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* Changed dungeon_terrain_changed() so that it removes bloodstains whenzelgadis2008-06-052-31/+54
* Fixed crashes that were caused by init file variables (option valuezelgadis2008-06-041-2/+2
* Added trapdoor spider (not yet randomly generated). If a trapdoorzelgadis2008-06-045-5/+158
* Implement pathfinding for monsters, using the A* algorithm.j-p-e-g2008-06-0412-34/+361
* Changed one temple entry.dploog2008-06-041-3/+2
* Change display of aptitudes (both !m and ?%) to true values: dploog2008-06-042-80/+66
* FR 1977121: alias for option values (I called them "variables"). Youzelgadis2008-06-042-3/+63
* Fix zombies of wrong habitat on land. It turns out that all thosej-p-e-g2008-06-0410-116/+178
* Don't assert in CrawlVector::set_max_size() if called more than once onzelgadis2008-06-041-1/+1
* Don't allow "Summon Wraiths" to summon shadow wraiths anymore, as dolorous2008-06-042-6/+4
* Comment fixes.dolorous2008-06-041-2/+3
* Add minor cosmetic fixes.dolorous2008-06-041-0/+8
* Don't display the warning prompt for firing a charming beam (from e.g. a dolorous2008-06-041-5/+5
* For stash searching, annotate dropped items with {dropped} ifzelgadis2008-06-044-2/+31
* Improve handling of good god followers when you switch from TSO: upon dolorous2008-06-041-10/+28
* Mark monsters blessed with friendliness by TSO as created friendly, so dolorous2008-06-041-7/+11
* "menu = lightred:.* equipped.* cursed" was missing spaces before "equipped"zelgadis2008-06-041-1/+1
* Add spacing fix.dolorous2008-06-031-1/+1
* For (some) consistency, make monster::foe an unsigned short, since that dolorous2008-06-0310-25/+26
* Add more miscellaneous minor fixes.dolorous2008-06-031-6/+6
* Revert the previous int -> unsigned in changes, as they don't match some dolorous2008-06-035-7/+6
* Add miscellaneous minor fixes.dolorous2008-06-031-2/+3
* Fix a bug with swap_when_safe, and experimentally defaultj-p-e-g2008-06-0310-62/+87
* Fix summoned monsters spattering blood.j-p-e-g2008-06-036-18/+32
* Bug/FR 1947001: For damaging cards add "You draw card xy" to the prompt,j-p-e-g2008-06-038-44/+84
* _place_monster_aux() was sometimes trying to place the monster out of bounds,zelgadis2008-06-031-0/+3
* Have weapon_switch() do autopickup if the player is a vampire, in additionzelgadis2008-06-031-1/+1
* Add const.dolorous2008-06-031-1/+1
* Don't need to handle food chunk autopickup, since its already done inzelgadis2008-06-031-4/+0
* Mark demonspawn players as MH_DEMONIC.dolorous2008-06-031-0/+3
* Disallow unchivalric spell attacks from daevas.dolorous2008-06-032-6/+21
* Remove unneeded blank line.dolorous2008-06-031-1/+0
* Add type fix: attacking targets are unsigned ints, not ints.dolorous2008-06-035-14/+13
* Don't include items in drop filter if they're cursed and equipped, or ifzelgadis2008-06-033-1/+23
* Fix a recent bug of mine that blocked the friendly fire prompts.j-p-e-g2008-06-029-58/+69
* Revert previous changes so that things work properly again.dolorous2008-06-021-5/+5
* Clean up.dolorous2008-06-021-4/+4
* Comment fixes.dolorous2008-06-021-2/+2
* Fix off-by-one error (oops).dolorous2008-06-021-1/+1
* Fix [1952926]: Break overly long formatted strings at EOLs whenever dolorous2008-06-021-3/+11
* Add still more whitespace fixes.dolorous2008-06-021-8/+8
* Add more minor cosmetic fixes.dolorous2008-06-021-12/+12
* Add whitespace fixes.dolorous2008-06-021-5/+5
* Fix a stupid bug I'd introduced when fixing another one.j-p-e-g2008-06-0213-114/+169
* I'm not sure I actually coded anything worthwhile, though I experimentedj-p-e-g2008-06-0216-251/+303
* Fix 1981533: Mouseclick allows eating inappropriate food types.j-p-e-g2008-06-027-26/+77
* A first attempt at making fog cloud size build up over time.zelgadis2008-06-022-22/+86
* Add an entry to randart weapons' "evil stuff".dolorous2008-06-021-0/+2
* Tweak one outsourced weapon noise to match its miscellaneous equivalent.dolorous2008-06-021-1/+1
* Add more spacing fixes.dolorous2008-06-021-2/+2