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* Fix typo in the change log.Johanna Ploog2009-12-071-1/+1
* Also disallow randart names "of Protection" to avoid confusion with the ego.Johanna Ploog2009-12-072-6/+3
* Add more stuff to the change log, drawing on the wordpress Playtesting posts.Johanna Ploog2009-12-071-10/+46
* Also remove Michael from dc-mon.txt.Johanna Ploog2009-12-061-1/+0
* Tweak Norris' tile to not include a surfboard anymore. Move Michael -> UNUSED.Johanna Ploog2009-12-064-0/+0
* Chop changelog into topic based portions.Johanna Ploog2009-12-061-53/+81
* Disable cursor earlier on initialization.Robert Vollmert2009-12-062-1/+2
* Update monsters documentation: dur, sum, seen, and 0/8/9.Jude Brown2009-12-061-2/+28
* Remove mark_summoned wrapper.Jude Brown2009-12-061-43/+1
* Remove superfluous --more-- prompt after purchase. (Napkin)Jude Brown2009-12-061-1/+1
* Add a --more-- prompt after immolation scroll (Napkin).Jude Brown2009-12-061-0/+1
* Unique placement-related function find_maps_for_tag.Jude Brown2009-12-062-0/+37
* Don't make monsters that are generated hostile seek the player.Robert Vollmert2009-12-061-5/+1
* Check proximity when placing band members.Robert Vollmert2009-12-061-0/+10
* Correct monster placement proximity check radius.Robert Vollmert2009-12-061-1/+2
* Temporary hack to make set_border_fill_type work.Jude Brown2009-12-063-1/+9
* Don't let ugly things heal when changing colour.Jude Brown2009-12-061-2/+2
* Give deep elves long blades again. (dpeg, doy, sorear).Jude Brown2009-12-061-5/+6
* Remove outdated comment.Jude Brown2009-12-061-3/+0
* Sometimes give msg when mermaid stops beholdingMatthew Cline2009-12-052-4/+26
* Bug #125: Pacifying mermaid -> still mesmerizedMatthew Cline2009-12-051-1/+2
* Remove "Preservation" and "Conservation" from randart names.Jude Brown2009-12-061-4/+0
* Don't give deep elves long blades or maces (dpeg).Jude Brown2009-12-061-4/+8
* Add further door_XXX properties for opening, closing, etc.Jude Brown2009-12-063-26/+195
* Make butterflies NO_EXP_GAIN and have no attacks again (dpeg).Jude Brown2009-12-061-2/+2
* Fix travel colouring leaking into viewport.Robert Vollmert2009-12-051-2/+2
* Fix player::rot(0, x) not rotting maxhp (#119).Robert Vollmert2009-12-051-1/+1
* Fix stairs outside LOS not being emphasised in viewport.Robert Vollmert2009-12-051-2/+2
* Fixing custom tile settings for portal vaults.Enne Walker2009-12-051-1/+0
* A new sewer map opening to the sea, by st.Eino Keskitalo2009-12-051-4/+63
* Document maximal viewport settings.Robert Vollmert2009-12-051-2/+2
* Tweak info on removed P and R glyphs.Eino Keskitalo2009-12-051-2/+2
* Handle the deprecated R symbol in the new Hive ends.Eino Keskitalo2009-12-051-0/+2
* Remove accidentally committed test WEIGHTs.Jude Brown2009-12-051-2/+0
* New Hive:2 maps by R1!Jude Brown2009-12-051-0/+171
* Make "seen" flag in monster specs work.Jude Brown2009-12-051-1/+5
* Use place_name, not custom _level_description_string.Jude Brown2009-12-051-33/+3
* Do "post_activate_remove" in dgn_place_map()Matthew Cline2009-12-051-0/+7
* Reset map knowledge colour in clear_map.Robert Vollmert2009-12-051-1/+3
* Fix uniques spawning multiple times (bug #123, Kyrris).Jude Brown2009-12-051-5/+5
* Properly use you.level_type_origin instead.Jude Brown2009-12-052-19/+18
* Add a "seen" flag.Jude Brown2009-12-051-0/+4
* Apply extra_monster_flags earlier to fix "comes into view" errors.Jude Brown2009-12-053-3/+17
* New monster spec tags for marking monsters summoned.Jude Brown2009-12-053-2/+53
* Fix typo, add section on 'wall_hit'.Jude Brown2009-12-051-1/+6
* Fix bad line wrapping in shop list (#118).Robert Vollmert2009-12-051-1/+1
* rltiles/makefile: add -lpthread on Linux to avoid missing pthread symbolsSteven Noonan2009-12-041-1/+1
* Do out-of-LOS staircase emphasis when drawing.Robert Vollmert2009-12-044-10/+15
* sqlite: update 3.6.18 -> 3.6.20Steven Noonan2009-12-041-0/+0
* pcre: update 7.9 -> 8.00Steven Noonan2009-12-041-0/+0