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*
Added several new tutorial triggers including information on being caught
j-p-e-g
2008-06-13
25
-453
/
+884
*
Made the trolls under the bridge patrol. We might want to do the same for
dploog
2008-06-13
2
-6
/
+4
*
When saccing an item with a quantity (e.g. bunch of arrows), treat it as if
haranp
2008-06-13
1
-78
/
+102
*
Use MAX_PIETY in a few more places.
dolorous
2008-06-13
3
-4
/
+4
*
Use MAX_PIETY in more places.
dolorous
2008-06-13
2
-2
/
+2
*
Add still more minor cosmetic fixes.
dolorous
2008-06-13
4
-17
/
+10
*
Add minor cosmetic fixes.
dolorous
2008-06-13
1
-6
/
+6
*
Fixing some instances where tile indices from the mcache were not being strip...
ennewalker
2008-06-13
1
-2
/
+2
*
[1982177] Fix issue where the minimap wasn't coloring out-of-sight neutral or...
ennewalker
2008-06-12
1
-6
/
+3
*
[1974966] Display icon for hostile weapons in tiles.
ennewalker
2008-06-12
5
-1
/
+8
*
Add explanatory comments to the pathfinding routines. I might have gone
j-p-e-g
2008-06-12
7
-84
/
+196
*
[1991558] Fixing issue where enchanting hides while wearing them didn't updat...
ennewalker
2008-06-12
1
-0
/
+4
*
[1991381] Fixed issue where items on the player square were not being updated...
ennewalker
2008-06-12
1
-0
/
+2
*
Fixing logic error so that D:1 can be created again.
ennewalker
2008-06-12
1
-1
/
+1
*
AutoID the curse status of a monster wielded cursed ranged weapon if said
j-p-e-g
2008-06-12
2
-1
/
+8
*
Add minor cosmetic fixes.
dolorous
2008-06-12
1
-4
/
+2
*
Implement the Petrify spell in a rather basic variant, and replace the
j-p-e-g
2008-06-12
17
-83
/
+290
*
Oops, don't touch beam.foe_count if the "beam" is actually a missile.
zelgadis
2008-06-12
1
-1
/
+3
*
Changed "plastic amulet" to "graven amulet".
dploog
2008-06-12
1
-1
/
+1
*
beam.foe_count (and related members) weren't being updated when a monster
zelgadis
2008-06-12
1
-0
/
+11
*
Remove unneeded methods (including the old resistance screen), rename
j-p-e-g
2008-06-12
24
-628
/
+202
*
The "search description database" command is '?/', not '?\'.
zelgadis
2008-06-12
1
-1
/
+1
*
Improve performance by only checking whether there are lava or deep
j-p-e-g
2008-06-12
11
-156
/
+102
*
Make sure chaotic beings are actually angered by Zin worshippers (oops).
dolorous
2008-06-12
1
-1
/
+1
*
Recalculate permanent mutations when changing species, but leave non-permanent
zelgadis
2008-06-12
3
-10
/
+100
*
Handle things properly if you start worshipping Zin and have both evil
dolorous
2008-06-12
1
-2
/
+2
*
Make extra-sure to reject invalid mutations. And if the player somehow
zelgadis
2008-06-12
1
-6
/
+48
*
Clean up handling of killing mutators or rotters (i.e., chaotic beings),
dolorous
2008-06-12
9
-41
/
+102
*
Simplify.
dolorous
2008-06-12
1
-6
/
+3
*
Overhaul god gift handling again so that we can tell which god sent
dolorous
2008-06-12
17
-225
/
+249
*
Add yet more minor cosmetic fixes.
dolorous
2008-06-12
4
-15
/
+20
*
Fix compilation.
dolorous
2008-06-12
1
-1
/
+1
*
Add a few more miscellaneous minor fixes.
dolorous
2008-06-12
1
-8
/
+8
*
Include secret doors in door-clustering (gates) when opening doors.
zelgadis
2008-06-12
3
-2
/
+31
*
Remove now-unused function.
dolorous
2008-06-12
1
-35
/
+0
*
Show shop items separately in the "show items" wizard command (&').
zelgadis
2008-06-12
1
-2
/
+34
*
While for the appearance of randart weapons and armour you can just
zelgadis
2008-06-12
2
-17
/
+150
*
Use _autopickup_item_name() when determing whether to auto-inscribe an
zelgadis
2008-06-12
1
-2
/
+4
*
[1909218] Fixing issue where keymaps were affecting menu choices done by keyb...
ennewalker
2008-06-12
3
-4
/
+7
*
Bug 1990763: if a monster tries to unsubmerge while under the player,
zelgadis
2008-06-12
5
-17
/
+117
*
Extend monster pathfinding to monsters circumventing pools of deep water
j-p-e-g
2008-06-11
14
-98
/
+190
*
In all cases of a monster suddenly coming into view use the phrase
zelgadis
2008-06-11
2
-2
/
+3
*
Remove unneeded blank line.
dolorous
2008-06-11
1
-1
/
+0
*
Simplify.
dolorous
2008-06-11
1
-1
/
+1
*
Increase efficiency for pathfinding around glass structures by lowering
j-p-e-g
2008-06-11
5
-18
/
+94
*
Allow travel excludes on unexplored territory. I hope this doesn't
haranp
2008-06-11
1
-3
/
+0
*
Bumped frequency of !oResistance by 36%. Lowered frequency of !oRA to
haranp
2008-06-11
1
-2
/
+2
*
1835314: Nemelex abilities work when silenced.
haranp
2008-06-11
1
-3
/
+6
*
Remove #define SHUT_LABYRINTH because I don't think it's needed anymore.
j-p-e-g
2008-06-11
8
-39
/
+131
*
Add still more minor cosmetic fixes.
dolorous
2008-06-11
1
-9
/
+9
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