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* Fixed 2481704: Travel stopping for spellcasting monsters without LOSj-p-e-g2009-01-029-47/+102
* Simplify.dolorous2009-01-021-17/+12
* Add one more minor cosmetic fix.dolorous2009-01-021-1/+2
* Fix inverted logic (oops).dolorous2009-01-021-1/+1
* Add more minor cosmetic fixes.dolorous2009-01-021-3/+4
* Miscellaneous arena improvements: items, lua preludes, tiles fixes.ennewalker2009-01-025-5/+77
* Generalize monsters::can_drink_potion(). First, monsters that don't dolorous2009-01-021-28/+20
* Make smoke demons use MONUSE_OPEN_DOORS instead of dolorous2009-01-021-1/+1
* Add minor cosmetic fix.dolorous2009-01-021-1/+1
* Reduce arena end-of-round delay, do arena LOS from current LOS center, not ce...dshaligram2009-01-023-4/+6
* initialize_fire() was setting things in the wrong order. Fixes [2482380].haranp2009-01-021-5/+5
* Blowguns can't receive brands apart from speed and protection.haranp2009-01-021-2/+2
* Fixing arena LOS/env.show issues. Adding a test spawner monster tile.ennewalker2009-01-024-3/+15
* Fix monster blinks not respecting their preferred habitat.haranp2009-01-022-13/+68
* * Move wall tiles into the dc-dngn/wall folder.j-p-e-g2009-01-0210-9/+11
* Factored out bolt tracer variables into tracer_info struct.haranp2009-01-026-83/+94
* Fix [2481621]: positive self-targeting enchantments prompted.haranp2009-01-024-26/+18
* A place string can be specified via the arena_place tag to control whatzelgadis2009-01-021-5/+49
* Prevent memory corruption.haranp2009-01-021-1/+2
* Mermaids and sirens shouldn't mesmerise the player during arena mode.zelgadis2009-01-021-0/+4
* Fix [2480689]: skeletal warriors and wraiths shouldn't drink.haranp2009-01-021-0/+2
* monster_die() should place corpses and make summoned corpses disappear in azelgadis2009-01-021-5/+8
* Make angels and daevas worship TSO.zelgadis2009-01-022-0/+9
* Don't apply god conducts in monster_die() while in arena mode. In partiuclar,zelgadis2009-01-022-1/+11
* Fixes for arena mode in tiles mode. It runs now, but there are still some vi...ennewalker2009-01-0211-36/+48
* beem was being setup too early in the _handle_monster_move() loop, causingzelgadis2009-01-021-6/+6
* Fix weird trapdoor spider behaviour.zelgadis2009-01-021-0/+20
* If a monster gestures, throws a visible beam, and the beam misses, say "Thezelgadis2009-01-021-1/+4
* Make the spell message key suffix "gestures" works as documented.zelgadis2009-01-022-35/+104
* For tracers don't reset bounces, bounce_pos, reflections, reflector or seen,zelgadis2009-01-021-18/+0
* For LOS-free spells and aimed-at-self spells set the range to 0.zelgadis2009-01-021-1/+5
* Fix assertion failure when turning a corpse into both a skeleton and dolorous2009-01-021-3/+1
* Fixing rltiles build.ennewalker2009-01-021-7/+7
* Add various long-standing skeleton changes, to compensate for their dolorous2009-01-015-17/+45
* For flavor, make monsters that eat corpses effectively butcher them dolorous2009-01-012-10/+18
* Some assertions for behaviour_event().zelgadis2009-01-013-3/+15
* Remove erroneously added code chunk (oops).dolorous2009-01-011-1/+1
* Add miscellaneous minor fixes.dolorous2009-01-012-8/+14
* Add spacing fixes.dolorous2009-01-011-2/+2
* Fix inverted logic (oops).dolorous2009-01-011-1/+1
* Add still more minor cosmetic fixes.dolorous2009-01-013-29/+29
* Add more minor cosmetic fixes.dolorous2009-01-014-50/+42
* Comment fix.dolorous2009-01-011-1/+1
* Add minor message tweak.dolorous2009-01-011-1/+1
* Fix [2076940]: swapping to artefacts to butcher corpses could fail.haranp2009-01-011-1/+2
* Add minor cosmetic fixes.dolorous2009-01-011-12/+11
* Default bolt range to -2 in order to catch bugs.haranp2009-01-011-1/+1
* Wands now all have range 8, rather than the undefined range they used to have.haranp2009-01-011-9/+27
* Sandblast now has a range of 1 when not wielding rocks, and a range of 1-2haranp2009-01-014-8/+31
* You can add the tag "alert" to the arena spec in order to alert the factions tozelgadis2009-01-011-0/+42