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* Fix attack conduct handling to register more than one conduct for an dolorous2008-06-176-30/+44
* Fix spelling.dolorous2008-06-171-1/+1
* Add yet more minor cosmetic fixes.dolorous2008-06-171-7/+7
* Add more minor cosmetic fixes.dolorous2008-06-171-7/+11
* Add spacing fixes.dolorous2008-06-171-2/+2
* Add minor cosmetic fixes.dolorous2008-06-171-8/+8
* Fix compilation again.dolorous2008-06-172-2/+2
* Clean up handling of monsters' changing attitudes due to religion, and a dolorous2008-06-173-82/+63
* Add more miscellaneous minor cleanups.dolorous2008-06-171-25/+11
* Add yet more miscellaneous minor fixes.dolorous2008-06-171-7/+5
* Add one last cleanup.dolorous2008-06-171-1/+1
* Add minor cosmetic fixes.dolorous2008-06-172-8/+8
* Readd erroneously removed parentheses.dolorous2008-06-171-2/+2
* Fix compilation.dolorous2008-06-171-1/+1
* Make yet more use of wrappers.dolorous2008-06-176-19/+31
* Add yet more cleanups.dolorous2008-06-174-13/+19
* Comment fix.dolorous2008-06-161-1/+1
* Add miscellaneous minor fix.dolorous2008-06-161-1/+1
* Add still more cleanups.dolorous2008-06-161-7/+7
* Add still more cleanups.dolorous2008-06-165-19/+19
* Add more cleanups.dolorous2008-06-162-16/+19
* Use more wrappers, and add more cleanups.dolorous2008-06-165-26/+27
* Use more wrapping functions, and add a few cleanups.dolorous2008-06-161-302/+291
* Use wrapper functions more often when checking monster behaviors.dolorous2008-06-163-12/+23
* Add spacing fix.dolorous2008-06-161-1/+1
* Fix randart jewellery always named "of Bugginess".j-p-e-g2008-06-164-26/+37
* Add yet more miscellaneous minor fixes.dolorous2008-06-162-8/+4
* Clean up yet some more.dolorous2008-06-161-1/+1
* Clean up some more.dolorous2008-06-163-5/+3
* Clean up and consolidate most of the monster pacification routines.dolorous2008-06-164-22/+29
* Simplify further.dolorous2008-06-161-5/+2
* Simplify.dolorous2008-06-161-4/+2
* Make -raise_corpse() and animate_a_corpse() use coord_defs instead of x dolorous2008-06-164-14/+13
* Make animate_a_corpse() and animate_dead() use the new stack_iterator dolorous2008-06-161-33/+19
* Don't change beam names for tracers. (Fixes 1994978.)j-p-e-g2008-06-168-50/+62
* Implemented a modified version of FR 1994116: change inscriptionj-p-e-g2008-06-165-94/+76
* Add more detailed how-to information on Nemelex and Elyvilon.j-p-e-g2008-06-162-8/+93
* Fix 1994840: good items were never racial boots.haranp2008-06-163-24/+18
* More cleanups and use of stack_iterator. Added operator-> to stack_iteratorharanp2008-06-164-78/+70
* Finally implemented stack_iterator(), a way to iterate over objects inharanp2008-06-163-17/+81
* Simplify.dolorous2008-06-161-10/+9
* Fix [1994684]: Weapon enchantments were always failing if only one of dolorous2008-06-161-30/+22
* Add still more spacing fixes.dolorous2008-06-161-2/+2
* Add more miscellaneous minor fixes.dolorous2008-06-164-20/+15
* Move the tutorial descriptions of gods' likes and dislikes intoj-p-e-g2008-06-157-255/+396
* Add yet another spacing fix.dolorous2008-06-151-1/+1
* Add more spacing fixes.dolorous2008-06-152-3/+3
* General code cleanups.haranp2008-06-155-38/+24
* Use radius_iterator instead of manually looping.haranp2008-06-152-26/+14
* Add more minor cosmetic fixes.dolorous2008-06-152-2/+2