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* Place arena factions in different order on alternating rounds to prevent one ...dshaligram2009-01-051-3/+26
* Allow for ESC clearing --more-- until you get control back to work for restingzelgadis2009-01-052-1/+4
* Fix MONS_HELL_KNIGHT being considered an invalid monster class.zelgadis2009-01-051-1/+1
* In monster_die(), place cloud of smoke after the monster has its chance to givezelgadis2009-01-051-3/+2
* Oops, forgot to special-case "@says@ @to_foe@".zelgadis2009-01-051-3/+8
* Comment fixes.dolorous2009-01-052-3/+3
* Generalize the mechanism for Boris' death message, so that any monster canzelgadis2009-01-054-49/+106
* Oops, forgot to remove "@to_foe@" and "@at_foe@" when the target of the monsterzelgadis2009-01-051-1/+7
* Allow wizards to turn uniques into summons.zelgadis2009-01-051-6/+0
* Add spacing fix.dolorous2009-01-051-1/+1
* Determine if an orc is an unbeliever when it's generated, and use an orc's godzelgadis2009-01-054-40/+61
* Fixing warning in non-debug mode.ennewalker2009-01-051-0/+2
* For the purposes of spell messages, self-aimed invisible beams aren'tzelgadis2009-01-051-1/+2
* Self targeted visible beams are seen, even though they don't leave a visiblezelgadis2009-01-051-2/+11
* Oops, I'd made cycle_random cycle through uniques instead of throughzelgadis2009-01-051-2/+8
* Fix Boris sometimes dying with foe == MHITNOT, and thus having no foe to whichzelgadis2009-01-051-1/+12
* Fixing floating exclusion areas in 'X' mode.ennewalker2009-01-051-8/+8
* Allow monster speech to be directed at other monsters, as well as at thezelgadis2009-01-055-492/+804
* During arena mode, the Cantrip spell should only use buff messages, so none ofzelgadis2009-01-051-1/+2
* Setting temporary tiles for new uniques (and adding a real tile for Prince Ri...ennewalker2009-01-054-1/+22
* Removing a vestigial debug printf. Oops.ennewalker2009-01-051-2/+0
* Adding SVN revision number (and build date) into .sav files.ennewalker2009-01-052-4/+30
* Fix monspeak error.j-p-e-g2009-01-042-2/+17
* Setting all .h/.cc files in source to have a consistent keyword propset.ennewalker2009-01-0416-16/+16
* Adding REVISION() macro to all source files.ennewalker2009-01-04104-16/+193
* When dumping arena messages to the results file, prefix talk messages withzelgadis2009-01-041-7/+50
* Mark shapeshifters as not having skeletons, as other monsters that can dolorous2009-01-041-2/+2
* Addition of REVISION() macro for tracking SVN revision.ennewalker2009-01-043-0/+43
* Comment fix.dolorous2009-01-041-1/+1
* Tweak message when you hear a buggy beam explosion. (There's no dolorous2009-01-041-1/+1
* Add one last spacing fix.dolorous2009-01-041-1/+1
* Add more wording tweaks.dolorous2009-01-041-7/+4
* Tweak wording.dolorous2009-01-041-1/+1
* Introduce a number of new uniques taken from a patch by castamir.j-p-e-g2009-01-0419-327/+1059
* Small fix to the tile_convert utility to allow PNGs to be loaded too.ennewalker2009-01-041-6/+12
* Add spacing fixes.dolorous2009-01-042-3/+3
* Add a few more corpse and zombie-related cleanups. Swamp worms now dolorous2009-01-041-4/+4
* Disallow moth of wrath zombies, since, as with boggarts, they're weak in dolorous2009-01-041-1/+1
* [2334374] Explicitly don't handle a number of state keys (numlock, capslock, ...ennewalker2009-01-041-9/+12
* In preparation of the new uniques, decouple unique generation from theirj-p-e-g2009-01-041-11/+58
* Disallow boggart zombies, as boggarts have a weight of 0, are weak in dolorous2009-01-041-1/+1
* [2424512] Fixing pink square appearing at random in the message window. On a...ennewalker2009-01-043-123/+121
* Fixing compilation warnings.ennewalker2009-01-042-2/+2
* Move arena place setting to take effect before monsters are generated so that...dshaligram2009-01-041-12/+10
* [2484833] Fix being unable to generate multiple random monsters for arena.dshaligram2009-01-041-3/+5
* For consistency with the other bears, give black bears Z_BIG instead of dolorous2009-01-041-1/+1
* Increase probability of non-decay-based skeleton drops from 25% to 33%. dolorous2009-01-042-5/+5
* Fix inverted logic.dolorous2009-01-041-1/+1
* After some thought, remove flaming corpses' vulnerability to cold, as dolorous2009-01-041-1/+1
* Add minor cosmetic fixes.dolorous2009-01-042-3/+3