tile for human slaves (purge).Jude Brown2009-12-273-0/+3
| * | Update prebuilt level compiler files for TILE specifier.Jude Brown2009-12-273-1521/+1620
| * | Don't mark milestones for summoned ghosts or uniques.Jude Brown2009-12-272-3/+10
| * | Fix "shot with an orcish bolt by a yellow wasp" during Mislead.Jude Brown2009-12-271-0/+10
| * | Fix ugly things/butterflies going black while Misled.Jude Brown2009-12-271-0/+8
| * | Make berserk monsters ignore unsafe clouds (FR256).Jude Brown2009-12-271-0/+5
| * | Change some colours and glyphs as per FR#250.Jude Brown2009-12-271-55/+53
| * | Make steel ammo rarer before D:10.Jude Brown2009-12-271-1/+2
| * | Slight changes to labyrinth vaults.David Ploog2009-12-271-9/+11
| * | Three new Vault:8 subvaults (Neil).David Ploog2009-12-271-16/+171
| * | Actually use the archer statue tile in the corresponding vault definition.Johanna Ploog2009-12-262-1/+2
| * | Fix a typo.Johanna Ploog2009-12-261-6/+6
| * | Add default answer 'n' to several instances of yesno().Johanna Ploog2009-12-267-12/+24
| * | Include all monsters containing the word "statue" in the autoexclude list.Johanna Ploog2009-12-261-2/+1
| * | Revert beams to not affect the source cell.Robert Vollmert2009-12-262-37/+15
| * | Deuglify a temple layout, now that we're not limited to 12 altars only.Adam Borowski2009-12-261-6/+8
| * | Broaden Agnes' range.Adam Borowski2009-12-261-1/+1
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