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* Rename the "blessed blade" the "blessed eudemon blade", so that the name dolorous2008-05-078-42/+42
* Fix new Elf:7 map.dploog2008-05-071-2/+2
* Make sure the "something walked over your grave" miscast occurs only dolorous2008-05-071-1/+1
* Disallow monsters from picking up missiles for which they don't havej-p-e-g2008-05-0710-79/+122
* Comment fix.dolorous2008-05-071-1/+1
* Remove now-unneeded prototype.dolorous2008-05-071-1/+0
* After some more thought, remove the follower handling for Trog, Kiku, dolorous2008-05-071-20/+0
* Add follower handling for Kiku and Yred, just in case, and revert the dolorous2008-05-071-2/+13
* Fix indentation.dolorous2008-05-071-2/+4
* And fix it to properly cover e.g. berserkers summoned via Brothers in dolorous2008-05-071-1/+2
* Add a follower-handling routine for Trog, in case he's ever expanded to dolorous2008-05-072-0/+9
* Simplify handling of monsters angered by the player, and expand it to dolorous2008-05-076-17/+29
* Add whitespace fix.dolorous2008-05-071-1/+1
* Only display total gold whenever picking up coins.dploog2008-05-061-11/+2
* Remove a debugging check.j-p-e-g2008-05-061-1/+1
* * Fix god gift randarts being named after *other* gods.j-p-e-g2008-05-0611-117/+202
* Add minor cosmetic fixes.dolorous2008-05-062-2/+2
* For consistency, give ettins weight, and allow kobold demonologists to dolorous2008-05-061-2/+2
* Properly mark some demonic monsters as not leaving corpses.dolorous2008-05-061-21/+21
* Comment fix.dolorous2008-05-061-1/+1
* Hopefully fix debug build, based partially on Josh's patch.dolorous2008-05-061-3/+3
* Comment fixes.dolorous2008-05-061-3/+3
* For now, go back to two stat-restoring steps for Zin's Revitalisation.dolorous2008-05-061-14/+0
* Add another stat-restoring step to Zin's Revitalisation.dolorous2008-05-061-1/+15
* Add the first steps toward a stat restoration/temporary boosting effect dolorous2008-05-061-3/+49
* Remove inaccurate comment and unneeded code in monsters::body_weight(). dolorous2008-05-051-4/+0
* Remove unneeded blank line.dolorous2008-05-051-1/+0
* For consistency with e.g. deep elves, make the weights of orc wizards, dolorous2008-05-051-5/+5
* Fix tiles build.dolorous2008-05-051-1/+1
* Don't allow hydras that lost all heads to be raised as zombies or spectres.dshaligram2008-05-052-4/+13
* Comment fix.dolorous2008-05-051-1/+1
* Spectral hydras cannot have their heads chopped off (since they're spectral).dshaligram2008-05-051-1/+3
* Spectral hydras created by Death Channel also get their due heads.dshaligram2008-05-051-1/+2
* Hydras raised from the dead now get the same number of heads as they had when...dshaligram2008-05-053-1/+10
* Properly amuse Xom when vampires lose corpses while draining them.dolorous2008-05-051-1/+3
* Add minor cosmetic fixes.dolorous2008-05-051-3/+2
* Give undead hydras their due number of attacks.dshaligram2008-05-051-1/+1
* Cleaned up monster generation functions, separate monster zombie type from mo...dshaligram2008-05-0539-1068/+1227
* First attempt at making vampire feeding interruptible. It doesn't workj-p-e-g2008-05-0520-279/+372
* Move your_hand() from spells4.cc to misc.cc.dolorous2008-05-048-47/+46
* Tweak messages for enchantments' being affected by vampire blood levels: dolorous2008-05-041-3/+3
* Sync makefile.x11 with makefile.unix as much as possible.dolorous2008-05-041-41/+54
* For consistency, move source/lua/ to source/dat/lua/.dolorous2008-05-0415-10/+4
* Add minor cosmetic fix.dolorous2008-05-041-4/+4
* Don't make ultra-fast Pandemonium demons in the main dungeon (syllogism).dshaligram2008-05-041-1/+7
* Suppress --More-- when travel/explore makes a T&D trap save.dshaligram2008-05-043-3/+17
* [1952025] Fix bad text wrapping of randart base item descriptions in chardumps.dshaligram2008-05-042-62/+84
* [1952528] Fix duplicate messages for berserkers trying to quaff from fountains.dshaligram2008-05-041-1/+1
* Removed randomised messages for "already seen" monsters. Randomised messages ...dshaligram2008-05-041-33/+2
* Fix god-named monsters losing their descriptions.dshaligram2008-05-043-22/+38