| Commit message (Expand) | Author | Age | Files | Lines |
* | A (sucky) pair of tiles for Orb of Destruction. | Adam Borowski | 2009-12-27 | 5 | -0/+5 |
* | Add Orb of Destruction to allowed spells for pan lords and player ghosts. | Adam Borowski | 2009-12-27 | 1 | -3/+3 |
* | Spell description for [i]ood. | Adam Borowski | 2009-12-27 | 1 | -0/+6 |
* | Set the visible name to just "Orb of Destruction", "IOOD" is too long. | Adam Borowski | 2009-12-27 | 2 | -2/+2 |
* | Don't make monsters seek projectiles. That's, uhm, unhealthy. | Adam Borowski | 2009-12-27 | 1 | -0/+1 |
* | Make player-cast ioods restricted to the LOS radius. | Adam Borowski | 2009-12-27 | 1 | -0/+7 |
* | Use grey not tloc smoke, iood uses no instant translocations. This departs fr... | Adam Borowski | 2009-12-27 | 1 | -1/+1 |
* | Merge branch 'master' into iood | Adam Borowski | 2009-12-27 | 206 | -2758/+5428 |
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| * | Replace uses of item_cursed with item_def::cursed. | Vsevolod Kozlov | 2009-12-27 | 22 | -61/+55 |
| * | Make item_is_critical a method of item_def. | Vsevolod Kozlov | 2009-12-27 | 6 | -20/+20 |
| * | Don't show normal teleport messages on wizard teleports. | Vsevolod Kozlov | 2009-12-27 | 1 | -3/+5 |
| * | Untie disarm confirmations from autotravel settings (Mantis 254). | Adam Borowski | 2009-12-27 | 2 | -11/+27 |
| * | dungeon.cc: Kill a small piece of code duplication in special room handling. | Vsevolod Kozlov | 2009-12-27 | 1 | -5/+4 |
| * | Unify wizard_create_feature_{name,number}. | Vsevolod Kozlov | 2009-12-27 | 3 | -59/+39 |
| * | Use the old message for rain, "You are engulfed in the rain." is bad. | Adam Borowski | 2009-12-27 | 1 | -1/+4 |
| * | Reset tag minor version, since major version has been incremented (due). | Darshan Shaligram | 2009-12-27 | 2 | -11/+7 |
| * | Customisable clouds! | Jude Brown | 2009-12-28 | 22 | -124/+261 |
| * | Before a better solution is decided on, slash TSO holy revenge by a factor of 4. | Adam Borowski | 2009-12-27 | 1 | -1/+2 |
| * | Replace '+' by '∞' for books in CSET_UNICODE and CSET_IBM. | Adam Borowski | 2009-12-27 | 1 | -3/+11 |
| * | Don't say that "Kiku likes sacrifices of corpses", as that costs piety. | Adam Borowski | 2009-12-27 | 1 | -1/+1 |
| * | Apply second smoothing pass to Shoals deep water to reduce ugly rectangular d... | Darshan Shaligram | 2009-12-27 | 1 | -2/+18 |
| * | Shoals tides should not try to move flying/swimming monsters out of the way, ... | Darshan Shaligram | 2009-12-27 | 1 | -1/+1 |
| * | Merge branch 'shoals++' | Darshan Shaligram | 2009-12-27 | 15 | -396/+773 |
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| | * | Reduce low tide effects in the Shoals. | Darshan Shaligram | 2009-12-27 | 1 | -1/+1 |
| | * | Add tides to the Shoals. | Darshan Shaligram | 2009-12-27 | 7 | -6/+264 |
| | * | Increase depths of deep water by distance from shore. | Darshan Shaligram | 2009-12-27 | 1 | -0/+66 |
| | * | Save Shoals heightmap in level tag, increment tag minor version. | Darshan Shaligram | 2009-12-27 | 6 | -12/+50 |
| | * | Remove floor at corners of shoal huts. | Darshan Shaligram | 2009-12-27 | 1 | -4/+4 |
| | * | Add the occasional cliff in the shoals. | Darshan Shaligram | 2009-12-26 | 1 | -19/+76 |
| | * | Add rock outcrops at the highest points of the Shoal islands. Also fix Shoal:... | Darshan Shaligram | 2009-12-26 | 2 | -2/+4 |
| | * | Move Shoals code out into its own file. | Darshan Shaligram | 2009-12-26 | 5 | -309/+337 |
| | * | Adjust number of islands per Shoal level. | Darshan Shaligram | 2009-12-26 | 1 | -1/+1 |
| | * | Tweak placement of rune hut on Shoal:$. | Darshan Shaligram | 2009-12-26 | 1 | -1/+25 |
| | * | Experimental changes to Shoals level generation. | Darshan Shaligram | 2009-12-26 | 1 | -245/+149 |
| * | | Reduce code duplication in trap_def::shot_damage. | Vsevolod Kozlov | 2009-12-27 | 1 | -26/+16 |
| * | | Use strip_tag for cursed/randart/damaged in parse_single_spec. | Vsevolod Kozlov | 2009-12-27 | 1 | -6/+3 |
| * | | Replace the flat Maurice tile with a more 3dimensional one. | Johanna Ploog | 2009-12-27 | 1 | -0/+0 |
| * | | Add a tile for human slaves (purge). | Jude Brown | 2009-12-27 | 3 | -0/+3 |
| * | | Update prebuilt level compiler files for TILE specifier. | Jude Brown | 2009-12-27 | 3 | -1521/+1620 |
| * | | Don't mark milestones for summoned ghosts or uniques. | Jude Brown | 2009-12-27 | 2 | -3/+10 |
| * | | Fix "shot with an orcish bolt by a yellow wasp" during Mislead. | Jude Brown | 2009-12-27 | 1 | -0/+10 |
| * | | Fix ugly things/butterflies going black while Misled. | Jude Brown | 2009-12-27 | 1 | -0/+8 |
| * | | Make berserk monsters ignore unsafe clouds (FR256). | Jude Brown | 2009-12-27 | 1 | -0/+5 |
| * | | Change some colours and glyphs as per FR#250. | Jude Brown | 2009-12-27 | 1 | -55/+53 |
| * | | Make steel ammo rarer before D:10. | Jude Brown | 2009-12-27 | 1 | -1/+2 |
| * | | Slight changes to labyrinth vaults. | David Ploog | 2009-12-27 | 1 | -9/+11 |
| * | | Three new Vault:8 subvaults (Neil). | David Ploog | 2009-12-27 | 1 | -16/+171 |
| * | | Actually use the archer statue tile in the corresponding vault definition. | Johanna Ploog | 2009-12-26 | 2 | -1/+2 |
| * | | Fix a typo. | Johanna Ploog | 2009-12-26 | 1 | -6/+6 |
| * | | Add default answer 'n' to several instances of yesno(). | Johanna Ploog | 2009-12-26 | 7 | -12/+24 |