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* Shaft traps (trap doors) [1792195] and level annotation [1769009]zelgadis2007-10-0530-63/+939
* Add documentation for weapon noises and update comments.j-p-e-g2007-10-043-7/+36
* Another cleanup of dungeon features. Adding general markersj-p-e-g2007-10-046-72/+70
* Unicode support tweak: always set locale to what's specified in UNICODE_LOCAL...dshaligram2007-10-043-1/+14
* Lots more keywords, plus hiliting for numbers, ranges, weights andzelgadis2007-10-041-3/+23
* [1804502] Fixed undead pretending to resist dispel undead.dshaligram2007-10-041-1/+6
* Makhleb accepts undead and demon kills once again, matching b26 behaviour (Ia...dshaligram2007-10-041-0/+2
* Wizard commands should never use up a turn.zelgadis2007-10-041-2/+3
* Quiet a compile warning.zelgadis2007-10-041-1/+1
* ROCKCOL and FLOORCOL changes for the prebuilt parser/lexer.zelgadis2007-10-043-2629/+2315
* Moved all of the bazaar specific logic/code to dat/bazaar (or turned thezelgadis2007-10-0414-138/+518
* Fixed equipment slot assignment check.dshaligram2007-10-031-1/+1
* Cleaned up newgame item creation code, fixed MuFi starting with bad items as ...dshaligram2007-10-032-651/+159
* Outsourcing weapon noises to speak.txt, and adding morej-p-e-g2007-10-033-100/+569
* Corrected INSTALL.dshaligram2007-10-031-12/+5
* Make element_cols static.dshaligram2007-10-031-1/+1
* Updated colour names in initfile.cc for the new elemental colours.dshaligram2007-10-032-7/+12
* Don't assert-fail due to a buggy rune being in the player's inventoryzelgadis2007-10-031-2/+14
* Runes and the Orb now have elemental (flickering/shifting) colours.zelgadis2007-10-033-18/+60
* Added svn properties svn:keywords and svn:eol-style to files which werezelgadis2007-10-0318-18/+18
* Made Xom be smarter about being amused at losing/missing runes, andzelgadis2007-10-0214-64/+248
* Replaced inc_god_acting/dec_god_acting pairing with god_acting objects.dshaligram2007-10-023-52/+40
* Fixed elven fighters getting Armour skill instead of Dodging. Fixed deep elf ...dshaligram2007-10-022-1/+4
* Fixed segfault in explore discovery reporting (syllogism).dshaligram2007-10-024-6/+8
* Xom is stimulated/amused if a harmful beam ricochets and hits the originatorzelgadis2007-10-021-2/+17
* Added floor_special and floor_reserved to dngn_feature_names[], to makezelgadis2007-10-028-34/+97
* Restored 0.2's character combinations, fixed crash when killing a monster usi...dshaligram2007-10-012-54/+4
* Fixed bad species name (eg: deep elves with the bows title) in dump because o...dshaligram2007-10-0112-75/+80
* Wanderers could start with items equipped in the wrong slots, fixed.dshaligram2007-10-011-7/+12
* Oops, check_buggy_deck() was itself buggy; fixed.zelgadis2007-10-011-6/+9
* The player now dies if the Focus card causes any stat to go below 1.zelgadis2007-10-011-1/+37
* Fixed vampiric healing on death using raw damage instead of actual damage, wh...dshaligram2007-10-013-22/+17
* [1804917] Berserkers no longer get Polearms skill for their throwing spears, ...dshaligram2007-10-012-22/+9
* Restore vampiric healing for killing blows (jarpiain).dshaligram2007-10-011-2/+24
* Overhaul trapping net escape functions.j-p-e-g2007-10-013-37/+139
* Oops, had some code placed after a "return" statement; why didn't thezelgadis2007-10-011-1/+1
* Some paranoia checks for buggy decks when evoking or stacking them.zelgadis2007-10-011-0/+166
* Fixed broken 64-bit compile.dshaligram2007-10-011-22/+25
* Tweak command can now accept hexadecimal values.zelgadis2007-10-011-1/+1
* Better interface for creating runes and decks.zelgadis2007-10-011-5/+249
* Fix wizard mode cheating-death from losing experience or levels whenzelgadis2007-10-011-0/+8
* The Shuffle card now kills the player if any stats are lowered belowzelgadis2007-10-011-1/+37
* [1804879] Fixed bad time-elapsed events being generated for new levels, also ...dshaligram2007-09-301-1/+1
* Fixed regex escapes for "." stash search.dshaligram2007-09-305-29/+43
* Introducing shortcut for searching the current level asj-p-e-g2007-09-303-10/+39
* Trog's bookburning invocation only costs a turn and food j-p-e-g2007-09-303-12/+9
* Monster centaurs now sometimes (rarely) wear barding.j-p-e-g2007-09-302-1/+18
* Add redraw_hp to the "Elixir" card.j-p-e-g2007-09-302-1/+3
* A few improvements to banished() and entry cause tracking.zelgadis2007-09-302-6/+90
* This commit breaks save file compatability.zelgadis2007-09-3042-99/+1053