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* arena.cc: Avoid divide-by-zero errorMatthew Cline2009-10-181-0/+8
* Merge branch 'master' of ssh://zelgadis@crawl-ref.git.sourceforge.net/gitroot...Matthew Cline2009-10-184-58/+18
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| * makefile: don't use intermediate .compflag.h fileSteven Noonan2009-10-182-26/+15
| * gen_ver.pl: don't bother with MD5 checkingSteven Noonan2009-10-181-31/+2
| * gcc-opt.pl: use gcc-opt-x86.pl for x86_64 as wellSteven Noonan2009-10-181-1/+1
* | makefile: EXTERNAL_FLAGS_L and EXTERNAL_FLAGSMatthew Cline2009-10-181-2/+2
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* Add compilation information to Version namespaceMatthew Cline2009-10-188-6/+206
* Generate shields of reflection randomly.Eino Keskitalo2009-10-181-0/+1
* Updating prebuilt levcomp files.Enne Walker2009-10-183-26/+77
* Lua map improvements.Enne Walker2009-10-1810-418/+614
* Generate launchers of penetration and shadow randomly.Eino Keskitalo2009-10-181-4/+8
* Remove the build.h generation from dolinks.sh, as it's generat4ed by theDavid Lawrence Ramsey2009-10-181-2/+0
* And generate source/build.h unconditionally, in case there have been newDavid Lawrence Ramsey2009-10-181-5/+1
* Make dolinks.sh generate source/build.h before generating source links,David Lawrence Ramsey2009-10-181-0/+6
* Changelog update.David Lawrence Ramsey2009-10-181-0/+2
* Properly print the version number as a string in all cases.David Lawrence Ramsey2009-10-181-3/+3
* versioning: remove SVN-specific revision data, add Git versioningSteven Noonan2009-10-18113-203/+149
* remove unnecessary "version.h" includes, AppHdr.h does it alreadySteven Noonan2009-10-1810-10/+0
* gen_ver.pl: add build.h generator scriptSteven Noonan2009-10-183-0/+167
* Don't cap spell power for failure rate calculations.Robert Vollmert2009-10-182-4/+6
* Assert that find_ray isn't called with bad bounds_func.Robert Vollmert2009-10-181-0/+2
* Ensure precalculations are done before find_ray is called.Robert Vollmert2009-10-181-0/+3
* Limit alarm traps to 1-3 charges.Adam Borowski2009-10-181-1/+12
* Add a call to reset the dungeon level before placing maps in los_maps test.Darshan Shaligram2009-10-182-1/+4
* Fix see_cell for tighter ENV_SHOW_OFFSET.Robert Vollmert2009-10-181-3/+3
* Fix off-by-one and remove magic numbers.Robert Vollmert2009-10-181-13/+16
* Be more explicit about why los_maps test fails.Robert Vollmert2009-10-181-8/+16
* Remove obsolete copy of footprint().Robert Vollmert2009-10-182-23/+0
* [2881182] Fix being unable to place flying monsters over lava in maps (due).Darshan Shaligram2009-10-181-26/+14
* Add test for monster placement.Darshan Shaligram2009-10-188-71/+112
* gcc-opt-x86.pl: add Core 2 and AtomSteven Noonan2009-10-181-5/+23
* gcc-gte.pl: use 1/0 instead of Yes/NoSteven Noonan2009-10-182-9/+8
* git-opt-x86.pl: Detect some more archesMatthew Cline2009-10-181-0/+26
* util/gcc-opt.pl: added (whoops)Steven Noonan2009-10-181-0/+38
* AUTO_OPT: add a bit of flexibility for future porting, Mac OS X supportSteven Noonan2009-10-183-70/+123
* Language.Robert Vollmert2009-10-181-1/+1
* Simplify mons_near, using see_cell.Robert Vollmert2009-10-181-10/+1
* makefile: Automatically optimize for your machineMatthew Cline2009-10-172-3/+72
* Keep krakens from submerging unless you're away from water.Adam Borowski2009-10-181-0/+13
* Make a stray debug message show in debug builds only.Adam Borowski2009-10-171-0/+2
* Show unknown stairs as unknown.Adam Borowski2009-10-171-1/+1
* Fixing one more tiles off-by-one issue.Enne Walker2009-10-171-2/+2
* Fixing off-by-one issues in the tiles build due to the off-by-one fix to craw...Enne Walker2009-10-173-25/+22
* contribs: fix contrib commit referencesSteven Noonan2009-10-173-0/+0
* Replace monster_los by calls to losight.Robert Vollmert2009-10-179-495/+46
* Revert accidental change to default LOS radius.Robert Vollmert2009-10-171-1/+1
* makefile: add option for static linkingSteven Noonan2009-10-171-0/+4
* Make default LOS configurable.Robert Vollmert2009-10-1714-29/+36
* Clean up LOS precalculation settings.Robert Vollmert2009-10-175-15/+23
* Remove chain-lightning specific LOS test from beam.cc.Robert Vollmert2009-10-174-26/+10